11 spells

Name ▲ School Subschool Target Description
Advanced Scurvy necromancy creature touched, living (1) The subject contracts an advanced form of scurvy. He becomes constantly fatigued, suffers from...
Contagion, Greater necromancy creature, living (1) This spell functions as contagion, except the victim cannot overcome the disease without...
Eldritch Fever necromancy creature (1) The target gains the eldritch ague spellblight (see page 96).
Epidemic necromancy creature, living (1) The target contracts one of the following diseases: blinding sickness, bubonic plague, cackle...
Fungal Infestation necromancy creature touched (1) You coat the target in necrotic fungus that makes its flesh soft and fragile. Toadstools,...
Plague Bearer necromancy creature, living (1) You make the target an asymptomatic carrier for a host of virulent diseases. Creatures that end...
Plague Carrier necromancy creature touched (1) The target's natural attacks carry filth fever (DC 10 + 1/2 of the creature's Hit Dice +...
Plague Storm necromancy You create a hideous gray cloud, similar to fog cloud, that occasionally crackles with...
Rotting Alliance necromancy creature/level, living (1) no two of which can be more than 60 feet apart You curse two or more creatures to sicken and waste away while in each others' company. Each...
Sickening Strikes transmutation you You are imbued with disease, and any creature you strike with a melee attack must make a...
Touch of Slime conjuration creation creature touched, living (1) You create a coating of slime on your hand. When you make a successful melee touch attack with...