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Name Section Page Description
Appendix 1: Special Abilities Rules 554 The following special abilities include rules commonly used by a number of creatures, spells, and traps.
Ability Score Bonuses 554 Some spells and abilities increase your ability scores. Ability score increases with a duration of 1 day...
Ability Score Damage, Penalty, and Drain 555 Diseases, poisons, spells, and other abilities can all deal damage directly to your ability scores.
Afflictions 555 From curses to poisons to diseases, there are a number of aff lictions that can affect a creature. While...
Curses Afflictions 556 Careless rogues plundering a tomb, drunken heroes insulting a powerful wizard, and foolhardy adventurers...
Diseases Afflictions 557 From a widespread plague to the bite of a dire rat, disease is a serious threat to common folk and...
Poison Afflictions 557 No other affliction is so prevalent as poison. From the fangs of a viper to the ichor-stained assassin’s...
Blindsight and Blindsense 560 Some creatures possess blindsight, the extraordinary ability to use a nonvisual sense (or a combination of...
Channel Resistance 561 Creatures with channel resistance gain a bonus on Will saves made against channeled energy. They add their...
Charm and Compulsion 561 Many abilities and spells can cloud the minds of characters and monsters, leaving them unable to tell...
Damage Reduction 561 Some magic creatures have the supernatural ability to instantly heal damage from weapons or ignore blows...
Darkvision 562 Darkvision is the extraordinary ability to see with no light source at all, out to a range specified for...
Death Attacks 562 In most cases, a death attack allows the victim a Fortitude save to avoid the effect, but if the save...
Energy Drain and Negative Levels 562 Some spells and a number of undead creatures have the ability to drain away life and energy; this dreadful...
Energy Immunity and Vulnerability 562 A creature with energy immunity never takes damage from that energy type.
Energy Resistance 562 A creature with resistance to energy has the ability (usually extraordinary) to ignore some damage of a...
Fear 563 Spells, magic items, and certain monsters can affect characters with fear.
Invisibility 563 The ability to move about unseen is not foolproof. While they can’t be seen, invisible creatures can be...
Low-Light Vision 564 Characters with low-light vision have eyes that are so sensitive to light that they can see twice as far...
Paralysis 564 Some monsters and spells have the supernatural or spell-like ability to paralyze their victims,...
Scent 564 This extraordinary ability lets a creature detect approaching enemies, sniff out hidden foes, and track by...
Spell Resistance 564 Spell resistance is the extraordinary ability to avoid being affected by spells. Some spells also grant...
When Spell Resistance Applies 565 Each spell includes an entry that indicates whether spell resistance applies to the spell. In general,...
Successful Spell Resistance 565 Spell resistance prevents a spell or a spell-like ability from affecting or harming the resistant...