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School: abjuration
Class: Antipaladin
- Add column
- Clear ×
- Arcanist [177]
- Wizard [177]
- Sorcerer [175]
- Witch [75]
- Magus [32]
- Bard [56]
- Skald [55]
- Summoner [59]
- Unsummoner [53]
- Bloodrager [33]
- Shaman [67]
- Druid [65]
- Hunter [73]
- Ranger [43]
- Cleric [158]
- Oracle [151]
- Warpriest [135]
- Inquisitor [110]
- Antipaladin [27] ×
- Paladin [66]
- Alchemist [44]
- Investigator [43]
- Psychic [128]
- Mesmerist [34]
- Occultist [76]
- Spiritualist [53]
- Medium [34]
Descriptor
Verbal
Somatic
Material
Focus
Divine Focus
27 spells
| Name ▲ | Subschool | Antipaladin Level | Description |
|---|---|---|---|
| Banishing Blade | 4 | You imbue a weapon with the power to drive foes back. The first time each round the weapon... | |
| Bestow Auras | 3 | You transfer one or more of your paladin or antipaladin auras (such as aura of courage and aura... | |
| Bullet Ward | 2 | You toss several adamantine bullets into the air, which then hover protectively nearby and... | |
| Conditional Favor | 1 | You must cast this spell immediately before casting another spell on the same creature,... | |
| Corruption Resistance | 2 | You grant the touched creature limited protection from magical effects that inflict damage based... | |
| Defile Armor | 3 | As sanctify armor, except you gain DR 5/good when using your judgment or smite ability. | |
| Dispel Good | 4 | This spell functions like dispel evil, except that you are surrounded by dark, wavering unholy... | |
| Dispel Law | 4 | This spell functions like dispel evil, except that you are surrounded by flickering, yellow... | |
| Dispel Magic | 3 | You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to... | |
| Disrupt Link | 2 | The target has her link with her bonded creature temporarily severed. If the subject has a... | |
| Hedging Weapons | 1 | A weapon made from divine force appears and floats near you. This weapon takes the shape of your... | |
| Magic Circle against Good | 3 | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Magic Circle against Law | 3 | This spell functions like magic circle against evil, except that it is similar to protection... | |
| Nondetection | 3 | The warded creature or object becomes difficult to detect by divination spells such as... | |
| Nondetection, Communal | 4 | This spell functions like nondetection, except you divide the duration in 1-hour increments... | |
| Nondetection, Lesser | 2 | This spell functions like nondetection, except it blocks the effects of only divination spells... | |
| Obscure Poison | 1 | You make the touched poison difficult to detect or identify. Detect poison and similar effects... | |
| Painful Revelation | 2 | You augment an ongoing illusion effect to strike out painfully at creatures that see through it.... | |
| Protection From Good | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Good, Communal | 2 | This spell functions like protection from good, except you divide the duration in 1-minute... | |
| Protection From Law | 1 | This spell functions like protection from evil, except that the deflection and resistance... | |
| Protection from Law, Communal | 2 | This spell functions like protection from law, except you divide the duration in 1-minute... | |
| Shield Companion (AA) | 1 | This spell functions as shield other but affects only the caster’s animal companion or familiar.... | |
| Undetectable Alignment | 2 | An undetectable alignment spell conceals the alignment of an object or a creature from all forms... | |
| Unholy Ward | 3 | This spell grants you resistance to the holy powers of good-aligned deities and their servants.... | |
| Vestment of the Champion | 2 | This functions as magic vestment, except it only affects armor or a shield you are wearing or... | |
| Vigilant Rest | 3 | While the target of this spell is asleep, she retains some of her normal powers of perception.... |
