Ghawwas

CR: 10 XP: 9,600


NE Large outsider (aquatic, div, evil, extraplanar)


Init: +6 Senses: darkvision 60 ft., detect good, detect magic, see in darkness Perception: +19


Defense

AC: 26, touch 11, flat-footed 24 (+2 Dex, +15 natural, –1 size)


hp: 161 (14d10+84)


Fort: +10 Ref: +13 Will: +11


Defensive Abilities: rough hide


DR: 10/cold iron and good


Resist: acid 10, electricity 10


Immune: fire, poison


SR: 21


Offense

Speed: 30 ft., swim 80 ft.


Melee: bite +22 (1d8+7/19–20), 2 claws +20 (1d6+7), sting +20 (1d6+7 plus poison) or spear +20/+15/+10 (2d6+7/3 plus poison)


Ranged: spear +15 (2d6+7/3 plus poison)


Space: 10 ft. Reach: 10 ft.


Special Attacks: boiling sea


Spell-Like Abilities: (CL 12th; concentration +14) Constant—detect good, detect magic At will—control water, curse water, deeper darkness, dimension door 3/day—hallucinatory terrain (DC 16), stinking cloud (DC 15), summon (level 6, 1 pairaka 60%), quench (DC 15)


Statistics

Str: 24 Dex: 15 Con: 23 Int: 12 Wis: 15 Cha: 14


Base Atk: +14 CMB: +22 CMD: 34


Feats: Combat Reflexes, Greater Weapon Focus (bite), Improved Critical (bite), Improved Initiative, Lightning Reflexes, Power Attack, Weapon Focus (bite)


Skills: Bluff +19, Knowledge (geography and planes) +18, Perception +19, Stealth +15, Survival +19, Swim +32


SQ: amphibious


Languages: Abyssal, Aquan, Celestial, Infernal telepathy 100 ft.


Ecology

Environment: any (Abaddon)


Organization: solitary


Treasure: standard


Description

Boiling Sea (Su) As a standard action, a ghawwas can cause the waters around it to boil. Any creature within 50 feet of the ghawwas, within the same body of water, and at least half submerged takes 6d6 points of heat damage (DC 22 Fortitude save for half). The save DC is Constitution-based.

Poison (Ex) Sting—injury; save Fort DC 23; frequency 1/round for 6 rounds; effect 1d6 Str; cure 2 consecutive saves.

Rough Hide (Ex) Ghawwas have rough hides studded with jagged barbs and spiny protrusions. Any creature striking a ghawwas with a natural weapon or an unarmed strike takes 1d6 points of slashing and piercing damage.

Full of poison and treachery, ghawwas foul the seas and seek to bring ruin to those who dwell there. Ghawwas resemble a mixture of hulking humanoid, prehistoric fish, and poisonous bottom-feeder. While most ghawwas live in salt water, they sometimes teleport to oases to defile them or suck them dry. Although they see all mortals as enemies, ghawwas bear a particular grudge against peaceable, water-breathing creatures such as merfolk and locathah.

All ghawwas find the tolling of bells insufferable, the sound filling them with rage and driving them to seek out the source and destroy either the bell or those ringing it. The typical ghawwas stands 12 feet tall and weighs close to 1,200 pounds.

Div, Doru–Div, Ghawwas Div, Doru–Div, Ghawwas Div, Pairaka Blue-skinned and draped in revealing attire, this humanoid fiend has a sultry gaze suggesting all manner of debased pleasures.

Source: Pathfinder Roleplaying Game Bestiary 3