Stinking Cloud

School: conjuration (creation)


Level: Arcanist 3, Wizard 3, Sorcerer 3, Witch 3, Magus 3, Unsummoner 3, Bloodrager 3, Shaman 3



Casting Time: standard action


Components: V, S, M


Range: medium (100 feet + 10 feet/level)


Effect: cloud spreads in 20-foot radius, 20 foot high


Duration: 1 round/level


Saving Throw: Fortitude negates (see text)


Spell Resistance: no


Source: Pathfinder Core Rulebook

Description

Stinking cloud creates a bank of fog like that created by fog cloud, except that the vapors are nauseating. Living creatures in the cloud become nauseated. This condition lasts as long as the creature is in the cloud and for 1d4+1 rounds after it leaves. (Roll separately for each nauseated character.) Any creature that succeeds on its save but remains in the cloud must continue to save each round on your turn. This is a poison effect. Stinking cloud can be made permanent with a permanency spell. A permanent stinking cloud dispersed by wind reforms in 10 minutes.