Ancient Nightmare Dragon

CR: 15 XP: 51,200


NE Huge dragon (extraplanar)


Init: +3 Senses: darkvision 60 ft., dreamsight, low-light vision, see in darkness Perception: +30


Aura: terrifying presence (300 ft., DC 26)


Defense

AC: 36, touch 7, flat-footed 36 (–1 Dex, +29 natural, –2 size)


hp: 325 (21d12+189)


Fort: +21 Ref: +11 Will: +20


DR: 5/magic


Immune: mind-affecting effects, paralysis, sleep


SR: 26


Offense

Speed: 60 ft., fly 200 ft. (poor)


Melee: bite +33 (2d8+19/19–20), 2 claws +32 (2d6+13/19–20), 2 wings +30 (1d8+6), tail slap +30 (2d6+19)


Space: 15 ft. Reach: 10 ft. (15 ft. with bite)


Special Attacks: breath weapon (50-ft. cone,, DC 29, 20d6 acid), crush, nightmare talons


Spells Known: (CL 13th; concentration +18) 6th (4/day)—dream travel, greater dispel magic 5th (7/day)—dream scan, ego whip IIIOA, erase impressions 4th (7/day)—agonize (DC 19), crushing despair (DC 19), phantasmal killer (DC 19), stoneskin 3rd (7/day)—deep slumber (DC 18), major image (DC 18), vision of Hell, wall of nausea 2nd (7/day)—haunting mists, mind thrust IIOA, mirror image, scare (DC 17), touch of idiocy 1st (8/day)—command (DC 16), compel hostility, detect thoughts (DC 16), ill omen, unwitting ally (DC 16) 0 (at will)—bleed (DC 15), dancing lights, daze (DC 15), detect magic, detect psychic significance, lullaby (DC 15), resistance, telekinetic projectile


Psychic Magic: (CL 21st; concentration +27) 16 PE—dimension door (4 PE), ghost sound (0 PE), nightmare (5 PE,, DC 20), true strike (1 PE)


Statistics

Str: 37 Dex: 9 Con: 28 Int: 20 Wis: 22 Cha: 23


Base Atk: +21 CMB: +36 CMD: 45 (49 vs. trip)


Feats: Flyby Attack, Hover, Improved Critical (bite), Improved Initiative, Iron Will, Multiattack, Power Attack, Skill Focus (Stealth), Snatch, Stealthy, Weapon Focus (bite)


Skills: Bluff +30, Diplomacy +30, Escape Artist +1, Fly +15, Intimidate +30, Knowledge (arcana, planes, religion) +29, Perception +30, Sense Motive +30, Stealth +25, Survival +30


SQ: change shape These hunters of the Dimension of Dreams seek to wreak nightmares on sleepers and make existing bad dreams even more terrifying. Nightmare dragons often work with night hags in their grim collection of sleeping souls. Esoteric Dragon, Occult Its parchment-colored scales rustling like dry leaves, this dragon seems unusually attentive, as if always on the lookout. OCCULT DRAGON NG dragon BASE STATISTICS CR 2, Size Tiny, HD 2d12 Speed 40 ft. Natural Armor +3, Breath Weapon cone, 2d6 cold or fire


Languages: Abyssal, Aklo, Common, Draconic, Infernal


Ecology

Environment: any


Organization: solitary


Treasure: triple


Description

Caster Level Wyrmling Appraising sight — Very young Protective aura — Young Psychic magic 1st Juvenile Change shape 3rd Young adult DR 5/magic, psychic magic 5th Adult Frightful presence 7th Mature adult DR 10/magic, psychic magic 9th Old Aura sight 11th Very old DR 15/magic, psychic magic 13th Ancient Item mastery 15th Wyrm DR 20/magic, psychic magic 17th Great Wyrm Undetectable essence 19th

Source: Pathfinder Roleplaying Game Bestiary 5