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School: abjuration
Class: Witch
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- Arcanist [177]
- Wizard [177]
- Sorcerer [175]
- Witch [75] ×
- Magus [32]
- Bard [56]
- Skald [55]
- Summoner [59]
- Unsummoner [53]
- Bloodrager [33]
- Shaman [67]
- Druid [65]
- Hunter [73]
- Ranger [43]
- Cleric [158]
- Oracle [151]
- Warpriest [135]
- Inquisitor [110]
- Antipaladin [27]
- Paladin [66]
- Alchemist [44]
- Investigator [43]
- Psychic [128]
- Mesmerist [34]
- Occultist [76]
- Spiritualist [53]
- Medium [34]
Range
Duration
Verbal
Somatic
Material
Focus
Divine Focus
75 spells
| Name ▲ | Subschool | Witch Level | Description |
|---|---|---|---|
| Alleviate Corruption | 6 | You combat the rising corruption (see page 14) in another creature or advance the long-term... | |
| Anti-Incorporeal Shell | 4 | You bring into being a mobile, hemispherical energy field that incorporeal creatures cannot... | |
| Antitoxin Touch | 1 | The target’s skin secretes a small amount of venom-resistant oils for the spell’s duration. The... | |
| Banish Seeming | 5 | With a melee touch attack you can dispel an illusion or return a creature to its natural form.... | |
| Bloodstone Mirror | 7 | Developed due to Arazni's fear that her stolen organs might be used to control her, this spell... | |
| Break Enchantment | 5 | This spell frees victims from enchantments, transmutations, and curses. Break enchantment can... | |
| Bullet Ward | 2 | You toss several adamantine bullets into the air, which then hover protectively nearby and... | |
| Charon's Dispensation | 4 | The target of this spell gains immunity to the harmful effects of touching or drinking from the... | |
| Conditional Favor | 2 | You must cast this spell immediately before casting another spell on the same creature,... | |
| Conjuration Foil | 4 | All creatures in the area gain a +4 bonus on saving throws against teleportation effects. If any... | |
| Covetous Aura | 5 | Anytime a harmless (so noted by a spell's saving throw description) spell of 3rd level or lower... | |
| Crimson Confession | 2 | You ward an object or an area with your personal rune or mark. You can choose for the writing to... | |
| Curse of Magic Negation | 4 | You disrupt the target creature's ability to draw upon magical energies. For the duration of the... | |
| Darkvault | 5 | You ward an area's shadows such that light cannot penetrate them. The illumination level in the... | |
| Diminished Detection | 2 | You can avoid being detected when you are on the edges of some divination spells' ranges.... | |
| Discharge | 3 | Discharge dissipates the charges from one technical object, temporarily depowers one... | |
| Discharge, Greater | 6 | This spell functions as discharge, except it can discharge multiple technological objects and... | |
| Dispel Magic | 3 | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Dispel Magic, Greater | 6 | This spell functions like dispel magic, except that it can end more than one spell on a target... | |
| Disrupt Link | 2 | The target has her link with her bonded creature temporarily severed. If the subject has a... | |
| Draconic Suppression | 5 | A dragon that fails its saving throw cannot use its breath weapon for the duration of the spell... | |
| Dream Shield | 4 | You ward the target's mind against intrusion and influence while she is unconscious. While... | |
| Dust Ward | 6 | You ward a magic item against other creatures who try to learn to use or copy it. When you cast... | |
| Enchantment Foil | 4 | You gain a +4 bonus on saving throws against enchantment effects. If you succeed at a save... | |
| Enshroud Thoughts | 2 | You become warded against the mental prying of others, including the effects of divination... | |
| Free Spirit | 3 | This spell allows you to channel the essence of Cayden Cailean's philosophy, giving you the... | |
| Gird Ally | 2 | You create a magical field around summoned creatures you control that deflects attacks made... | |
| Globe of Tranquil Water | 4 | Upon casting this spell, a rippling bubble of calm water extends outward from you to a radius of... | |
| Glyph of Warding | 3 | This powerful inscription harms those who enter, pass, or open the warded area or object. A... | |
| Guardian Monument, Greater | 5 | This spell functions as lesser guardian monument, except it grants DR 4/magic. | |
| Guardian Monument, Lesser | 3 | You touch an unattended, nonmagical object to create a touchstone for humans defending the area.... | |
| Guards and Wards | 6 | This powerful spell is primarily used to defend a stronghold or fortress by creating a number of... | |
| Hex Glyph | 3 | This spell functions like the spell glyph version of glyph of warding, except you can store a... | |
| Hex Glyph, Greater | 5 | This spell functions as hex glyph, except you can store a hex or a major hex (but not a grand... | |
| Hex Ward | 1 | You give the target a +4 resistance bonus on saving throws against witch hexes. | |
| Influence Wild Magic | 2 | This spell creates an area of stabilizing magical energy that emanates from you. Any creature... | |
| Magnetic Field | 7 | You create a spherical magnetic field that surrounds you to a range of 30 feet and follows you... | |
| Medusa's Bane | 4 | This spell causes your eyes to take on a silvery mirror-like quality, transforming your eyes... | |
| Mind Blank | 8 | The subject is protected from all devices and spells that gather information about the target... | |
| Mind Blank, Communal | 9 | This spell functions like mind blank, except you divide the duration in 1-hour increments among... | |
| Miserable Pity | 2 | This spell functions as sanctuary, except creatures attempting to attack the target who fail... | |
| Nereid's Grace | 1 | You radiate the unearthly grace of a nereid. If you're not wearing armor, you gain a deflection... | |
| Nine Lives | 8 | Despite its name, this powerful ward does not grant the target multiple lives, but rather gives... | |
| Obscure Poison | 1 | You make the touched poison difficult to detect or identify. Detect poison and similar effects... | |
| Peacebond | 1 | You lock a weapon in place on its owner's body, or within the weapon's sheath or holster. Anyone... | |
| Peace Bond | 1 | This spell creates one glowing rune of peace, plus one/2 caster levels above 1st (to a maximum... | |
| Peacebond, Greater | 5 | If a target weapon is sheathed or slung as the spell is cast, this functions as peacebond,... | |
| Protection From Spores | 2 | With a touch, you bolster a creature's body to protect it from the harmful effects of spores and... | |
| Quell Energy | 3 | You reduce the target creature's ability to tap into a single energy type (acid, cold,... | |
| Remove Curse | 3 | Remove curse can remove all curses on an object or a creature. If the target is a creature, you... | |
| Resistance | 0 | You imbue the subject with magical energy that protects it from harm, granting it a +1... | |
| Shield Companion (AA) | 1 | This spell functions as shield other but affects only the caster’s animal companion or familiar.... | |
| Siphon Magic | 5 | This spell attempts to transfer a magical effect from a creature you touch to yourself. When you... | |
| Soul Vault | 4 | This spell protects the target's soul by briefly enveloping the target in an ethereal vault. The... | |
| Source Severance | 6 | You create an invisible barrier that surrounds you and moves with you, inhibiting one category... | |
| Spellcrash | 6 | This spell functions as lesser spellcrash, except it affects 5th-level or lower prepared spells... | |
| Spellcrash, Greater | 8 | This spell functions as lesser spellcrash, except it affects 7th-level or lower prepared spells... | |
| Spellcrash, Lesser | 4 | You create a discordant blast of energy that disrupts the target's available magic each round at... | |
| Spell Scourge | 7 | A whip of cracking magical might appears in your hand, allowing you lash spells from the mind of... | |
| Spellsteal | 5 | You create a discordant blast of energy that disrupts the target's available magic and transfers... | |
| Sphere of Warding | 5 | You create a luminescent sphere of orbiting energy that harms incorporeal creatures and... | |
| Spite | 4 | Choose a single touch range spell of 4th level or lower with a casting time of 1 standard action... | |
| Strand of The Tangled Knot | 1 | You mimic tugging at the Green Mother's legendary Tangled Knot to subtly alter your fate. The... | |
| Symbol of Dispelling | 8 | This spell functions as symbol of death, except that all creatures within 40 feet of the symbol... | |
| Symbol of Sealing | 6 | This spell allows you to scribe a potent rune of power upon or above a door or other opening... | |
| Symbol of Vulnerability | 9 | This spell functions as symbol of death, except it saps the defenses of all creatures within 60... | |
| Theft Ward | 1 | You ward a single object in your possession against theft. You gain a +10 bonus on Perception... | |
| Tough Crowd | 3 | You fortify your allies against attempts to control or mislead them. Each ally in the spell's... | |
| Undeath Ward | 6 | You create a pale silver barrier that repels undead. Mindless undead and intelligent undead with... | |
| Vigilant Rest | 4 | While the target of this spell is asleep, she retains some of her normal powers of perception.... | |
| Ward of The Season | 3 | This spell harnesses the power of the seasons to protect the target and grant a number of... | |
| Waterproof | 1 | This spell renders a touched object waterproof for the duration of the spell. The object must be... | |
| Wave Shield | 1 | You create a rushing torrent of water in the rough outline of a shield. The water protects you... | |
| Woodland Rune | 3 | Created by Ghorus as a safety measure to limit his enemies’ movements, this spell allows you to... | |
| Wreath of Blades | 5 | The daggers serving as focus of this spell take on a deadly sharpness as they animate and spin... |
