Spells
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Creatures
Magic Items
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Armor
Items
Classes
Class Abilities
Archetypes
Traits
Rules
Sources
School
Subschool
Class
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- Arcanist [18]
- Wizard [18]
- Sorcerer [18]
- Witch [12]
- Magus [2]
- Bard [16]
- Skald [16]
- Summoner [3]
- Unsummoner [3]
- Bloodrager [3]
- Shaman [7]
- Druid [3]
- Hunter [5]
- Ranger [5]
- Cleric [8]
- Oracle [8]
- Warpriest [7]
- Inquisitor [11]
- Antipaladin [9]
- Paladin [4]
- Alchemist [5]
- Investigator [4]
- Psychic [23]
- Mesmerist [20]
- Occultist [4]
- Spiritualist [6]
- Medium [10]
Descriptors: Mind-Affecting
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- Clear all ×
- Acid [10]
- Air [9]
- Chaotic [8]
- Cold [11]
- Curse [11]
- Darkness [13]
- Disease [1]
- Draconic [3]
- Earth [29]
- Electricity [1]
- Emotion [6]
- Evil [54]
- Fear [7]
- Fire [19]
- Force [11]
- Good [24]
- Language-Dependent [5]
- Lawful [6]
- Light [17]
- Mind-Affecting ×
- Pain [1]
- Poison [17]
- Ruse [1]
- Shadow [12]
- Sonic [5]
- Water [23]
Verbal
Somatic
Material
Focus
Divine Focus
32 spells
| Name ▲ | School | Subschool | Description |
|---|---|---|---|
| Absurdity | illusion | phantasm | Your targets perceive intimidation and threats as laughably absurd. A character attempting to... |
| Animal Ambassador | enchantment | compulsion | You compel a single animal to travel to a spot you designate and deliver a message to a creature... |
| Animus Mine | abjuration | You implant a mental mine within your psyche that triggers against anyone attempting to... | |
| Animus Mine, Greater | abjuration | This functions as/animus mine, except the triggering creature is stunned for 1d4 rounds instead... | |
| Barbed Chains | conjuration | summoning | You summon a chain from another realm, causing it to burst out from the ground and strike a... |
| Bleed For Your Master | enchantment | compulsion | When you would be hit by an attack that requires an attack roll, or when you are within an area... |
| Call Animal | enchantment | compulsion | This spell calls the nearest wild animal of a particular type you designate (provided the... |
| Coward's Cowl | enchantment | You imbue the target with a compulsion to avoid threats, enhancing its defensive instincts. So... | |
| Cruel Jaunt | conjuration | teleportation | You gain the ability to detect fear, as/sense fear (see page 127), but you sense creatures... |
| Detect Anxieties | divination | This spell functions as detect thoughts except that you sense significant anxieties of creatures... | |
| Detect Desires | divination | This spell functions as/detect thoughts, except you sense significant desires of creatures with... | |
| Detect Thoughts | divination | You detect surface thoughts. The amount of information revealed depends on how long you study a... | |
| Divide Mind | enchantment | You partition your mind to maximize your mental power. Until the spell ends, you roll twice and... | |
| Domination Link | divination | This spell functions like detect thoughts, with the additional ability to find echoes of the... | |
| Harvest Knowledge | divination | You touch a creature and temporarily absorb its knowledge for yourself. If the target fails its... | |
| Hermean Potential | enchantment | compulsion | You gift the target with the ability to perfect its actions via mental clarity. On the next... |
| Hunter's Howl | necromancy | With a single primal howl, you strike fear in your opponents. Until the end of the spell's... | |
| Jealous Rage | enchantment | compulsion | You fill the target with a sense of entitled self-importance, making the subject unable to bear... |
| Mantle of Calm | enchantment | compulsion | You surround yourself with a mantle of calm serenity. You take a -2 penalty on attack rolls, and... |
| Miasmal Dread | enchantment | compulsion | A cloud of sickly green mist pours from your mouth and coalesces around creatures in the cone.... |
| Mindscape Door | illusion | phantasm | You or other creatures enter into or escape from a mindscape (see page 234) through an imaginary... |
| Node of Blasting | abjuration | You imbue an object with psychic energy. The node of blasting unleashes a mental blast when a... | |
| Painful Revelation | abjuration | You augment an ongoing illusion effect to strike out painfully at creatures that see through it.... | |
| Psychic Asylum | illusion | phantasm | You retreat into a mindscape (see page 234) of your own making that allows you to perform a... |
| Psychic Surgery | enchantment | Psychic surgery cures the target of all Intelligence, Wisdom, and Charisma damage and restores... | |
| Sacrifice | enchantment | charm | You make a sacrifice to aid in conjuring and commanding a creature called with planar ally,... |
| Scintillating Wall | illusion | pattern | You create a vibrant wall of hypnotic light and color. The wall does not impede movement or line... |
| Seek Thoughts | divination | Similar to detect thoughts, seek thoughts allows you to sift through the surface thoughts of... | |
| Shared Training | divination | Select one teamwork feat you have. You can grant this feat to allies within range for the... | |
| Skin Tag | necromancy | haunted | You mix a malign spirit into a piece of food, a drink, or some other item to be consumed... |
| Subjective Reality | illusion | phantasm | Choose one object, creature, or force you can see within long range (400 ft. + 40 ft./level).... |
| Wall of Nausea | illusion | pattern | You create a transparent, shimmering wall through which creatures and objects appear to be... |
