Spells
Feats
Creatures
Magic Items
Weapons
Armor
Items
Classes
Class Abilities
Archetypes
Traits
Rules
Sources
Subschool
Class
Descriptors: Electricity
- Add column
- Clear all ×
- Acid [25]
- Air [33]
- Chaotic [7]
- Cold [36]
- Curse [63]
- Darkness [23]
- Death [27]
- Disease [11]
- Draconic [6]
- Earth [30]
- Electricity ×
- Emotion [78]
- Evil [102]
- Fear [32]
- Fire [65]
- Force [48]
- Good [42]
- Language-Dependent [29]
- Lawful [5]
- Light [29]
- Meditative [8]
- Mind-Affecting [367]
- Pain [23]
- Poison [24]
- Ruse [6]
- Shadow [40]
- Sonic [47]
- Water [33]
Target
Verbal
Somatic
Material
Focus
Divine Focus: No
25 spells
| Name ▲ | School | Subschool | Description |
|---|---|---|---|
| Body Capacitance | transmutation | If you take electricity damage while this spell is active, some of the energy is stored on your... | |
| Call Lightning | evocation | Immediately upon completion of the spell, and once/round thereafter, you may call down a... | |
| Call Lightning Storm | evocation | This spell functions like call lightning, except that each bolt deals 5d6 points of electricity... | |
| Chain Lightning | evocation | This spell creates an electrical discharge that begins as a single stroke commencing from your... | |
| Deadeye's Arrow | evocation | You create an arrow made of crackling electricity, which you may use for one of two effects.... | |
| Defensive Shock | evocation | Electrical energy floods your body, shocking the next creature that touches you. Any creature... | |
| Detonate | evocation | You flood yourself with a potent surge of elemental energy. One round after completing the... | |
| Draconic Reservoir | evocation | Draconic reservoir functions as protection from energy, absorbing 6 points of one type of energy... | |
| Dragon's Breath | evocation | You breathe out a blast of energy. Creatures in the affected area take 1d6 points of energy... | |
| Elemental Aura | evocation | This spell forms an aura of energy around you, damaging all those that come near you. Choose an... | |
| Elemental Touch | evocation | Upon completing the casting of this spell, elemental energy infuses your hands. Choose an energy... | |
| Energy Hack | transmutation | You can cast this spell only when you take 10 or more points of acid, cold, electricity, or fire... | |
| Hellmouth Lash | transmutation | Upon casting this spell, your tongue transforms into an energy whip weapon that can deal acid,... | |
| Jolt | transmutation | You cause a spark of electricity to strike the target with a successful ranged touch attack. The... | |
| Lightning Arc | evocation | You generate an arc of lightning between two targets. The lightning deals 1d6 points of... | |
| Lightning Bolt | evocation | You release a powerful stroke of electrical energy that deals 1d6 points of electricity... | |
| Lightning Lash | evocation | You create a crackling lash of unholy lightning that flickers and flashes in your hand like a... | |
| Lightning Lash Bomb Admixture | evocation | Upon drinking an extract created with this formula, you make a significant change to your... | |
| Ride the Lightning | evocation | You may transform into lightning as a standard action and instantly travel in a straight line to... | |
| Sheet Lightning | evocation | You create a dazzling flash of electricity that fills the target area. Sheet lightning inflicts... | |
| Shocking Grasp | evocation | Your successful melee touch attack deals 1d6 points of electricity damage/caster level (maximum... | |
| Shocking Image | illusion | figment | This spell works like mirror image, except the illusory doubles it creates discharge an electric... |
| Shock Shield | abjuration | This spell creates an invisible shield similar to but not as strong as the shield spell. This... | |
| Storm Step | conjuration | teleportation | You are able to harness the power of the storm to transport yourself a short distance, by taking... |
| Symbol of Storms | evocation | This spell functions as symbol of death, except that when triggered, a 30-foot-radius centered... |
