Waves of Exhaustion

School: necromancy


Level: Arcanist 7, Wizard 7, Sorcerer 7, Witch 7, Psychic 7, Mesmerist 6



Casting Time: standard action


Components: V, S


Range: 60 feet


Area: cone-shaped burst


Duration: instantaneous


Saving Throw: none


Spell Resistance: yes


Source: Pathfinder Core Rulebook

Description

Waves of negative energy cause all living creatures in the spell's area to become exhausted. This spell has no effect on a creature that is already exhausted.