Symbol of Persuasion
School: enchantment (charm) [mind-affecting]
Level: Arcanist 6, Wizard 6, Sorcerer 6, Witch 6, Cleric 6, Oracle 6, Warpriest 6, Mesmerist 6, Occultist 4
Casting Time: 10 minutes
Components: V, S, M (5000 gp)
Range: 0 feet (see text)
Effect: one symbol
Duration: see text
Saving Throw: Will negates
Spell Resistance: yes
Source: Pathfinder Core Rulebook
Description
This spell functions like symbol of death, except that all creatures within the radius of a symbol of persuasion instead become charmed by the caster (as the charm monster spell) for 1 hour/caster level. Unlike symbol of death, symbol of persuasion has no hit point limit; once triggered, a symbol of persuasion simply remains active for 10 minutes/caster level. Note: Magic traps such as symbol of persuasion are hard to detect and disable. A rogue (only) can use the Perception skill to find a symbol of persuasion and Disable Device to thwart it. The DC in each case is 25 + spell level, or 31 for symbol of persuasion.
