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Class
Descriptors: Disease
- Add column
- Clear all ×
- Acid [25]
- Air [33]
- Chaotic [7]
- Cold [36]
- Curse [63]
- Darkness [23]
- Death [27]
- Disease ×
- Draconic [6]
- Earth [30]
- Electricity [25]
- Emotion [78]
- Evil [102]
- Fear [32]
- Fire [65]
- Force [48]
- Good [42]
- Language-Dependent [29]
- Lawful [5]
- Light [29]
- Meditative [8]
- Mind-Affecting [367]
- Pain [23]
- Poison [24]
- Ruse [6]
- Shadow [40]
- Sonic [47]
- Water [33]
Target
Save
Verbal
Somatic
Material
Focus
Divine Focus: No
11 spells
| Name ▲ | School | Subschool | Description |
|---|---|---|---|
| Advanced Scurvy | necromancy | The subject contracts an advanced form of scurvy. He becomes constantly fatigued, suffers from... | |
| Contagion, Greater | necromancy | This spell functions as contagion, except the victim cannot overcome the disease without... | |
| Eldritch Fever | necromancy | The target gains the eldritch ague spellblight (see page 96). | |
| Epidemic | necromancy | The target contracts one of the following diseases: blinding sickness, bubonic plague, cackle... | |
| Fungal Infestation | necromancy | You coat the target in necrotic fungus that makes its flesh soft and fragile. Toadstools,... | |
| Plague Bearer | necromancy | You make the target an asymptomatic carrier for a host of virulent diseases. Creatures that end... | |
| Plague Carrier | necromancy | The target's natural attacks carry filth fever (DC 10 + 1/2 of the creature's Hit Dice +... | |
| Plague Storm | necromancy | You create a hideous gray cloud, similar to fog cloud, that occasionally crackles with... | |
| Rotting Alliance | necromancy | You curse two or more creatures to sicken and waste away while in each others' company. Each... | |
| Sickening Strikes | transmutation | You are imbued with disease, and any creature you strike with a melee attack must make a... | |
| Touch of Slime | conjuration | creation | You create a coating of slime on your hand. When you make a successful melee touch attack with... |
