Locate Creature

School: divination


Level: Arcanist 4, Wizard 4, Sorcerer 4, Witch 4, Bard 4, Skald 4, Summoner 3, Unsummoner 4, Psychic 4, Mesmerist 4, Occultist 4, Spiritualist 4, Medium 3



Casting Time: standard action


Components: V, S, M


Range: long (400 feet + 40 feet/level)


Area: circle, centered on you, with a radius of 400 foot + 40 foot/level


Duration: 10 minutes/level


Saving Throw: none


Spell Resistance: no


Source: Pathfinder Core Rulebook

Description

This spell functions like locate object, except this spell locates a known creature. You slowly turn and sense when you are facing in the direction of the creature to be located, provided it is within range. You also know in which direction the creature is moving, if any. The spell can locate a creature of a specific kind or a specific creature known to you. It cannot find a creature of a certain type. To find a kind of creature, you must have seen such a creature up close (within 30 feet) at least once. Running water blocks the spell. It cannot detect objects. It can be fooled by mislead, nondetection, and polymorph spells.