Protection From Arrows
School: abjuration
Level: Arcanist 2, Wizard 2, Sorcerer 2, Summoner 2, Unsummoner 2, Bloodrager 2, Alchemist 2, Investigator 2, Psychic 2, Spiritualist 2
Casting Time: standard action
Components: V, S
Range: touch
Target: creature touched (1)
Duration: 1 hour/level or until discharged
Saving Throw: Will negates (harmless)
Spell Resistance: yes (harmless)
Source: Pathfinder Core Rulebook, p. 327
Description
The warded creature gains resistance to ranged weapons.
The subject gains damage reduction 10/magic against ranged weapons. This spell doesn't grant you the ability to damage creatures with similar damage reduction. Once the spell has prevented a total of 10 points of damage/caster level (maximum 100 points), it is discharged.
Mythic Protection From Arrows
The damage reduction increases to 15/magic. The maximum damage prevented by the spell increases to 15 points per caster level (maximum 150 points). If the spell prevents all damage from a ranged weapon attack, it turns the projectile or weapon back on the attacker, using the same attack roll result. If the attacker is also protected by mythic protection from arrows and its spell completely prevents the damage from the rebounded attack, the weapon or projectile is destroyed.
Mythic Adventures, page 104
