Polar Ray
School: evocation [cold]
Level: Arcanist 8, Wizard 8, Sorcerer 8
Casting Time: standard action
Components: V, S
Range: medium (100 feet + 10 feet/level)
Effect: ray
Duration: instantaneous
Saving Throw: none
Spell Resistance: yes
Source: Pathfinder Core Rulebook
Description
A blue-white ray of freezing air and ice springs from your hand. You must succeed on a ranged touch attack with the ray to deal damage to a target. The ray deals 1d6 points of cold damage/caster level (maximum 25d6) and 1d4 points of Dexterity drain.
