Crystal Golem

CR: 11 XP: 12,800


N Large construct


Init: +1 Senses: darkvision 60 ft., low-light vision, thoughtsense 60 ft. Perception: +3


Defense

AC: 26, touch 10, flat-footed 25 (+1 Dex, +16 natural, –1 size)


hp: 112 (15d10+30)


Fort: +5 Ref: +6 Will: +8


DR: 10/adamantine


Immune: construct traits, magic


Offense

Speed: 20 ft.


Melee: 2 slams +21 (2d8+7)


Space: 10 ft. Reach: 10 ft.


Spell-Like Abilities: (CL 14th; concentration +17) Constant—ethereal fists


Psychic Magic: (CL 14th; concentration +17) 12 PE­—explode head (5 PE, DC 18), mind thrust IIOA (2 PE,, DC 15)


Statistics

Str: 25 Dex: 12 Con: — Int: — Wis: 17 Cha: 1


Base Atk: +15 CMB: +23 CMD: 34


SQ: psychic amplification


Ecology

Environment: any


Organization: solitary or expatiation (2–5)


Treasure: none


Description

Immunity to Magic (Ex) A crystal golem is immune to spells or spell-like abilities that allow spell resistance. Certain spells and effects function differently against the creature, as noted below. • A shatter spell damages a crystal golem as if it were a crystalline creature, and slows it (as the slow spell) for 3 rounds (no saving throw).

• A magical attack that deals fire damage ends any slow effect on the golem and heals 1 point of damage for every 3 points of damage the attack would otherwise deal.

• Any attempt at direct possession (such as the possession spell but not dominate monster) can affect a crystal golem. The golem does not resist these effects if they come from its creator or targets designated by its creator. Against all other attempts at intrusion, the golem receives a Will save at a +5 bonus.

Psychic Amplification (Su) Each time a creature within 30 feet of a crystal golem uses a psychic spell or spell-like ability, the caster can choose to gain the benefit of either the Enlarge Spell, Extend Spell, Intuitive Spell, or Logical Spell metamagic feat without requiring a full-round action to cast. Only one such feat can be applied to a given casting. A crystal golem can use the spell-like abilities from its psychic magic as a swift action, and all its spell-like ability save DCs are Wisdom-based. Crystal golems cannot speak, instead emitting a constant hum of psychic energy. A crystal golem is 10 feet tall and weighs 1,800 pounds.

CONSTRUCTION A crystal golem’s body must be fashioned from 2,750 pounds of cut crystal, costing 7,000 gp.

CRYSTAL GOLEM CL 15th; Price 127,000 gp CONSTRUCTION Requirements Craft Construct, geas/quest, limited wish, possession, thoughtsense, creator must be caster level 15th; Skill Craft (glass) or Craft (jewelry) DC 22; Cost 67,000 gp Golem, Lead Resembling an unearthed vein of dull gray minerals, this crude, hunchbacked humanoid figure uses its arms to support itself.

Source: Pathfinder Roleplaying Game Bestiary 5