Sun's Disdain
School: transmutation [curse]
Level: Arcanist 2, Wizard 2, Sorcerer 2, Witch 2, Bloodrager 2, Shaman 2, Cleric 2, Oracle 2, Warpriest 2, Inquisitor 2
Casting Time: standard action
Components: V, S, M, DF
Range: touch
Target: creature touched (1)
Duration: permanent
Saving Throw: Will negates
Spell Resistance: yes
Source: Adventurer's Guide
Description
You alter a creature so the touch of the sun is hostile to it. The cursed creature gains light blindness and is blinded for 1 round if exposed to bright light, such as sunlight or the daylight spell. The cursed creature is dazzled as long as it remains in areas of bright light, and it is treated as being particularly susceptible to sunlight for the purposes of resolving spells like searing light, sunbeam, and sunburst.
