Polar Ray

School: evocation [cold]


Level: Arcanist 8, Wizard 8, Sorcerer 8



Casting Time: standard action


Components: V, S


Range: medium (100 feet + 10 feet/level)


Effect: ray


Duration: instantaneous


Saving Throw: none


Spell Resistance: yes


Source: Pathfinder Core Rulebook

Description

A blue-white ray of freezing air and ice springs from your hand. You must succeed on a ranged touch attack with the ray to deal damage to a target. The ray deals 1d6 points of cold damage/caster level (maximum 25d6) and 1d4 points of Dexterity drain.