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24 rules pages

Name Chapter Section Page Description
Appendix 1: Special Abilities Appendix 1: Special Abilities Rules 554 The following special abilities include rules commonly used by a number of creatures, spells, and traps.
Ability Score Bonuses Appendix 1: Special Abilities 554 Some spells and abilities increase your ability scores. Ability score increases with a duration of 1 day...
Ability Score Damage, Penalty, and Drain Appendix 1: Special Abilities 555 Diseases, poisons, spells, and other abilities can all deal damage directly to your ability scores.
Afflictions Appendix 1: Special Abilities 555 From curses to poisons to diseases, there are a number of aff lictions that can affect a creature. While...
Curses Appendix 1: Special Abilities Afflictions 556 Careless rogues plundering a tomb, drunken heroes insulting a powerful wizard, and foolhardy adventurers...
Diseases Appendix 1: Special Abilities Afflictions 557 From a widespread plague to the bite of a dire rat, disease is a serious threat to common folk and...
Poison Appendix 1: Special Abilities Afflictions 557 No other affliction is so prevalent as poison. From the fangs of a viper to the ichor-stained assassin’s...
Blindsight and Blindsense Appendix 1: Special Abilities 560 Some creatures possess blindsight, the extraordinary ability to use a nonvisual sense (or a combination of...
Channel Resistance Appendix 1: Special Abilities 561 Creatures with channel resistance gain a bonus on Will saves made against channeled energy. They add their...
Charm and Compulsion Appendix 1: Special Abilities 561 Many abilities and spells can cloud the minds of characters and monsters, leaving them unable to tell...
Damage Reduction Appendix 1: Special Abilities 561 Some magic creatures have the supernatural ability to instantly heal damage from weapons or ignore blows...
Darkvision Appendix 1: Special Abilities 562 Darkvision is the extraordinary ability to see with no light source at all, out to a range specified for...
Death Attacks Appendix 1: Special Abilities 562 In most cases, a death attack allows the victim a Fortitude save to avoid the effect, but if the save...
Energy Drain and Negative Levels Appendix 1: Special Abilities 562 Some spells and a number of undead creatures have the ability to drain away life and energy; this dreadful...
Energy Immunity and Vulnerability Appendix 1: Special Abilities 562 A creature with energy immunity never takes damage from that energy type.
Energy Resistance Appendix 1: Special Abilities 562 A creature with resistance to energy has the ability (usually extraordinary) to ignore some damage of a...
Fear Appendix 1: Special Abilities 563 Spells, magic items, and certain monsters can affect characters with fear.
Invisibility Appendix 1: Special Abilities 563 The ability to move about unseen is not foolproof. While they can’t be seen, invisible creatures can be...
Low-Light Vision Appendix 1: Special Abilities 564 Characters with low-light vision have eyes that are so sensitive to light that they can see twice as far...
Paralysis Appendix 1: Special Abilities 564 Some monsters and spells have the supernatural or spell-like ability to paralyze their victims,...
Scent Appendix 1: Special Abilities 564 This extraordinary ability lets a creature detect approaching enemies, sniff out hidden foes, and track by...
Spell Resistance Appendix 1: Special Abilities 564 Spell resistance is the extraordinary ability to avoid being affected by spells. Some spells also grant...
When Spell Resistance Applies Appendix 1: Special Abilities 565 Each spell includes an entry that indicates whether spell resistance applies to the spell. In general,...
Successful Spell Resistance Appendix 1: Special Abilities 565 Spell resistance prevents a spell or a spell-like ability from affecting or harming the resistant...