Ancient Copper Dragon

CR: 17 XP: 102,400


CG Huge dragon (earth)


Init: +4 Senses: dragon senses Perception: +32


Aura: frightful presence (300 ft., DC 27), slow


Defense

AC: 39, touch 8, flat-footed 39 (+31 natural, –2 size)


hp: 310 (23d12+161)


Fort: +20 Ref: +13 Will: +19


Defensive Abilities: uncanny dodge


DR: 15/magic


Immune: acid, paralysis, sleep


SR: 28


Offense

Speed: 40 ft., fly 200 ft. (poor), climb stone


Melee: bite +32 (2d8+16/19–20), 2 claws +32 (2d6+11/19–20), 2 wings +27 (1d8+5), tail slap +27 (2d6+16)


Space: 15 ft. Reach: 10 ft. (15 ft. with bite)


Special Attacks: breath weapon (100-ft. line, DC 28, 20d6 acid), crush, mass laughter, slow breath


Spell-Like Abilities: (CL 23rd) At will—grease (DC 17), hideous laughter (DC 18), stone shape, transmute mud to rock, transmute rock to mud, wall of stone


Spells Known: (CL 15th) 7th (4/day)—reverse gravity, teleport object (DC 23) 6th (7/day)—antimagic field, mislead, programmed image (DC 23) 5th (7/day)—mind fog (DC 21), polymorph, sending, teleport 4th (7/day)—confusion, rainbow pattern, stone shape, stoneskin 3rd (7/day)—dispel magic, haste, suggestion (DC 19), tongues 2nd (7/day)—glitterdust (DC 18), invisibility, phantom trap, pyrotechnics, see invisibility 1st (8/day)—expeditious retreat, magic aura, obscuring mist, shield, silent image (DC 18) 0 (at will)—dancing lights, detect magic, ghost sound (DC 17), light, mage hand, message, open/close, prestidigitation, read magic


Statistics

Str: 33 Dex: 10 Con: 25 Int: 22 Wis: 23 Cha: 22


Base Atk: +23 CMB: +36 CMD: 46 (50 vs. trip)


Feats: Combat Expertise, Greater Trip, Imp. Critical (bite, claw), Imp. Disarm, Imp. Initiative, Imp. Trip, Improved Vital Strike, Power Attack, Quicken Spell, Spell Focus (illusion), Vital Strike


Skills: Bluff +32, Craft (traps) +42, Diplomacy +32, Fly +18, Knowledge (geography) +32, Knowledge (history) +32, Perception +32, Perform (comedy) +29, Sense Motive +32, Spellcraft +32, Stealth +18, Use Magic Device +32


SQ: trap master This whimsical dragon spends most of its time in combat trying to annoy and frustrate its enemies. Metallic Dragon, Gold GOLD DRAGON LG dragon (fire) BASE STATISTICS CR 7, Size Small, Hit Dice 8d12 Speed 60 ft., swim 60 ft. Natural Armor +7, Breath Weapon cone, 2d10 fire


Languages: Common, Draconic, Dwarven, Elven, Giant, Gnome, Halfling


Ecology

Environment: warm plains


Organization: solitary


Treasure: triple


Description

Caster Level* Wyrmling Fire subtype, weakening breath — Very young Change shape, detect evil — Young Fast flight, detect gems 1st Juvenile Bless 3rd Young adult DR 5/magic, spell resistance 5th Adult Frightful presence, luck, daylight 7th Mature adult DR 10/magic 9th Old Fire aura, geas/quest 11th Very old DR 15/magic 13th Ancient Sunburst 15th Wyrm DR 20/magic 17th Great wyrm Divine aid, foresight 19th * A gold dragon can cast cleric spells as arcane spells.

Source: Pathfinder Roleplaying Game Bestiary