Characters

Protection From Good

School: abjuration [evil]


Level: Arcanist 1, Wizard 1, Sorcerer 1, Summoner 1, Unsummoner 1, Bloodrager 1, Shaman 1, Cleric 1, Oracle 1, Warpriest 1, Inquisitor 1, Antipaladin 1, Spiritualist 1, Medium 1



Casting Time: standard action


Components: V, S, M, DF


Range: touch


Target: creature touched (1)


Duration: 1 minute/level


Saving Throw: Will negates (harmless)


Spell Resistance: no (see text)


Source: Pathfinder Core Rulebook, p. 327

Description

This spell functions like protection from evil, except that the deflection and resistance bonuses apply to attacks made by good creatures. The target receives a new saving throw against control by good creatures and good summoned creatures cannot touch the target.

Mythic Protection From Good

As mythic protection from evil, except against good creatures.

Mythic Adventures, page 105