Whispering Wind

School: transmutation [air]


Level: Arcanist 2, Wizard 2, Sorcerer 2, Bard 2, Skald 2, Inquisitor 2, Psychic 2, Mesmerist 2, Medium 2



Casting Time: standard action


Components: V, S


Range: 1 mile/level


Area: 10-foot-radius spread


Duration: 1 hour/level or until discharged


Saving Throw: none


Spell Resistance: no


Source: Pathfinder Core Rulebook

Description

You send a message or sound on the wind to a designated spot. The whispering wind travels to a specific location within range that is familiar to you, provided that it can find a way to the location. A whispering wind is as gentle and unnoticed as a zephyr until it reaches the location. It then delivers its whisper-quiet message or other sound. Note that the message is delivered regardless of whether anyone is present to hear it. The wind then dissipates. You can prepare the spell to bear a message of no more than 25 words, cause the spell to deliver other sounds for 1 round, or merely have the whispering wind seem to be a faint stirring of the air. You can likewise cause the whispering wind to move as slowly as 1 mile/hour or as quickly as 1 mile/10 minutes. When the spell reaches its objective, it swirls and remains in place until the message is delivered. As with magic mouth, whispering wind cannot speak verbal components, use command words, or activate magical effects.