20 spells

Name ▲ Subschool Description
Absorbing Inhalation You grant your lungs inhuman strength and capacity, allowing you to harmlessly and completely...
Air Step This spell functions as air walk, except you can rise no higher than 1 foot off the ground, you...
Air Walk The subject can tread on air as if walking on solid ground. Moving upward is similar to walking...
Air Walk, Communal This spell functions like air walk, except divide the duration in 10-minute intervals among the...
Alter Winds You subtly enhance or diminish the effects of natural winds within the spell's area, which is an...
Cloud Shape This spell functions like gaseous form, except you assume the shape of a Colossal cloud with a...
Control Winds You alter wind force in the area surrounding you. You can make the wind blow in a certain...
Conversing Wind This spell functions as whispering wind, except it can carry responses and doesn't end after...
Enlightened Step Through careful regulation of your body's mystical energies, thoughtful control of your poise...
Fickle Winds You create a mobile cylinder of wind encompassing every target of the spell and protecting them...
Lightning Conductor You become capable of absorbing electricity with your body. For the duration, you absorb all...
Miasmatic Form This spell functions like gaseous form, except the target's vaporous body is dangerous to...
Sky Swim This spell grants the target the ability to swim through the air. If the target has a swim...
Steal Breath You pull the breath from a creature's lungs, dealing damage and leaving it unable to speak, use...
Tailwind You compel the wind to push the targets in a direction of your choice. The subjects can hustle...
Whispering Wind You send a message or sound on the wind to a designated spot. The whispering wind travels to a...
Wind Blades You harden the air around the target into jagged invisible blades that deal damage based on how...
Wind Walk You alter the substance of your body to a cloudlike vapor (as the gaseous form spell) and move...
Windy Escape You respond to an attack by briefly becoming vaporous and insubstantial, allowing the attack to...
Zephyr's Fleetness You can call upon the spirits of the air to grant agility to your allies. Each target gains a...