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School
Subschool: compulsion
Class
Descriptor
Target: Animal
Save
Verbal
Somatic
Material
Focus
Divine Focus
10 spells
| Name ▲ | School | Description |
|---|---|---|
| Animal Ambassador | enchantment | You compel a single animal to travel to a spot you designate and deliver a message to a creature... |
| Animal Messenger | enchantment | You compel a Tiny animal to go to a spot you designate. The most common use for this spell is to... |
| Animal Purpose Training | enchantment | You instill the target animal with a general purpose (see the Handle Animal skill), which can be... |
| Animal Trance | enchantment | Your swaying motions and music (or singing, or chanting) compel animals and magical beasts to do... |
| Bleed For Your Master | enchantment | When you would be hit by an attack that requires an attack roll, or when you are within an area... |
| Calm Animals | enchantment | This spell soothes and quiets animals, rendering them docile and harmless. Only ordinary animals... |
| Die For Your Master | enchantment | This spell functions as bleed for your master, but it allows your companion or familiar to... |
| Dominate Animal | enchantment | This spell allows you to enchant the targeted animal and direct it with simple commands such as... |
| Hold Animal | enchantment | This spell functions like hold person, except that it affects an animal instead of a humanoid. |
| Wartrain Mount | enchantment | You instill the target animal with the combat training general purpose (see the Handle Animal... |
