Magic Circle against Good
School: abjuration [evil]
Level: Arcanist 3, Wizard 3, Sorcerer 3, Summoner 3, Unsummoner 3, Shaman 3, Cleric 3, Oracle 3, Warpriest 3, Inquisitor 3, Antipaladin 3, Occultist 3, Spiritualist 3, Medium 3
Casting Time: standard action
Components: V, S, M, DF
Range: touch
Area: 10-foot-radius emanation from touched creature
Duration: 10 minutes/level
Saving Throw: Will negates (harmless)
Spell Resistance: no (see text)
Source: Pathfinder Core Rulebook, p. 308
Description
This spell functions like magic circle against evil, except that it is similar to protection from good instead of protection from evil, and it can imprison a nonevil called creature.
