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Class
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- Arcanist [22]
- Wizard [22]
- Sorcerer [22]
- Witch [12]
- Magus [6]
- Bard [11]
- Skald [10]
- Summoner [4]
- Unsummoner [4]
- Bloodrager [1]
- Shaman [4]
- Druid [2]
- Hunter [3]
- Ranger [2]
- Cleric [7]
- Oracle [7]
- Warpriest [7]
- Inquisitor [4]
- Antipaladin [2]
- Paladin [2]
- Psychic [16]
- Mesmerist [14]
- Occultist [10]
- Spiritualist [2]
- Medium [7]
Descriptor
Range: Long
Duration
Target: Creature
Verbal
Somatic
Material
Focus
Divine Focus
28 spells
| Name ▲ | School | Subschool | Description |
|---|---|---|---|
| Apathy | enchantment | compulsion | You cause a creature to temporarily lose interest in a passion or pursuit, taking the heat off... |
| Appearance of Life | illusion | glamer | The illusion makes undead creatures of Medium size or smaller appear as if they were living... |
| Audiovisual Hallucination | illusion | phantasm | This spell functions as auditory hallucination, except that you can include the image of any... |
| Auditory Hallucination | illusion | phantasm | You cause the targets to believe they hear any sound you imagine. The sound can include... |
| Betraying Sting | evocation | You unleash divine power to smite those who wrongly trusted you. The power takes the form of a... | |
| Complex Hallucination | illusion | phantasm | This spell functions as audiovisual hallucination (see page 204), except that the phantasm you... |
| Create Mindscape | illusion | phantasm | You create an immersive mindscape (see page 235) that the minds of both you and another creature... |
| Create Mindscape, Greater | illusion | phantasm | This spell functions like create mindscape, except it can affect more creatures, the mindscape... |
| Damnation of Memory | enchantment | compulsion | You name one creature and excise all memory of that creature's involvement in events the targets... |
| Dark Whispers | illusion | shadow | You communicate through the shadows of one or more targets within range. The shadows have no... |
| Dweomer Retaliation | abjuration | You may only cast this spell immediately after successfully counterspelling an opponent. Drawing... | |
| Enemy Hammer | transmutation | You grab a creature with telekinesis and use it to batter nearby opponents or objects. You must... | |
| Horrid Wilting | necromancy | This spell evaporates moisture from the body of each subject living creature, causing flesh to... | |
| Ice Crystal Teleport | conjuration | teleportation | This spell functions as teleport, except you use it to teleport yourself or one other creature... |
| Invisibility Bubble, Mass | illusion | glamer | This functions as/invisibility bubble, but the spell affects the areas of each target creature,... |
| Invisibility, Mass | illusion | glamer | This spell functions like invisibility, except that the effect moves with the group and is... |
| Lightning Arc | evocation | You generate an arc of lightning between two targets. The lightning deals 1d6 points of... | |
| Permanent Hallucination | illusion | phantasm | This spell functions as audiovisual hallucination (see page 204), except that the phantasm you... |
| Scripted Hallucination | illusion | phantasm | This spell functions as audiovisual hallucination (see page 204), except that the phantasm... |
| Shared Suffering | necromancy | You infuse a dagger with necromantic energy, then plunge the dagger into your own body. You take... | |
| Spotlight | evocation | You create a mobile area of bright light centered on one target while simultaneously suppressing... | |
| Sun's Disdain, Mass | transmutation | This spell functions like sun's disdain, except that it can affect multiple creatures. | |
| Tracking Mark | evocation | You gain a supernatural ability to detect tracks and other clues left behind by the target. You... | |
| Triggered Hallucination | illusion | phantasm | This spell functions as audiovisual hallucination (see page 204), except that this spell's... |
| Veil | illusion | glamer | You instantly change the appearance of the subjects and then maintain that appearance for the... |
| Violent Accident | transmutation | You curse the target to suffer a violent accident within the next 24 hours. You have no control... | |
| Witness | divination | scrying | You link your senses to the target, allowing you to see and hear through its eyes and ears. As a... |
| Zephyr's Fleetness | transmutation | You can call upon the spirits of the air to grant agility to your allies. Each target gains a... |
