Level for Summoner: –

16 spells

Name ▲ Subschool Summoner Level Description
Blood Tentacles 4 You smear a handful of your own blood across your chest, causing one writhing tentacle/caster...
Flesh Wall 5 You animate corpses, forming them into a wall of joined flesh and limbs. The wall inserts itself...
Grim Stalker haunted 6 You bind spirits of ill fate to an object, focusing their wrath onto the next creature that...
Magic Jar 4 By casting magic jar, you place your soul in a gem or large crystal (known as the magic jar),...
Marionette Possession 3 You project your soul out of your body and into the body of a willing creature. This possession...
Mischievous Shadow haunted 4 You direct spirits into the shadows of creatures. The shadows of creatures that fail their Will...
Plundered Power 6 You must sacrifice a creature just as you finish casting this spell. When the sacrifice dies,...
Positive Pulse 1 This spell causes a wave of positive energy to spread from a point you designate, damaging foes...
Positive Pulse, Greater 4 This spell functions like positive pulse, except that the damage dealt increases to 3d6 plus...
Possession 5 You attempt to possess a creature by projecting your soul into its body. The target creature...
Ray of Sickening 1 This spell functions as ray of exhaustion, except the target is sickened if it fails its save...
Riding Possession 4 You stealthily project your soul into the host's body as an observer, with limited ability to...
Shared Sacrifice 3 You create a link to a target and can direct pain and damage through this link. You take only...
Siphon Might 3 You drain the might of the target and transfer that power to another creature. The subject takes...
Skeleton Crew 4 This spell turns corpses into skeletons (Pathfinder RPG Bestiary 250) that act as crew and obey...
Summoner Conduit 4 You exploit the invisible, mystic connection between the target creature and its summoner to...