Vampiric Touch

School: necromancy


Level: Arcanist 3, Wizard 3, Sorcerer 3, Witch 3, Magus 3, Bloodrager 3, Antipaladin 3, Psychic 3, Mesmerist 3, Spiritualist 3, Medium 3



Casting Time: standard action


Components: V, S


Range: touch


Target: creature touched, living (1)


Duration: instantaneous/1 hour (see text)


Saving Throw: none


Spell Resistance: yes


Source: Pathfinder Core Rulebook

Description

You must succeed on a melee touch attack. Your touch deals 1d6 points of damage/2 caster levels (maximum 10d6). You gain temporary hit points equal to the damage you deal. You can't gain more than the subject's current hit points + the subject's Constitution score (which is enough to kill the subject). The temporary hit points disappear 1 hour later.