Characters

Mounted Archer

CR: 4 XP: 1,200


NE Medium humanoid (human)


Init: +7 Senses: Perception +9


Defense

AC: 19, touch 13, flat-footed 16 (+4 armor, +3 Dex, +2 shield)


HP: 42 (5d10+10)


Fort: +7 Ref: +8 Will: +3


Resist: fire 10


Offense

Speed: 30 ft.


Melee: mwk scimitar +8 (1d6+2/18–20) or lance +7 (1d8+2/×3)


Ranged: mwk composite shortbow +10 (1d6+2/×3)


Space: 5 ft. Reach: 5 ft. (10 ft. with lance)


Special Attacks: favored enemy (animals +2, humans +4)


Spells Prepared: (CL 2nd; concentration +3) 1st—endure elements, resist energy


Statistics

Str: 15 Dex: 16 Con: 14 Int: 10 Wis: 12 Cha: 8


Base Atk: +5 CMB: +7 CMD: 20


Feats: Endurance, Improved Initiative, Mounted Archery, Mounted Combat, Point-Blank Shot, Weapon Focus (composite shortbow)


Skills: Handle Animal +7, Heal +9, Knowledge (geography, nature) +8, Perception +9, Ride +9, Stealth +9, Survival +9


SQ: favored terrain (desert +2), hunter’s bond (companions), track +2, wild empathy +4


Languages: Common


Combat Gear: oil of magic weapon, potion of blur, potion of cure moderate wounds, potion of invisibility


Other Gear: masterwork chain shirt, masterwork heavy wooden shield, lance, masterwork composite shortbow (+2 Str) with 20 arrows, masterwork scimitar, cloak of resistance +1, combat-trained horse, riding saddle, 72 gp


Description

Human ranger 5

Before Combat: The ranger casts endure elements and resist energy (fire).

During Combat: The ranger shoots from horseback. When fighting dangerous opponents, she uses oil of magic weapon on her bow and drinks her potion of blur.

Base Statistics: Without resist energy, the ranger’s statistics are Resist none.

The mounted archer fires deadly arrows from horseback.

Zarishen: This bandit leader spares merchants and porters if they surrender so they may return again later with more cargo.

Source: NPC Codex, p. 130