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School: evocation
Class: Medium
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- Clear ×
- Arcanist [203]
- Wizard [203]
- Sorcerer [203]
- Witch [69]
- Magus [104]
- Bard [69]
- Skald [67]
- Summoner [19]
- Unsummoner [18]
- Bloodrager [66]
- Shaman [65]
- Druid [85]
- Hunter [81]
- Ranger [23]
- Cleric [127]
- Oracle [125]
- Warpriest [104]
- Inquisitor [74]
- Antipaladin [17]
- Paladin [38]
- Alchemist [23]
- Investigator [22]
- Psychic [92]
- Mesmerist [14]
- Occultist [85]
- Spiritualist [31]
- Medium [23] ×
Range
Verbal
Somatic
Material
Focus
Divine Focus
23 spells
| Name ▲ | Subschool | Medium Level | Description |
|---|---|---|---|
| Apsu's Shining Scales | 3 | You envelop your body with silver radiance that manifests as scales surrounding your body,... | |
| Bestow Planar Infusion I | 1 | This spell draws upon the latent planar energy of the caster's surroundings, allowing her to... | |
| Bestow Planar Infusion II | 4 | This functions as bestow planar infusion I, except that the touched creature gains the improved... | |
| Borrow Fortune | 3 | When you make a d20 roll, you may choose to immediately cast this spell to reroll that die... | |
| Contact Entity I | 1 | You send out a magical message to any eldritch entities of a particular kind within a 100-mile... | |
| Contact Entity II | 2 | This spell functions like contact entity I, except that you can contact creatures from the... | |
| Contact Entity III | 3 | This spell functions like contact entity II, except that you can contact creatures from the... | |
| Contact Entity IV | 4 | This spell functions like contact entity III, except that you can contact creatures from the... | |
| Dancing Lights | 0 | Depending on the version selected, you create up to four lights that resemble lanterns or... | |
| Ear-Piercing Scream | 1 | You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1... | |
| Extreme Buoyancy | 2 | The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and... | |
| Flare | 0 | This cantrip creates a burst of light. If you cause the light to burst in front of a single... | |
| Helping Hand | 2 | You create the ghostly image of a hand, which you can send to find a creature within 5 miles.... | |
| Lead Anchor | 2 | The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and... | |
| Light | 0 | This spell causes a touched object to glow like a torch, shedding normal light in a 20-foot... | |
| Motes of Dusk And Dawn | 3 | When you cast this spell, you create up to four motes that shed light or darkness in a... | |
| Neutral Buoyancy | 2 | The target's buoyancy becomes and stays neutral, regardless of how dense the target and its gear... | |
| Pilfering Hand | 2 | You create and control an invisible telekinetic force, manipulating it with either startling... | |
| Revealing Light | 1 | The touched object emits a shimmering light (as per light) that causes shadows to shift... | |
| Sending | 3 | You contact a particular creature with which you are familiar and send a short message of 25... | |
| Spirit-Bound Blade | 4 | You focus emotional energy and weave it into a shroud of hardened ectoplasm around the weapon... | |
| Spiritual Ally | 4 | An ally made of pure force appears in a single 5-foot square within range. The ally takes the... | |
| Spiritual Weapon | 2 | A weapon made of force appears and attacks foes at a distance, as you direct it, dealing 1d8... |
