Fey Enchantress
Defense
AC: 21, touch 16, flat-footed 17 (+4 armor, +2 deflection, +3 Dex, +1 dodge, +1 natural)
HP: 56 (12d6+12)
Fort: +5 Ref: +10 Will: +12, +2 vs. enchantments
Immune: sleep
Offense
Speed: 30 ft.
Melee: mwk rapier +10/+5 (1d6–1/18–20)
Ranged: mwk shortbow +10/+5 (1d6/×3)
Spell-Like Abilities: (CL 12th; concentration +17) 8/day—laughing touch 12 rounds/day—fleeting glance
Spells Known: (CL 12th; concentration +17) 6th (3/day)—mass suggestion (DC 25) 5th (6/day)—dominate person (DC 24), mind fog (DC 24), tree stride 4th (7/day)—bestow curse (DC 19), charm monster (DC 21), crushing despair (DC 23), poison (DC 19) 3rd (7/day)—deep slumber (DC 22), fly, hold person (DC 22), lightning bolt (DC 18), suggestion (DC 22) 2nd (7/day)—false life, glitterdust (DC 17), hideous laughter (DC 21), scorching ray, spectral hand, touch of idiocy 1st (8/day)—charm person (DC 18), entangle (DC 16), mage armor, magic missile, shield, ventriloquism (DC 16) 0 (at will)—dancing lights, daze (DC 19), detect magic, ghost sound (DC 15), mage hand, message, prestidigitation, ray of frost, read magic Bloodline fey
Statistics
Str: 8 Dex: 16 Con: 10 Int: 12 Wis: 13 Cha: 20
Base Atk: +6 CMB: +5 CMD: 21
Feats: Dodge, Eschew Materials, Greater Spell Focus (enchantment), Improved Iron Will, Iron Will, Lightning Reflexes, Spell Focus (enchantment), Weapon Finesse
Skills: Bluff +18, Diplomacy +15, Fly +7, Intimidate +18, Knowledge (arcana) +6, Knowledge (nature) +5, Perception +12, Spellcraft +9 (+11 to identify magic item properties)
SQ: bloodline arcana (+2 DC for compulsion spells), elven magic, weapon familiarity, woodland stride
Languages: Common, Elven, Sylvan
Combat Gear: elixir of love (2), scroll of wall of force
Other Gear: masterwork rapier, masterwork shortbow with 20 arrows, cloak of resistance +1, hat of disguise, headband of alluring charisma +2, ring of protection +2, jewelry (worth 300 gp), 1, 825 gp
Description
Elf sorcerer 12
Before Combat: The sorcerer casts false life and mage armor.
During Combat: The sorcerer uses her fleeting glance ability to turn invisible, then casts mind fog before using her enchantment spells. She casts spectral hand to deliver touch spells such as bestow curse, poison, or touch of idiocy.
Base Statistics: Without false life and mage armor, the sorcerer’s statistics are AC 17, touch 16, flat-footed 13; hp 44.
The fey enchantress uses her powers to manipulate others, acquire power, and gain wealth.
Elindria: Elindria believes she is the descendant of an exiled faerie queen. She plans to gather sycophants under her banner, claim a stretch of primordial forest, and rule over a court where her minions flatter her and dance for her pleasure.
Source: NPC Codex, p. 169
