Brijidine

CR: 17 XP: 102,400


CG Medium outsider (azata, earth, extraplanar, fire)


Init: +5 Senses: darkvision 60 ft., low-light vision, tremorsense 60 ft. Perception: +26


Aura: flaming body, holy aura


Defense

AC: 32, touch 19, flat-footed 27 (+4 deflection, +5 Dex, +13 natural)


hp: 256 (19d10+152)


Fort: +22 Ref: +15 Will: +21


DR: 10/cold iron and evil


Resist: cold 10


Immune: electricity, fire, petrification


SR: 28


Weaknesses: vulnerable to cold


Offense

Speed: 40 ft., fly 60 ft. (good)


Melee: +1 flaming burst keen longsword +25/+20/+15/+10 (1d8+8/17–20 plus 1d6 fire and burn)


Ranged: lava blast +24 (16d6 fire plus burn and entrap)


Special Attacks: entrap (DC 26, instantaneous), burn (2d6, DC 26), trample (1d8+7, DC 24)


Spell-Like Abilities: (CL 19th; concentration +25) Constant—holy aura (DC 24) At will—flaming sphere (DC 18), heat metal (DC 18), meld into stone (self only), soften earth and stone, stone shape 5/day—cure serious wounds, flame strike (DC 21), move earth, spike stones (DC 20), stone tell, summon nature’s ally V (earth and fire elementals only), wall of stone (DC 22) 3/day—earthquake, fire storm (DC 23), heal, stoneskin, wall of fire


Statistics

Str: 20 Dex: 21 Con: 24 Int: 15 Wis: 18 Cha: 23


Base Atk: +19 CMB: +24 CMD: 43


Feats: Cleave, Combat Expertise, Combat Reflexes, Critical Focus, Improved Bull Rush, Iron Will, Lunge, Power Attack, Staggering Critical, Toughness


Skills: Craft (any one) +24, Escape Artist +27, Fly +9, Heal +26, Knowledge (nature) +24, Knowledge (planes) +24, Perception +26, Perform (oratory) +25, Sense Motive +26


SQ: heat stone, obsidian blade


Languages: Celestial, Draconic, Ignan, Infernal, Terran, truespeech


Ecology

Environment: any (Elysium)


Organization: solitary or team (2–5)


Treasure: double (no flammable items)


Description

Flaming Body (Su) A brijidine’s body is molten rock covered in dancing flames. Anyone striking a brijidine with a natural weapon or unarmed strike takes 1d6 points of fire damage. A creature that grapples a brijidine or is grappled by one takes 6d6 points of fire damage each round the grapple persists.

Heat Stone (Su) Whenever a brijidine uses her meld into stone, soften earth and stone, spike stones, stone shape, or wall of stone spell-like abilities, she can have the affected stone radiate intense heat for 1 minute. Any creature within 5 feet of the stone takes 1d6 fire damage per round.

Lava Blast (Su) A brijidine can hurl a glob of lava at a target as a standard action. This attack has a range increment of 30 feet.

Obsidian Blade (Ex) At will as a free action, a brijidine can create a blade of jagged volcanic glass that functions as a +1 flaming burst keen longsword. One round after it leaves the brijidine’s grasp, the weapon decays into useless powder.

Brijidines are passionate, powerful azatas attuned to the powers of earth and fire.

They love basking in volcanoes, writing poetry, tending to sick creatures, and pursuing spicy recipes. The quickest way to befriend a brijidine is to present her with a fireproof copy of an exotic poem or a bag of rare peppers. Though their power is tied to primal destruction, they are quick-witted and love clever wordplay, whether in a sonnet or a dirty limerick.

The brijidine sees fire as a form of purity, a marked difference from its classical association with devastation and destruction. To a brijidine, the existence of hellfire is the rankest blasphemy, and while many azatas look to the demons of the Abyss as their greatest enemies, it is among the devils of Hell that most brijidines find focus for their anger. The fact that devils are immune to fire, the brijidine’s greatest strength, frustrates and angers these azatas all the more, forcing them to become far more imaginative and creative in their tactics when facing such foes. A brijidine stands 5-1/2 feet tall and weighs 150 pounds.

Axiomite–Azata, Brijidine Axiomite–Azata, Brijidine Azata, Lyrakien This tiny woman has a lithe form with delicate butterfly wings. She is surrounded by sparkling lights and gentle rainbow arcs.

Source: Pathfinder Roleplaying Game Bestiary 2