Leukodaemon

CR: 9 XP: 6,400


NE Large outsider (daemon, evil, extraplanar)


Init: +11 Senses: darkvision 60 ft., deathwatch, detect good Perception: +22


Aura: infectious aura (50 ft.)


Defense

AC: 23, touch 16, flat-footed 16 (+7 Dex, +7 natural, –1 size)


hp: 115 (10d10+60)


Fort: +9 Ref: +14 Will: +12


DR: 10/good or silver


Resist: cold 10, electricity 10, fire 10


Immune: acid, death effects, disease, poison


SR: 20


Offense

Speed: 30 ft., fly 60 ft. (average)


Melee: bite +16 (1d8+7), 2 claws +16 (1d6+7)


Ranged: +1 composite longbow +18/+13 (1d8+8/×3 plus contagion)


Space: 10 ft. Reach: 10 ft.


Special Attacks: breath of flies


Spell-Like Abilities: (CL 10th; concentration +13) Constant—deathwatch, detect good At will—contagion (DC 17), dispel magic, greater teleport (self plus 50 lbs. of objects only) 1/day­—harm (DC 19), summon (level 3, 1 leukodaemon only, 35%)


Statistics

Str: 25 Dex: 24 Con: 23 Int: 16 Wis: 21 Cha: 16


Base Atk: +10 CMB: +15 CMD: 32


Feats: Alertness, Hover, Improved Initiative, Point- Blank Shot, Weapon Focus (longbow)


Skills: Fly +18, Heal +18, Intimidate +16, Knowledge (planes) +16, Perception +22, Sense Motive +22, Stealth +16, Survival +15, Use Magic Device +16


Languages: Abyssal, Draconic, Infernal telepathy 100 ft.


Ecology

Environment: any (Abaddon)


Organization: solitary or wake (2–10)


Treasure: standard


Description

Breath of Flies (Su) Once per minute as a standard action, a leukodaemon can unleash a cloud of corpse-bloated, biting black flies in a 20-foot cone. Those caught in the cone take 8d6 points of slashing damage. A DC 21 Reflex save halves this damage. Those who take any damage are also sickened for 1 minute. In addition, the flies linger for 1d4+1 rounds, congealing into a buzzing 20-foot-square cloud centered on the cone’s original point of origin. Any creature that ends its turn in this cloud must make a DC 21 Reflex save to avoid taking 4d6 points of damage and becoming sickened for 1 minute. This cloud of flies may be dispersed by any area effect that does damage or creates wind of at least strong wind force. All daemons are immune to this effect. The save DCs are Constitution-based.

Contagion (Su) Any arrow a leukodaemon fires from a bow is tainted with disease. If a creature is damaged by a leukodaemon’s arrow, it must make a DC 19 Fortitude save or be affected as if by the spell contagion. A leukodaemon can manifest arrows at will and never runs out of ammunition.

Infectious Aura (Su) All creatures within 50 feet of a leukodaemon take a –4 penalty on Fortitude saves against disease effects.

Deacons of the Horseman of Pestilence, leukodaemons serve their lord in Abaddon as well as across the planes by spreading plagues and pandemics.

Leukodaemons stand upward of 14 feet tall but weigh just over 200 pounds. The skulls that serve as their heads can be replaced with any skulls, yet these creatures choose horse skulls to show their loyalty to the Horsemen. The creature’s true head is merely a blistered knob between its shoulders.

530 53 530 5 Daemon, Meladaemon This foul creature looks like an emaciated humanoid with the head of a jackal.

Source: Pathfinder Roleplaying Game Bestiary 2