Characters

Daredevil Hunter

CR: 16 XP: 76,800


CN Medium humanoid (elf)


Init: +7 Senses: darkvision 60 ft., low-light vision Perception: +21


Defense

AC: 33, touch 19, flat-footed 26 (+9 armor, +2 deflection, +6 Dex, +1 dodge, +5 natural)


HP: 142 (17d10+44)


Fort: +15 Ref: +20 Will: +9, +2 vs. enchantments


Defensive Abilities: improved evasion


Immune: poison, sleep


Offense

Speed: 40 ft.


Melee: +1 elven curve blade +20/+15/+10/+5 (1d10+4/18–20)


Ranged: +2 composite longbow +26/+21/+16/+11 (1d8+4/19–20/×3)


Special Attacks: favored enemy (animals +2, dragons +4, giants +4, magical beasts +4)


Spells Prepared: (CL 14th; concentration +15) 3rd—darkvision, neutralize poison 2nd—barkskin, bear’s endurance, protection from energy, snare 1st—delay poison, hide from animals, longstrider, pass without trace, resist energy


Statistics

Str: 14 Dex: 24 Con: 15 Int: 10 Wis: 13 Cha: 10


Base Atk: +17 CMB: +19 CMD: 39


Feats: Critical Focus, Deadly Aim, Dodge, Endurance, Improved Critical (composite longbow), Manyshot, Mobility, Point-Blank Shot, Power Attack, Precise Shot, Rapid Shot, Shot on the Run, Spring Attack, Tiring Critical


Skills: Acrobatics +23 (+27 when jumping), Climb +9, Handle Animal +8, Knowledge (arcana, local) +10, Knowledge (nature) +13, Perception +21, Ride +11, Stealth +26, Survival +21, Swim +5


SQ: camouflage, elven magic, favored terrain (forest +2, mountain +4, plains +4), hide in plain sight, hunter’s bond (companions), quarry, swift tracker, track +8, weapon familiarity, wild empathy +17, woodland stride


Languages: Common, Elven


Combat Gear: +1 dragon-bane arrows (5), +1 giant-bane arrows (5), +1 magical beast-bane arrows (5), potions of displacement (2), potions of fly (2), potions of haste (2), scroll of commune with nature, wand of cure moderate wounds (20 charges)


Other Gear: +3 mithral breastplate, +1 elven curve blade, +2 composite longbow (+2 Str) with 60 arrows, belt of incredible dexterity +4, boots of elvenkind, cloak of resistance +3, efficient quiver, ring of feather falling, ring of protection +2, 1, 380 gp


Description

Elf ranger 17

Before Combat: The ranger casts barkskin, bear’s endurance, darkvision, delay poison, longstrider, and pass without trace.

During Combat: The ranger prefers ranged combat. He uses Deadly Aim with Rapid Shot, hoping to also use Tiring Critical.

Base Statistics: Without barkskin, bear’s endurance, darkvision, delay poison, and longstrider, the ranger’s statistics are Senses low-light vision; AC 28, touch 19, flat-footed 21; hp 108; Fort +13; Immune sleep; Speed 30 ft.; Con 11; Skills Acrobatics +23.

The daredevil hunter seeks the largest and most dangerouscreatures for trophy kills.

Thalion Skytale: Thalion thinks of himself as the world’s greatest big game hunter. He spends days—even weeks—tracking creatures he intends to slay, and sometimes hires his services to areas plagued by marauding giants or dragons. If he mistakenly attacks an animal companion or eidolon, he apologizes and asks to duel the creature to test his skills.

Source: NPC Codex, p. 140