16 spells

Name ▲ School Subschool Description
Charge Object transmutation You charge an item with minor psychic energy. The item can be detected by the detect psychic...
Continual Flame evocation A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The...
Cursed Treasure necromancy You touch a piece of treasure or container filled with treasure and place a terrible curse upon...
Explosive Runes abjuration You trace mystic runes upon a book, map, scroll, or similar object bearing written information....
Fire Trap abjuration Fire trap creates a fiery explosion when an intruder opens the item that the trap protects. A...
Glyph of Warding abjuration This powerful inscription harms those who enter, pass, or open the warded area or object. A...
Glyph of Warding, Greater abjuration This spell functions like glyph of warding, except that a greater blast glyph deals up to 10d8...
Hex Glyph abjuration This spell functions like the spell glyph version of glyph of warding, except you can store a...
Hex Glyph, Greater abjuration This spell functions as hex glyph, except you can store a hex or a major hex (but not a grand...
Incendiary Runes abjuration This spell functions as explosive runes, except it creates a small surge of flames rather than...
Instant Summons conjuration summoning You call some nonliving item directly to your hand from virtually any location. First, you must...
Instant Summons, Greater conjuration summoning This spell functions as instant summons, except that you can target multiple objects. You must...
Node of Blasting abjuration You imbue an object with psychic energy. The node of blasting unleashes a mental blast when a...
Phantom Trap illusion glamer This spell makes a lock or other small mechanism seem to be trapped to anyone who can detect...
Refuge conjuration teleportation When you cast this spell, you create powerful magic in a specially prepared object. This object...
Retrieve Item conjuration calling You call a specific nonliving item directly to your hand from a nearby location. First, you must...