Spells
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Creatures
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Armor
Items
Classes
Class Abilities
Archetypes
Traits
Rules
Sources
Class: Oracle
- Add column
- Clear ×
- Arcanist [29]
- Wizard [29]
- Sorcerer [29]
- Witch [28]
- Magus [5]
- Bard [21]
- Skald [18]
- Summoner [4]
- Unsummoner [4]
- Bloodrager [6]
- Shaman [18]
- Druid [4]
- Hunter [4]
- Ranger [2]
- Cleric [17]
- Oracle [17] ×
- Warpriest [14]
- Inquisitor [18]
- Antipaladin [13]
- Paladin [1]
- Alchemist [1]
- Psychic [24]
- Mesmerist [25]
- Occultist [10]
- Spiritualist [13]
- Medium [10]
Descriptors: Fear
- Add column
- Clear all ×
- Acid [5]
- Air [12]
- Chaotic [16]
- Cold [12]
- Curse [46]
- Darkness [14]
- Death [19]
- Disease [7]
- Draconic [1]
- Earth [15]
- Electricity [7]
- Emotion [32]
- Evil [110]
- Fear ×
- Fire [21]
- Force [13]
- Good [51]
- Language-Dependent [10]
- Lawful [14]
- Light [25]
- Mind-Affecting [106]
- Pain [6]
- Poison [14]
- Ruse [3]
- Shadow [7]
- Sonic [11]
- Water [22]
Target
Save
Verbal
Somatic
Material
Focus
Divine Focus
17 spells
| Name ▲ | School | Subschool | Oracle Level | Description |
|---|---|---|---|---|
| Aura of Doom | necromancy | 4 | You emanate an almost palpable aura of horror. All non-allies within this spell's area, or that... | |
| Bane | enchantment | compulsion | 1 | Bane fills your enemies with fear and doubt. Each affected creature takes a -1 penalty on attack... |
| Barbed Chains | conjuration | summoning | 1 | You summon a chain from another realm, causing it to burst out from the ground and strike a... |
| Besmara's Grasping Depths | necromancy | haunted | 6 | You call upon the restless souls of those who died at sea. This spell can be cast only on an... |
| Cause Fear | necromancy | 1 | The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken... | |
| Cruel Jaunt | conjuration | teleportation | 6 | You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures... |
| Doom | necromancy | 1 | This spell fills a single subject with a feeling of horrible dread that causes it to become shaken. | |
| Frigid Souls | necromancy | haunted | 4 | You harness the Irriseni people's palpable fear of their frozen environment and cruel Jadwiga... |
| Grim Stalker | necromancy | haunted | 7 | You bind spirits of ill fate to an object, focusing their wrath onto the next creature that... |
| Horrifying Visage | necromancy | haunted | 3 | You channel residual feelings of terror into the minds of creatures within the area, causing... |
| Hydrophobia | necromancy | 3 | Targets in the area must succeed at a Will save or become deathly afraid of drowning. If the... | |
| Mortal Terror | enchantment | 2 | You imbue the target with an exaggerated sense of its own mortality and a drive for... | |
| Seek Shelter | enchantment | compulsion | 5 | You send an empathic urge to seek safety both as fast as possible and in an orderly fashion, and... |
| Sotto Voce | necromancy | 0 | Your dry, rasping whisper fills a living creature of 4 or fewer Hit Dice with unnatural dread.... | |
| Symbol of Fear | necromancy | 6 | This spell functions like symbol of death, except that all creatures within 60 feet of the... | |
| Urgathoa's Beacon | necromancy | haunted | 2 | You shroud an area in Urgathoa's unclean influence, rendering those who pass through it and fail... |
| Vision of Hell | illusion | glamer | 3 | You overlay a realistic illusion of a terrifying hellscape upon an area. Structures, equipment,... |
