Symbol of Persuasion

School: enchantment (charm) [mind-affecting]


Level: Arcanist 6, Wizard 6, Sorcerer 6, Witch 6, Cleric 6, Oracle 6, Warpriest 6, Mesmerist 6, Occultist 4



Casting Time: 10 minutes


Components: V, S, M (5000 gp)


Range: 0 feet (see text)


Effect: one symbol


Duration: see text


Saving Throw: Will negates


Spell Resistance: yes


Source: Pathfinder Core Rulebook

Description

This spell functions like symbol of death, except that all creatures within the radius of a symbol of persuasion instead become charmed by the caster (as the charm monster spell) for 1 hour/caster level. Unlike symbol of death, symbol of persuasion has no hit point limit; once triggered, a symbol of persuasion simply remains active for 10 minutes/caster level. Note: Magic traps such as symbol of persuasion are hard to detect and disable. A rogue (only) can use the Perception skill to find a symbol of persuasion and Disable Device to thwart it. The DC in each case is 25 + spell level, or 31 for symbol of persuasion.