Protection From Good
School: abjuration [evil]
Level: Arcanist 1, Wizard 1, Sorcerer 1, Summoner 1, Unsummoner 1, Bloodrager 1, Shaman 1, Cleric 1, Oracle 1, Warpriest 1, Inquisitor 1, Antipaladin 1, Spiritualist 1, Medium 1
Casting Time: standard action
Components: V, S, M, DF
Range: touch
Target: creature touched (1)
Duration: 1 minute/level
Saving Throw: Will negates (harmless)
Spell Resistance: no (see text)
Source: Pathfinder Core Rulebook, p. 327
Description
This spell functions like protection from evil, except that the deflection and resistance bonuses apply to attacks made by good creatures. The target receives a new saving throw against control by good creatures and good summoned creatures cannot touch the target.
Mythic Protection From Good
As mythic protection from evil, except against good creatures.
Mythic Adventures, page 105
