Muse

This beautiful, woman moves with impossible grace, a knowing smile on her lips.

CR: 16 XP: 76,800


CG Medium fey


Init: +12 Senses: blindsight 120 ft., low-light vision Perception: +22


Defense

AC: 32, touch 28, flat-footed 23 (+4 armor, +9 deflection, +8 Dex)


hp: 229 (17d6+170)


Fort: +19 Ref: +27 Will: +21


Defensive Abilities: muse’s ward, unearthly grace


DR: 15/cold iron


Immune: sonic


Offense

Speed: 60 ft.


Melee: slam +16 (1d4+3 plus 1d6 sonic)


Ranged: 5 sound strikes +16 ranged touch (4d6 sonic)


Special Attacks: bardic performance 49 rounds/day (swift action, as a 16th-level bard)


Spells Known: (CL 16th; concentration +25) 6th (2)—brilliant inspiration, irresistible dance (DC 25) 5th (5)—greater dispel magic, greater heroism, frozen note (DC 25), shadowbard 4th (6)—break enchantment, heroic finale, legend lore, modify memory (DC 23), virtuoso performance 3rd (7)—exquisite accompaniment, glibness, good hope, haste, purging finale 2nd (7)—calm emotions (DC 21), eagle’s splendor, gallant inspiration, honeyed tongue, share memory UM (DC 21), tactical acumen 1st (8)—hideous laughter (DC 20), identify, liberating command, saving finale, solid note, timely inspiration 0 (at will)—detect magic, ghost sound (DC 19), lullaby (DC 19), message, prestidigitation, summon instrument


Statistics

Str: 14 Dex: 27 Con: 20 Int: 23 Wis: 14 Cha: 29


Base Atk: +8 CMB: +10 CMD: 46


Feats: Defensive Combat Training, Discordant Voice, Extra Performance, Improved Initiative, Lingering Performance, Skill Focus (Perform [all] and Craft [all]), Toughness, Weapon Finesse


Skills: Craft (all) +34, Escape Artist +28, Knowledge (all) +17, Linguistics +13, Perception +22, Perform (all) +37, Spellcraft +23, Stealth +28, Use Magic Device +27


SQ: art is life, change shape (Small or Medium humanoid; alter self), inspiration


Languages: Celestial, Common, Dwarven, Elven, Gnome, Halfling, Sylvan, telepathy 100 ft., truespeech


Ecology

Environment: any


Organization: solitary or gathering (2–9)


Treasure: triple


Description

Art is Life (Ex) A muse is the master of all forms of art; she counts Craft and Perform as single skills and all Knowledge skills as class skills. She can use versatile performance as a bard for all categories of Perform. A muse’s blindsight is sound-based.

Inspiration (Su) A muse can inspire art and passion in her targets, as per a nymph’s inspiration (Bestiary 217). The muse has a constant status spell cast on the creatures she is inspiring, and can project her senses to one of them, or teleport to a location within 100 feet of one of them, as a standard action. She can inspire a number of creatures equal to her Charisma bonus.

Muse’s Ward (Su) A muse incorporates solid music into her jewelry and clothing, granting her (but not others) a +4 armor bonus to AC and allowing her to add half her Charisma bonus to her Constitution bonus when calculating hit points. The notes also act as masterwork instruments for all types of Perform.

Unearthly Grace (Su) A muse adds her Charisma modifier as a racial bonus on saves, and as a deflection bonus to AC. Muses are the fey incarnation of inspiration, rousing poets, musicians, and artists to greater works of beauty.

Mutant This mutated, eyeless, heavily scaled orc holds a crude club in one arm, but her other arm is withered and useless.

Source: Pathfinder Roleplaying Game Bestiary 5