Officer
Defense
AC: 16, touch 10, flat-footed 16 (+6 armor)
HP: 36 (6d8+9)
Fort: +2 Ref: +2 Will: +7, +2 vs. enchantments
Immune: sleep
Offense
Speed: 20 ft.
Melee: mwk greatsword +8 (2d6+3/19–20) or mwk warhammer +7 (1d8+2/×3)
Ranged: mwk composite longbow +5 (1d8+2/×3)
Statistics
Str: 14 Dex: 10 Con: 10 Int: 11 Wis: 10 Cha: 11
Base Atk: +4 CMB: +6 CMD: 16
Feats: Iron Will, Toughness, Weapon Focus (greatsword)
Skills: Diplomacy +9, Intimidate +5, Knowledge (nobility) +5, Perception +8, Profession (soldier) +9, Ride +6, Sense Motive +5
SQ: elven magic, weapon familiarity
Languages: Common, Elven
Combat Gear: potions of cure light wounds (3), potion of cure moderate wounds
Other Gear: masterwork breastplate, masterwork composite longbow (+2 Str) with 20 arrows, masterwork greatsword, masterwork warhammer, courtier’s outfit, bit and bridle, light horse (combat trained), military saddle, saddlebags, studded leather barding, 1, 121 gp
Description
Elf aristocrat 6
During Combat: The aristocrat directs her troops from horseback, saving her personal attention for the toughest foes. She uses potions of cure light wounds to save her most wounded subordinates from death.
The officer is a capable and seasoned commander, and has earned the loyalty of her troops.
Source: NPC Codex, p. 252
