Bagiennik
This small, lizardlike creature has a humanoid upper body and a long tail with frilled extensions.
CR: 6 XP: 2,400
CN Small fey (aquatic)
Init: +2 Senses: disease scent Perception: +19
Defense
AC: 17, touch 13, flat-footed 15 (+2 Dex, +4 natural, +1 size)
hp: 66 (12d6+24)
Fort: +5 Ref: +10 Will: +8
DR: 5/cold iron
Resist: acid 5, fire 5
Offense
Speed: 30 ft., swim 40 ft.
Melee: 2 claws +9 (1d4–1)
Ranged: nasal spray +10 touch (3d6 fire, 3d6 acid, and nasal burn)
Spell-Like Abilities: (CL 7th; concentration +10) 3/day—cure light wounds, remove disease 1/day—cure moderate wounds, remove blindness/deafness
Statistics
Str: 8 Dex: 14 Con: 13 Int: 15 Wis: 10 Cha: 17
Base Atk: +6 CMB: +4 CMD: 16
Feats: Alertness, Self-Sufficient, Skill Focus (Heal), Toughness, Weapon Finesse, Weapon Focus (nasal spray)
Skills: Bluff +10, Diplomacy +12, Escape Artist +9, Heal +22, Knowledge (arcana) +5, Knowledge (nature) +12, Perception +19, Sense Motive +11, Stealth +21, Survival +8, Swim +22, Use Magic Device +18
SQ: amphibious
Languages: Common, Sylvan
Ecology
Environment: cold rivers
Organization: solitary, pair, or gang (3–8)
Treasure: none
Description
Disease Scent (Ex) A bagiennik can smell a diseased creature as if using the scent ability. It can discern whether the diseased creature is the source of a disease or merely a carrier; in the latter case, the bagiennik often seeks out the creature and attempts to purge its maladies.
Nasal Burn (Su) A bagiennik’s nasal spray deals 1d6 points of fire damage to victims in subsequent rounds after it strikes a target (as per the burn universal monster ability), but it can also cure other maladies. Each round in which a victim takes damage from a bagiennik’s nasal spray, that victim can attempt a DC 17 Fortitude save. If the victim succeeds at this save, it heals 1 point of ability damage to an ability score of its choice. If the result exceeds the DC by 5 or more, the victim can also attempt to remove a single disease or poison currently affecting her as per remove disease or neutralize poison (caster level 7th). If the damage from the bagiennik’s nasal burn is reduced or negated in any way, the victim can’t attempt this special Fortitude save that round. The save DC is Constitution-based.
Bagienniks are small, amphibious fey that hide in tall reeds along rivers. They frequently dig into the silt beneath the pools of hot springs, where they take long naps in the warm and comforting waters and play pranks on foolish bathers who swim too close to the bagienniks’ hiding spots. Despite their capricious nature, the creatures are sought for their healing abilities. They delight in curing maladies and burning away infirmities with their caustic nasal spray. A local bagiennik is considered a boon in many river towns. Citizens of such settlements often venture to the rivers with offerings, hoping to encourage the fey to stay close and heal their families. A bagiennik that finds a generous town might invite its extended family to settle in, testing the patience and largesse of its hosts.
Bear, Polar This large bear is completely white save for small black eyes and black lips hiding huge, glistening teeth.
