Characters

Scale Spikes, Greater

School: transmutation


Level: Arcanist 3, Wizard 3, Sorcerer 3, Witch 3, Bloodrager 4, Shaman 3, Druid 3, Hunter 3, Ranger 3, Alchemist 4, Investigator 4



Casting Time: standard action


Components: V, S, M, DF


Range: close (25 feet + 5 feet/2 levels)


Target: creature/level, living, that is a reptile, has the dragon type, or has the reptilian subtype, and also has a natural armor bonus of at least +1 (1)


Duration: 1 hour/level


Saving Throw: Fortitude negates (harmless)


Spell Resistance: yes (harmless)


Source: Monster Codex, p. 141

Description

This spell functions like scale spikes, except that the spikes growing out of the scales have an enhancement bonus on attack and damage rolls equal to +1 for every 4 caster levels (maximum +5). This bonus does not allow the spikes to bypass damage reduction aside from magic.