Level for Medium: –

19 spells

Name ▲ School Subschool Medium Level Description
Absurdity illusion phantasm 2 Your targets perceive intimidation and threats as laughably absurd. A character attempting to...
Assumed Likeness illusion phantasm 1 You draw upon the memories of the targets to create a visual disguise for yourself that only...
Cause Fear necromancy 1 The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken...
Compassionate Ally enchantment compulsion 2 At the sight of an injured ally, the target immediately disengages from its current course of...
Crafter's Nightmare necromancy haunted 1 You concentrate feelings of competitiveness, envy, and ill will into a poltergeist-like haunt...
Delusional Pride enchantment compulsion 1 The target becomes so distracted by an overblown sense of its worth that it takes a -2 penalty...
Dreadscape illusion phantasm 3 Your targets see their surroundings as a nightmarish reflection of the world around them....
Fear necromancy 4 An invisible cone of terror causes each living creature in the area to become panicked unless it...
Intensify Psyche enchantment 2 A sense of euphoria suffuses the target, amplifying all sensations, good or bad. The target...
Mischievous Shadow necromancy haunted 3 You direct spirits into the shadows of creatures. The shadows of creatures that fail their Will...
Oppressive Boredom enchantment compulsion 2 You fill your target with boredom. The target loses all interest in its current task and must...
Pessimism enchantment compulsion 4 You erode the target's confidence and instill a sense of despair. This fear of failure manifests...
Psychic Leech enchantment compulsion 3 The target experiences feelings of ennui and lethargy, becoming fatigued for the spell's...
Scare necromancy 2 This spell functions like cause fear, except that it causes all targeted creatures of less than...
Seeds of Influence enchantment compulsion 3 You leave a magical trace in the mind of a creature with an attitude of at least indifferent...
Seeds of Influence, Greater enchantment compulsion 4 This spell functions as seeds of influence, except that if the target is protected by a spell...
Skin Tag necromancy haunted 1 You mix a malign spirit into a piece of food, a drink, or some other item to be consumed...
Unprepared Combatant enchantment compulsion 1 The target takes a -4 penalty on initiative checks and Reflex saves.
Unsettling Presence necromancy haunted 1 Those in this spell's area who fail their Will saving throws harbor a faint sense of paranoia...