Characters

Arcanothief

CR: 12 XP: 19,200


N Small humanoid (halfling)


Init: +4 Senses: Perception +16


Defense

AC: 22, touch 16, flat-footed 18 (+5 armor, +1 deflection, +4 Dex, +1 natural, +1 size)


HP: 111 (4d8+5d6+4d6+44)


Fort: +9 Ref: +16 Will: +10, +2 vs. fear


Defensive Abilities: evasion, trap sense +1, uncanny dodge


Offense

Speed: 20 ft.


Melee: mwk rapier +7/+2 (1d4–2)


Ranged: +1 heavy crossbow +13 (1d8+1/19–20)


Special Attacks: impromptu sneak attack 1/day, sneak attack +4d6


Spells Known: (CL 9th; concentration +12; arcane spell failure 10%) 4th (4/day)—arcane eye, dimension door 3rd (7/day)—dispel magic, flame arrow, gaseous form 2nd (7/day)—false life, invisibility, knock, locate object, spider climb 1st (7/day)—detect secret doors, erase, feather fall, floating disk, identify, unseen servant 0 (at will)—acid splash, detect magic, detect poison, light, mage hand, open/close, prestidigitation, ray of frost Bloodline arcane


Statistics

Str: 6 Dex: 18 Con: 16 Int: 13 Wis: 10 Cha: 16


Base Atk: +7 CMB: +4 CMD: 19


Feats: Arcane Armor Training, Eschew Materials, Extend Spell, Improved Lightning Reflexes, Lightning Reflexes, Nimble Moves, Skill Focus (Disable Device), Still Spell


Skills: Acrobatics +15 (+11 when jumping), Climb +9, Disable Device +26, Escape Artist +11, Knowledge (arcana) +10, Perception +16, Stealth +24, Swim +7, Use Magic Device +12


SQ: arcane bond (+1 heavy crossbow), bloodline arcana (+1 DC for spells with metamagic feats that increase spell level), metamagic adept (1/day), ranged legerdemain, rogue talents (quick disable, trap spotter), trapfinding +2


Languages: Common, Draconic, Halfling


Combat Gear: +1 construct-bane bolts (3), +1 undead-bane bolts (3), potions of cure serious wounds (2), scroll of neutralize poison, scroll of remove curse, scroll of remove disease, scroll of teleport, wand of delay poison (10 charges), antitoxin (5), holy water (5), tindertwigs (5)


Other Gear: +1 mithral chain shirt, +1 heavy crossbow with 20 bolts, masterwork rapier, amulet of natural armor +1, belt of incredible dexterity +2, cloak of resistance +2, gloves of arrow snaring, ring of protection +1, everburning torch, masterwork thieves’ tools, spell component pouch, 56 gp


Description

Halfling rogue 4/sorcerer 5/arcane trickster 4

Before Combat: The arcane trickster casts false life.

During Combat: The arcane trickster stays out of melee, using invisibility, gaseous form, and dimension door to keep her distance while pelting foes with crossbow bolts. When in dire straits, she uses her scroll of teleport to flee.

Base Statistics: Without false life, the arcane trickster’s statistics are hp 97.

Masters at breaking into wizard towers and sorcerer societies, arcanothieves steal magic items, supplying local fences or selling directly to visiting adventurers.

Jilis Quickfingers: A strange little thief, Jilis cares little for the money or magic she steals. Instead, she enjoys the pure challenge of larceny. She started with simple scores, but her love of thieving quickly turned into an addiction. Like most addicts, she needed more potent fixes over time. It didn’t take her long to discover that wizards, sorcerers, and other arcane spellcasters are extremely crafty when safeguarding their treasures. They present unique challenges that, when overcome, provide the rush she craves.

Combat Encounters:Jilis is not alone in her love for challenging theft. She often recruits like-minded rogues, sellswords, and even other spellcasters to aid her with particularly difficult capers.

Roleplaying Suggestions:Jolly and personable, Jilis is a fixture in many taverns favored by arcane spellcasters. She sidles up to patrons, plies them with drinks, and worms her way into their confidence to learn about how to trick magical wards and locals who might make good marks.

Source: NPC Codex, p. 205