Young Solar Dragon

CR: 9 XP: 6,400


LN Large dragon (fire)


Init: +6 Senses: dragon senses, see in darkness Perception: +15


Defense

AC: 21, touch 11, flat-footed 19 (+2 Dex, +10 natural, –1 size)


hp: 115 (11d12+44)


Fort: +10 Ref: +11 Will: +10


Immune: fire, paralysis, sleep Weakness vulnerable to cold


Offense

Speed: 50 ft., fly 200 ft. (poor)


Melee: bite +16 (1d8+9), 2 claws +16 (1d6+6), 2 wings +14 (1d6+3)


Space: 10 ft. Reach: 5 ft. (10 ft. with bite)


Special Attacks: breath weapon (80-ft. line, 6d10 fire, DC 18), channel life (6/day), primal fire


Spell-Like Abilities: (CL 1st; concentration +4) At will—detect magic


Spells Known: (CL 1st; concentration +4) 1st (4/day)—color spray (DC 14), mage armor 0 (at will)—bleed (DC 13), detect poison, flare (DC 13), read magic


Statistics

Str: 22 Dex: 15 Con: 16 Int: 15 Wis: 12 Cha: 17


Base Atk: +11 CMB: +18 CMD: 30 (34 vs. trip)


Feats: Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Quick Channel, Toughness


Skills: Diplomacy +17, Fly +10, Knowledge (arcana, history,, nature, planes) +16, Perception +15, Sense Motive +15


Languages: Celestial, Common, Draconic


Ecology

Description

Str 22, Dex 15, Con 16, Int 15, Wis 12, Cha 17 Base Atk +11; CMB +18; CMD 30 (34 vs. trip) Feats Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Quick Channel, Toughness Skills Diplomacy +17, Fly +10, Knowledge (arcana, history, nature, planes) +16, Perception +15, Sense Motive +15 Languages Celestial, Common, Draconic

Source: Pathfinder Roleplaying Game Bestiary 4