15 spells

Name ▲ School Subschool Description
Air Geyser evocation You create a powerful blast of air capable of flinging an opponent upward. If the target fails...
Air Walk transmutation The subject can tread on air as if walking on solid ground. Moving upward is similar to walking...
Air Walk, Communal transmutation This spell functions like air walk, except divide the duration in 10-minute intervals among the...
Breeze evocation You create a light wind that blows against the target, from a direction of your choice. The...
Cloak of Winds abjuration You shroud a creature in a whirling screen of strong, howling wind. The subject is never checked...
Curse of Dragonflies conjuration You invest a target with cursed elemental energy, making the open skies anathema to it. If the...
Fickle Winds transmutation You create a mobile cylinder of wind encompassing every target of the spell and protecting them...
Gentle Breeze evocation You create a light wind that blows only against the target, from a direction of your choice. The...
Miasmatic Form transmutation This spell functions like gaseous form, except the target's vaporous body is dangerous to...
Sky Swim transmutation This spell grants the target the ability to swim through the air. If the target has a swim...
Steal Breath transmutation You pull the breath from a creature's lungs, dealing damage and leaving it unable to speak, use...
Tailwind transmutation You compel the wind to push the targets in a direction of your choice. The subjects can hustle...
Wind Blades transmutation You harden the air around the target into jagged invisible blades that deal damage based on how...
With The Wind abjuration You create eddies in the air around the subject that protect it from being checked or blown...
Zephyr's Fleetness transmutation You can call upon the spirits of the air to grant agility to your allies. Each target gains a...