Spells
Feats
Creatures
Magic Items
Weapons
Armor
Items
Classes
Class Abilities
Archetypes
Traits
Rules
Sources
Feat Type: Combat
Source
- Add column
- Advanced Class Guide [50]
- Advanced Class Origins [7]
- Advanced Player's Guide [78]
- Advanced Race Guide [53]
- Adventurer's Guide [28]
- Blood of Angels [4]
- Blood of Fiends [4]
- Cheliax, Empire of Devils [11]
- Dragon Empires Primer [10]
- Dungeoneer's Handbook [1]
- Dwarves of Golarion [5]
- Faiths of Corruption [1]
- Faiths & Philosophies [5]
- Giant Hunter's Handbook [7]
- Gnomes of Golarion [2]
- Pathfinder Core Rulebook [110]
- Pathfinder Unchained [4]
- People of the North [1]
- Qadira, Jewel of the East [1]
- Sargava, the Lost Colony [6]
- The Harrow Handbook [3]
- Ultimate Combat [178]
- Ultimate Intrigue [45]
- Ultimate Magic [3]
617 feats
| Name ▼ | Prerequisites | Description |
|---|---|---|
| Wounded Paw Gambit | Broken Wing Gambit, Bluff 5 ranks. | Your enemy sees you as an easy mark, but doesn’t notice your allies poised to shoot. |
| Witty Feint | Bluff 1 rank, weapon training class feature, gnome. | Your blending of conversation and martial prowess makes it difficult for opponents to slip past... |
| Witchbreaker | Iron Will. | Your training and skill in combating witches and hags have made you resistant to their magic,... |
| Winter’s Strike | Nature Magic or the ability to cast druid or ranger spells; Vital Strike,... | Your attacks afflict your foes with the relentless fatigue of a winter storm. |
| Wind Stance | Dex 15, Dodge, base attack bonus +6. | Your erratic movements make it difficult for enemies to pinpoint your location. |
| Whirlwind Attack | Dex 13, Int 13, Combat Expertise, Dodge, Mobility, Spring Attack, base... | You can strike out at every foe within reach. |
| Whip Mastery | Weapon Focus (whip), base attack bonus +2. | Your superior expertise with this weapon does not provoke attacks of opportunity from your enemies. |
| Weapon Specialization | Proficiency with selected weapon, Weapon Focus with selected weapon, fighter... | You are skilled at dealing damage with one weapon. Choose one type of weapon (including unarmed... |
| Weapon of the Chosen | Weapon Focus with deity’s favored weapon, must worship and receive spells... | The influence of your deity guides your favored weapon. |
| Weapon Focus | Proficiency with selected weapon, base attack bonus +1. | Choose one type of weapon. You can also choose unarmed strike or grapple (or ray, if you are a... |
| Weapon Finesse | You are trained in using your agility in melee combat, as opposed to brute strength. | |
| Wave Strike | Weapon expertise class feature or Quick Draw, Bluff 1 rank. | You present a serene facade until you unsheathe your weapon and strike in one fluid motion. |
| Vital Strike | Base attack bonus +6. | You make a single attack that deals significantly more damage than normal. |
| Vicious Stomp | Combat Reflexes, Improved Unarmed Strike. | You take advantage of the moment to brutally kick an enemy when he is down. |
| Vast Hatred | Gnome, hatred racial trait. | Your rage stretches beyond normal bounds. |
| Untwisting Iron Strength | Str 15; Wis 13; Perfect Style; base attack bonus +9 or monk level 9th. | You are a master at breaking even the toughest of objects. |
| Untwisting Iron Skin | Str 15; Wis 13; Perfect Style; Toughness; Untwisting Iron Strength; base... | Your training has tempered your flesh to resist blows as though it were forged iron. |
| Unseat | Str 13, Ride 1 rank, Mounted Combat, Power Attack, Improved Bull Rush, base... | You are skilled at unseating your mounted opponents. |
| Unfolding Wind Strike | Dex 13; Wis 13; Perfect Style; Quick Draw; base attack bonus +9 or monk level 9th. | The wind through which your thrown weapons fly directs them to their targets or back to your hand. |
| Unfolding Wind Rush | Dex 13; Wis 13; Dodge; Mobility; Perfect Style; Quick Draw; Unfolding Wind... | Thrown weapons fly from your hands as if blown by a gale, and you leave behind a wake of wind as... |
| Unfair Grip | Str 13, Dex 13, Improved Grapple, Improved Unarmed Strike, Power Attack,... | You learned to fight in places that have no rules of engagement, such as the back alleys of... |
| Undersized Mount | Ride 1 rank. | You’ve learned to ride beasts of smaller sizes than normal. |
| Underfoot | Dodge, Mobility, Small size or smaller. | You slip under and around your larger foes. |
| Under and Over | Agile Maneuvers, Small size or smaller. | You can slip under a foe trying to grab you, knocking him off balance. |
| Uncanny Defense | Cautious Fighter, base attack bonus +3, halfling. | Your instinct for self-preservation gives you many advantages. |
| Unbreakable | Con 13, Endurance, Toughness, fighter level 4th. | As a veteran Gray Maiden, you can endure a staggering amount of punishment. |
| Unblinking Flame Fist | Int 13; Wis 13; Combat Expertise; Perfect Style; Stunning Fist; Unblinking... | You can exploit the weaknesses in your opponents’ defenses, like a flame seeking fuel to consume. |
| Unblinking Flame Feint | Int 13; Wis 13; Combat Expertise; Perfect Style; base attack bonus +9 or... | You move as swiftly and unpredictably as a flickering flame. |
| Two-Weapon Rend | Dex 17, Double Slice, Improved Two-Weapon Fighting, Two-Weapon Fighting,... | Striking with both of your weapons simultaneously, you can use them to deliver devastating wounds. |
| Two-Weapon Fighting | Dex 15. | You can fight with a weapon wielded in each of your hands. You can make one extra attack each... |
| Two-Weapon Feint | Dex 15, Int 13, Combat Expertise, Two- Weapon Fighting. | You use one weapon to distract your enemy while slipping another past his defenses. |
| Two-Weapon Defense | Dex 15, Two-Weapon Fighting. | You are skilled at defending yourself while dual-wielding. |
| Two-Handed Thrower | Str 15. | You hurl weapons with both hands and with great force, sometimes using a whirling technique to... |
| Twist the Knife | You’re especially dangerous against enemies who are suffering from injuries. | |
| Twin Thunders Flurry | Dwarf or gnome; defensive training racial trait; Improved Two-Weapon... | Your dual bludgeoning strikes are especially deadly when you are fighting giants. |
| Twin Thunders | Dwarf or gnome, defensive training racial trait, Two-Weapon Fighting or... | When you fight giants, your powerful blows combine with skills learned from generations of your... |
| Twinned Feint | Cha 13. | You can fool two opponents with a single feint. |
| Tripping Twirl | Int 13, Combat Expertise, Improved Trip, Tripping Staff, Weapon Focus... | You can make a trip attack with a quarterstaff on all adjacent enemies. |
| Tripping Strike | Int 13, Combat Expertise, Improved Trip, base attack bonus +9. | The force intrinsic to your critical hits can knock your foes down. |
| Tripping Staff | Int 13, Combat Expertise, Improved Trip, Weapon Focus (quarterstaff), base... | You can make a trip attack with your quarterstaff. |
| Trick Riding | Ride 9 ranks, Mounted Combat. | You are not only skilled at controlling a horse in combat; you can make it look like art. |
| Tribal Hunter | Animal Affinity. | You are trained to take down large prey as part of a group. |
| Tree Hanger | Acrobatics 1 rank, vanara. | You can use your tail to defend against trip attacks and to hang from nearby protrusions. |
| Trample | Ride 1 rank, Mounted Combat. | While mounted, you can ride down opponents and trample them under your mount. |
| Tower Shield Proficiency | Shield Proficiency. | You are trained in how to properly use a tower shield. |
| Touch of Serenity | Wis 18, Improved Unarmed Strike, base attack bonus +8. | With a single touch you can reduce the threat of even the most savage of foes. |
| Tiring Critical | Critical Focus, base attack bonus +13. | Your critical hits cause opponents to become fatigued. |
| Tiger Style | Improved Unarmed Strike, base attack bonus +3 or monk level 3rd. | Your unarmed fighting style emulates the strength and ferocity of a tiger. |
| Tiger Pounce | Improved Unarmed Strike, Power Attack, Tiger Claws, Tiger Style, base attack... | Your unarmed strikes are as precise as they are powerful, but they leave you open and you can... |
| Tiger Claws | Improved Unarmed Strike, Tiger Style, base attack bonus +6 or monk level 5th. | You can sacrifice multiple attacks to make a single devastating strike. |
| Throw Anything | You are used to throwing things you have on hand. | |
| Terrorizing Display | Dazzling Display, Demoralizing Lash, Taskmaster, Weapon Focus, Intimidate 10... | Your battle prowess frightens friend and foe alike. |
| Teleport Tactician | Combat Reflexes, Disruptive, Spellbreaker. | You are highly alert for enemies using teleportation to approach you or flee from you. |
| Team Up | Int 13, Combat Expertise, Gang Up, base attack bonus +6. | When you are ganging up against an enemy, you can aid an ally with a quick feint. |
| Taskmaster | Demoralizing Lash, Intimidate 5 ranks, hobgoblin. | You intimidate weaker allies into reckless ferocity. |
| Target of Opportunity | Point-Blank Shot, base attack bonus +6. | You and your allies pelt your enemies with a deadly barrage of missiles. |
| Tantrum | Bluff 1 rank, rage class feature, gnome. | Your crying, sputtering, and even frothing at the mouth makes you so laughably incoherent that... |
| Tangle Feet | Dodge, Mobility, Underfoot (Advanced Player’s Guide 173), goblin, Small size... | Creatures who cross your path find themselves tripping over their own feet. |
| Tandem Trip | You know how to work together to trip your foes. | |
| Tail Terror | Base attack bonus +1, kobold. | You have strengthened your tail enough to make slap attacks with it. |
| Tactical Reposition | Int 13, Combat Expertise, Improved Reposition. | You excel at moving foes right where you want them. |
| Sympathetic Rage | Half-orc or orc, nonlawful. | Seeing an ally rage fills you with your own fury. |
| Sword and Pistol | Dex 13, Point-Blank Shot, Rapid Shot, Snap Shot, Two-Weapon Fighting, base... | You effortlessly pair melee and ranged weaponry. |
| Swipe and Stash | Sleight of Hand 5 ranks. | Your fast fingers allow you to deftly deposit an item on someone else. |
| Swift Aid | Int 13, Combat Expertise, base attack bonus +6. | With a quick but harmless swipe, you can aid an ally’s assault. |
| Swap Places | You are skilled at changing places with your ally during a chaotic melee. | |
| Surprise Strike | Cautious Fighter, Desperate Swing, base attack bonus +6, halfling. | You actually seem to do more damage when frantically trying to avoid your enemies. |
| Surprise Follow-Through | Str 13, Cleave, Power Attack, base attack bonus +1. | When striking one opponent, you catch its ally off guard. |
| Suppress Regeneration | You and your allies can exacerbate a regenerating creature's weaknesses. By making a precisely... | |
| Sundering Strike | Str 13, Improved Sunder, Power Attack, base attack bonus +9. | Your critical hits can sunder your foes’ weapons. |
| Stunning Pin | Improved Grapple, Improved Unarmed Strike, Stunning Fist. | You can render a pinned foe temporarily incapacitated. |
| Stunning Fist Adept | Stunning Fist, base attack bonus +3. | Your Stunning Fist strikes become even deadlier. |
| Stunning Fist | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. | You know just where to strike to temporarily stun a foe. |
| Stunning Critical | Critical Focus, Staggering Critical, base attack bonus +17. | Your critical hits cause opponents to become stunned. |
| Stunning Assault | Str 13, Power Attack, base attack bonus +16. | You powerful but imprecise attacks can stun your enemies. |
| Structural Strike | Knowledge (engineering) 5 ranks, precise strike class feature or precise strike deed. | You use your knowledge of how things fit together to find ways to punch through the defenses of any foe. |
| Strike Back | Base attack bonus +11. | You can strike at foes that attack you using their superior reach, by targeting their limbs or... |
| Street Sweep | Str 15, Improved Bull Rush, Improved Unarmed Strike, Power Attack, Street... | After driving your foe back, you can quickly knock it to the ground and slow it down. |
| Street Style | Str 15, Improved Bull Rush, Improved Unarmed Strike, Power Attack, base... | You use the urban environment to your advantage, thrashing and bashing your foe and driving it back. |
| Street Carnage | Str 15, Improved Bull Rush, Improved Unarmed Strike, Power Attack, Street... | For you, the urban environment becomes another brutal weapon you can use to shred flesh and break bones. |
| Strangler | Dex 13, sneak attack +1d6, Improved Grapple, Improved Unarmed Strike. | Throttling the life out of enemies is second nature to you. |
| Step Up and Strike | Dex 13, Following Step, Step Up, base attack bonus +6. | When a foe tries to move away, you can follow and make an attack. |
| Step Up | Base attack bonus +1. | You can close the distance when a foe tries to move away. |
| Startling Getaway | Startling appearance† class feature. | You strike with surprise and then run circles around your foe. |
| Starry Grace | Dex 13, Weapon Finesse, Weapon Focus (starknife). | Your quick and free starknife motions allow you to make deadly dexterous attacks. |
| Stand Still | Combat Reflexes. | You can stop foes that try to move past you. |
| Stance of the Xorn | Wis 15, base attack bonus +3. | You have heightened awareness of enemies on all sides. |
| Staggering Fist | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +2. | You know just where to strike to stagger your foe. |
| Staggering Critical | Critical Focus, base attack bonus +13. | Your critical hits cause opponents to slow down. |
| Stage Combatant | Weapon Focus, base attack bonus +5 | You are a master of stage and nonlethal combats. |
| Stabbing Shot | Rapid Shot, elf. | You can clear the way to continue using your bow. |
| Spring Attack | Dex 13, Dodge, Mobility, base attack bonus +4. | You can deftly move up to a foe, strike, and withdraw before he can react. |
| Spit Venom | Nagaji. | You have mastered the nagaji warrior technique of spitting venom into your opponent’s eyes. |
| Spirited Charge | Ride 1 rank, Mounted Combat, Ride- By Attack. | Your mounted charge attacks deal a tremendous amount of damage. |
| Spinning Throw | Combat Expertise, Improved Bull Rush, Improved Trip, Improved Unarmed... | You whirl your foe around and then let go. |
| Spellbreaker | Disruptive, 10th-level fighter. | You can strike at enemy spellcasters who fail to cast defensively when you threaten them. |
| Sorcerous Strike | Sorcerer bloodline class feature, Improved Unarmed Strike. | The power flowing through your veins also flows through your unarmed strike. |
| Social Bravery | Cha 13, bravery class feature. | Even the most stressful social situations don’t daunt you, and you weather them as easily as a... |
| Snatch Arrows | Dex 15, Deflect Arrows, Improved Unarmed Strike. | Instead of knocking an arrow or ranged attack aside, you can catch it in mid-flight. |
| Snap Shot | Dex 13, Point-Blank Shot, Rapid Shot, Weapon Focus, base attack bonus +6. | With a ranged weapon, you can take advantage of any opening in your opponent’s defenses. |
| Snapping Turtle Style | Improved Unarmed Strike, base attack bonus +1 or monk level 1st. | Your deft unarmed style allows you to shield your body from harm. |
| Snapping Turtle Shell | Snapping Turtle Clutch, Snapping Turtle Style, Improved Grapple, Improved... | Your guarding hand is almost magical in its skill at deflecting incoming blows. |
| Snapping Turtle Clutch | Snapping Turtle Style, Improved Grapple, Improved Unarmed Strike, base... | Your unarmed style allows you to turn your opponent’s attack into an opportunity. |
| Snake Style | Improved Unarmed Strike, Acrobatics 1 rank, Sense Motive 3 ranks. | You watch your foe’s every movement and then punch through its defense. |
| Snake Sidewind | Improved Unarmed Strike, Snake Style, Acrobatics 3 ranks, Sense Motive 6 ranks. | Your sensitive twisting movements make you difficult to anticipate combat. |
| Snake Fang | Combat Reflexes, Improved Unarmed Strike, Snake Sidewind, Snake Style,... | You can unleash attacks against an opponent that has dropped its guard. |
| Smash | Power Attack, half-orc. | You overcome obstacles by breaking them. |
| Slow Time | Wis 15, Combat Meditation, Meditation Master, character level 7th. | Meditation allows you to perceive time as if it were moving more slowly. |
| Sling Flail | Weapon Focus (sling), base attack bonus +1. | You can use your loaded sling to effectively strike at nearby foes. |
| Sliding Dash | Dex 15, Acrobatics 10 ranks or acrobatic charge† class feature, Bluff 3 ranks. | Your seemingly reckless advance becomes an agile strike at the last moment. |
| Sliding Axe Throw | Dex 13, base attack bonus +1. | You may aim your thrown axe to avoid an enemy’s shield and even trip your opponent. |
| Sleeper Hold | Greater Grapple, base attack bonus +8. | By maintaining a grapple hold on your opponent, you can cause it to lose consciousness. |
| Slayer’s Feint | Dex 15, Acrobatic or slayer† level 1st, Combat Expertise, Acrobatics 1 rank. | You rely on your deceptive speed and agility instead of trickery to catch your opponents unprepared. |
| Slashing Grace | Dex 13, Weapon Finesse, Weapon Focus with chosen weapon. | You can stab your enemies with slashing weapons. |
| Sisterhood Style | Cha 13, Shield Focus, Weapon Focus (longsword), base attack bonus +2. | The Gray Maidens are more than just soldiers—they drill relentlessly to fight as a team and to... |
| Sisterhood Rampart | Cha 13, Shield Focus, Shield Wall, Sisterhood Style†, Weapon Focus... | The shield wall was the heart of the Gray Maidens’ military strategy; combined with their... |
| Sisterhood Dedication | Cha 13, Shield Focus, Shield Wall, Sisterhood Rampart†, Sisterhood Style†,... | The Gray Maidens’ bond with each other goes beyond simple combat coordination. An elite member... |
| Sirian’s Masterstroke | Exotic Weapon Proficiency (Aldori dueling sword†), Weapon Focus (Aldori... | When bypassing a foe’s defenses while feinting, you can deal devastating damage. |
| Simple Weapon Proficiency | You are trained in the use of basic weapons. | |
| Silent Kill | Stealth 12 ranks; assassinate† advanced slayer† talent or ninja master trick. | You are quite adept at killing your prey without making noise or alerting others. |
| Siege Gunner | Siege Engineer, Profession (siege engineer) 5 ranks. | Aiming outsized siege weapons poses little difficulty for you. |
| Siege Engineer | Knowledge (engineering) 5 ranks or Profession (siege engineer) 5 ranks,... | You are proficient with all siege weaponry. |
| Siege Commander | Craft (siege weapon) 5 ranks, Knowledge (engineering) 5 ranks or Profession... | Under your leadership, the time required to assemble and move a siege engine is greatly reduced. |
| Sidestep | Dex 13, Dodge, Mobility. | You can reposition yourself after a foe’s missed swing. |
| Sickening Critical | Critical Focus, base attack bonus +11. | Your critical hits cause opponents to become sickened. |
| Shot on the Run | Dex 13, Dodge, Mobility, Point-Blank Shot, base attack bonus +4. | You can move, fire a ranged weapon, and move again before your foes can react. |
| Shield Wall | Shield Proficiency. | You form a unified defense with those around you. |
| Shield Specialization | Proficiency with selected shield, Shield Focus, fighter level 4th. | You have mastered the use of one type of shield. |
| Shield Slam | Improved Shield Bash, Shield Proficiency, Two-Weapon Fighting, base attack bonus +6. | In the right position, your shield can be used to send opponents flying. |
| Shield Proficiency | You are trained in how to properly use a shield. | |
| Shield of Swings | Str 13, Power Attack, base attack bonus +1. | A wild frenzy of attacks serves to bolster your defenses. |
| Shield Master | Improved Shield Bash, Shield Proficiency, Shield Slam, Two-Weapon Fighting,... | Your mastery of the shield allows you to fight with it without hindrance. |
| Shield Focus | Shield Proficiency, base attack bonus +1. | You are skilled at deflecting blows with your shield. |
| Shatterspell | Disruptive, Spellbreaker, dwarf, 10th- level fighter. | Your mighty blows shatter your enemy’s magic. |
| Shatter Defenses | Weapon Focus, Dazzling Display, base attack bonus +6, proficiency with weapon. | Your skill with your chosen weapon leaves opponents unable to defend themselves if you strike... |
| Sharpclaw | Ratfolk. | Your nails are large and strong. |
| Shaitan Style | Con 13, Wis 15, Elemental Fist**, Improved Unarmed Strike, base attack bonus... | You strike with the caustic forces from within the earth. |
| Shaitan Skin | Con 15, Wis 15, Elemental Fist**, Improved Unarmed Strike, Shaitan Style,... | You can manipulate acid to shield yourself and disable your enemies. |
| Shaitan Earthblast | Con 15, Wis 17, Elemental Fist**, Improved Unarmed Strike, Shaitan Skin,... | With a forceful stomp you release a blast of acid from the earth to burn your enemies. |
| Shadow Strike | Base attack bonus +1. | You accurately strike even those you cannot clearly see. |
| Shadows of Fear | Hidden strike† +2d8 or sneak attack +2d6. | Your enemies’ fear causes them to jump at shadows, diverting their attention. |
| Seize the Moment | Combat Reflexes, Improved Critical. | You and your allies are poised to pounce whenever one of you scores a telling blow. |
| Seize Advantage | Opportune parry and riposte† deed. | You can take advantage of your foes when they overcommit on their attacks. |
| Seething Hatred | Studied target† class feature. | You’ve learned to channel your hatred of a particular type of creature into a devastating strike. |
| Second Chance | Int 13, Combat Expertise, base attack bonus +6. | Quick reflexes turn missed strikes into second chances. |
| Sea Hunter | Combat Expertise, merfolk. | Your blows knock swimming opponents off balance. |
| Scorpion Style | Improved Unarmed Strike. | You can perform an unarmed strike that greatly hampers your target’s movement. |
| Scorching Weapons | Ifrit. | Elemental fire stirs within your body, boiling your blood and rendering you resistant to flame. |
| School Strike | Wizard school class feature, Improved Unarmed Strike. | You focus the secrets of your school of wizardry into your unarmed strike. |
| Saving Shield | Shield Proficiency. | You deflect attacks that could mean your ally’s death. |
| Savage Display | Dazzling Display. | With your victory and a roar, you push yourself on with increased savagery. |
| Sap Master | Sneak attack +3d6, Sap Adept. | You knock the sense out of foes with a well-timed surprise attack. |
| Sap Adept | Sneak attack +1d6. | You know just where to hit to knock the sense out of your foe. |
| Sabotaging Sunder | Str 13, Improved Sunder, Power Attack, Disable Device 7 ranks. | Your can quickly sabotage a foe’s worn or carried equipment. |
| Riving Strike | Arcane Strike, ability to cast arcane spells. | When you infuse your weapon with arcane might, your attacks make foes more susceptible to magic. |
| Risky Striker | Base attack bonus +1, halfling. | You can make yourself a little more vulnerable to larger creatures in order to land a devastating blow. |
| Ride-By Attack | Ride 1 rank, Mounted Combat. | While mounted and charging, you can move, strike at a foe, and then continue moving. |
| Rhino Charge | Power Attack, Improved Bull Rush, base attack bonus +5. | Your charges are both violent and unpredictable. |
| Reverse-Feint | Toughness, base attack bonus +1, orc. | You can goad an opponent into attacking you in order to make your counter attack all the more powerful. |
| Revelation Strike | Revelation class feature, Improved Unarmed Strike. | Your unarmed strike brings a revelation down upon your foe. |
| Repositioning Strike | Int 13, Combat Expertise, Improved Trip, base attack bonus +9. | Your critical hits can move your foes where you wish. |
| Rending Fury | Base attack bonus +6, rend special attack. | You easily tear your enemies limb from limb with your natural attacks. |
| Rending Claws | Str 13, two claw natural weapon attacks, base attack bonus +6. | Your claw attacks do greater harm to your enemy. |
| Redistributed Might | Con 13 or Wis 13, Enhanced Morale, Exotic Weapon Proficiency (Aldori dueling... | You’ve gained enough control over your body to translate strength into swiftness. |
| Reckless Aim | Point-Blank Shot, Precise Shot. | Your lack of regard for others proves a boon when you fire projectiles into melee. |
| Rebuffing Reduction | Str 13, damage reduction, Improved Bull Rush, Power Attack, base attack bonus +1. | Your damage reduction can turn the force of blows back on your enemies. |
| Rebounding Leap | Leaping lance class feature, Acrobatics 5 ranks, Ride 11 ranks. | Your riding and lancing expertise allows you to enter and leave the saddle with great speed. |
| Ready for Anything | Alertness, Improved Initiative, Lightning Reflexes, Quick Draw, base attack... | You never let down your guard. |
| Ray Shield | Dex 15, Missile Shield, Spellbreaker. | You can even deflect rays with your shield. |
| Rapid Shot | Dex 13, Point-Blank Shot. | You can make an additional ranged attack. |
| Rapid Reload | Weapon Proficiency (crossbow type chosen). | Choose a type of crossbow (hand, light, or heavy). You can reload such weapons quickly. |
| Rapid Grappler | Dex 13, Greater Grapple, Improved Grapple, Improved Unarmed Strike, base... | You are a quick hand at grappling. |
| Ranged Feint | Base attack bonus +2, Bluff 3 ranks. | You can mislead foes about your aim with ranged attacks. |
| Quivering Palm Versatility | Quivering palm class feature, base attack bonus +13. | You can alter the way you apply a quivering palm’s vibrations to an opponent’s body to cause... |
| Quivering Palm Adept | Quivering palm class feature. | Your quivering palm strikes are more potent than most. |
| Quiet Death | Dex 19, Stealth 10 ranks, rogue level 10th. | You have learned to dispatch your enemies with the silence and grace of an accomplished assassin. |
| Quick Study | Int 13, bravery +3 class feature, fighter level 10th. | You can learn quickly, although you do not always retain what you learn long. |
| Quick Steal | Int 13, Combat Expertise, Improved Steal, base attack bonus +6. | You are adept at relieving foes of their belongings even while you strike. |
| Quick Reposition | Int 13, Combat Expertise, Improved Reposition, base attack bonus +6. | Your opponent becomes an unwitting dance partner, following your lead while you fight. |
| Quick Draw | Base attack bonus +1. | You can draw weapons faster than most. |
| Quick Drag | Str 13, Improved Drag, Power Attack, base attack bonus +6. | You drag your enemy and deliver a punishing blow. |
| Quick Dirty Trick | Int 13, Combat Expertise, Improved Dirty Trick, base attack bonus +6. | You can perpetrate a dirty trick and deliver an attack before your opponent is the wiser. |
| Quick Bull Rush | Str 13, Improved Bull Rush, Power Attack, base attack bonus +6. | You can barrel into your opponent and follow this with an attack. |
| Quarterstaff Master | Weapon Focus (quarterstaff), base attack bonus +5. | You can wield a quarterstaff as either a two-handed or one- handed weapon. |
| Push the Limits | Con 13, Combat Stamina, base attack bonus +1. | Even when suffering from fatigue, you can fight through and overcome incredible opposition. |
| Pushing Assault | Str 15, Power Attack, base attack bonus +1. | A strike made with a two-handed weapon can push a similar sized opponent backward. |
| Punishing Kick | Con 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. | Your kicks are so powerful you use them to push or knock back your foes. |
| Pummeling Style | Improved Unarmed Strike; base attack bonus +6, brawler’s flurry† class... | Your unarmed strikes weave together in an effortless combo, focusing on the spots you’ve... |
| Pummeling Charge | Improved Unarmed Strike, Pummeling Style†; base attack bonus +12, brawler†... | Your charge ends with a mobile combo. |
| Pummeling Bully | Improved Reposition, Improved Trip, Improved Unarmed Strike, Pummeling... | Your combo has the chance to trip or move your target. |
| Prone Slinger | Your sideways sling release allows you to launch bullets and stones even while prone. | |
| Prone Shooter | Weapon Focus (crossbow or firearm), base attack bonus +1. | While prone, you use the ground to stabilize your aim while using a crossbow or firearm. |
| Precise Strike | Dex 13, base attack bonus +1. | You are skilled at striking where it counts, as long as an ally distracts your foe. |
| Precise Shot | Point-Blank Shot. | You are adept at firing ranged attacks into melee. |
| Power Attack | Str 13, base attack bonus +1. | You can make exceptionally deadly melee attacks by sacrificing accuracy for strength. |
| Point-Blank Shot | You are especially accurate when making ranged attacks against close targets. | |
| Point Blank Master | Weapon Specialization with selected ranged weapon. | You are adept at firing ranged weapons in close quarters. |
| Piranha Strike | Weapon Finesse, base attack bonus +1. | You make a combination of quick strikes, sacrificing accuracy for multiple, minor wounds that... |
| Pinpoint Targeting | Dex 19, Improved Precise Shot, Point- Blank Shot, Precise Shot, base attack... | You can target the weak points in your opponent’s armor. |
| Pinpoint Poisoner | Poison use class feature, Craft (alchemy) 6 ranks, Adder Strike, Improved... | You deftly use specially prepared needles to apply poison for maximum effect. |
| Pinning Rend | Dex 13, Greater Grapple, Improved Grapple, Improved Unarmed Strike, base... | You tear flesh when you damage an opponent that you have pinned. |
| Pinning Knockout | Dex 13, Greater Grapple, Improved Grapple, Improved Unarmed Strike, base... | An opponent you have pinned is easy for you to knock out. |
| Pin Down | Combat Reflexes, fighter level 11th. | You easily block enemy escapes. |
| Piercing Grapple | Dex 13, Improved Grapple, Improved Unarmed Strike, Quick Draw, Intimidate 7 ranks. | You can use small but deadly weapons to restrain a foe, forcing it to choose between pain and... |
| Pernicious Stab | Sneak attack +2d6. | Your deep strikes allow you to deliver efficiently when your opponent is off guard. |
| Performing Combatant | Dazzling Display, any one performance feat. | You treat every combat as a performance, bringing flare and showmanship. |
| Performance Weapon Mastery | You wield all your weapons with the flair of a performer. | |
| Perfect Style | Wis 13; base attack bonus +5 or monk level 5th. | You have trained at one of the Houses of Perfection. |
| Perfect Strike | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. | When wielding a monk weapon, your attacks can be extremely precise. |
| Perfect Center | Wis 21, Combat Meditation, Meditation Master, character level 17th. | You can ignore almost any distraction. |
| Perfect Awareness | Wis 17, Combat Meditation, Meditation Master, character level 9th. | You can set aside all irrelevant sensory information to understand your surroundings perfectly... |
| Penetrating Strike | Weapon Focus, 12th-level fighter, proficiency with weapon. | Your attacks are capable of penetrating the defenses of some creatures. |
| Passing Trick | Int 13, Combat Expertise, Dodge, Improved Feint, Mobility, size Small or smaller. | Slipping past a foe gives you the chance to feint. |
| Parting Shot | Dex 13, Dodge, Mobility, Point Blank Shot, Shot on the Run, base attack bonus +6. | You are an expert skirmisher, able to rain missiles upon your enemies whether advancing or retreating. |
| Paralyzing Strike | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +14. | Finding just the right pressure point, you paralyze your foe with a single hit. |
| Panther Style | Wis 13, Combat Reflexes, Improved Unarmed Strike. | You can strike back at enemies who attack you when you move. |
| Panther Parry | Wis 15, Combat Reflexes, Improved Unarmed Strike, Panther Claw, Panther Style. | Your vicious strikes impair your foe’s ability to attack you when you move. |
| Panther Claw | Wis 15, Combat Reflexes, Improved Unarmed Strike, Panther Style. | You unleash a rapid series of blows on foes that attempt to attack you when you move. |
| Paired Opportunists | You know how to make an enemy pay for lax defenses. | |
| Pack Attack | Base attack bonus +1. | You are skilled at surrounding your enemies. |
| Owl Swoop | Dex 15, Owl Style†, Skill Focus (Stealth), Acrobatics 1 rank, Stealth 1 rank. | Your martial training helps you move with acrobatic poise. |
| Owl Style | Dex 13, Skill Focus (Stealth), Stealth 1 rank. | You can move with the quiet grace of an owl. |
| Owl Dive | Dex 17, Owl Style†, Owl Swoop†, Skill Focus (Stealth), base attack bonus +7... | Your martial training helps you fly and charge through others’ spaces. |
| Outflank | Base attack bonus +4. | You look for every edge when flanking an enemy. |
| Osyluth Guile | Bluff 8 ranks, Dodge. | You are skilled at misdirecting an opponent’s attacks. |
| Ostentatious Rager | Intimidate 5 ranks, rage class feature. | You can enthrall onlookers with a show of ferocious might or compel enemies to regard you as a... |
| Orc Weapon Expertise | Base attack bonus +1, orc. | You can do more with the weapons orcs favor the most. |
| Orc Hewer | Str 13, Cleave, Goblin Cleaver, Power Attack, dwarf. | You are ferocious at hewing your enemies, especially orcs. |
| Opening Volley | Your ranged assault leaves your foe disoriented and vulnerable to your melee attack. | |
| Onslaught | Str 13, Power Attack, base attack bonus +1, sneak attack class feature. | No one is prepared for how hard you strike until they see it firsthand. |
| Notorious Vigilante | Dazzling Display, Weapon Focus, any nongood alignment, great renown social... | You are widely known as dangerous and fearsome. |
| Nimble Striker | Dex 13, base attack bonus +1, catfolk, sprinter racial trait. | You were born to charge your enemies and nobody does it better. |
| Nightmare Weaver | Improved Unarmed Strike, Nightmare Fist, Intimidate 2 ranks, ability to cast... | You can use your ability to create magical darkness to terrorize enemies. |
| Nightmare Striker | Improved Unarmed Strike, Nightmare Fist, Nightmare Weaver, Stunning Fist,... | Your faerie fire not only illuminates your foes, but it also shows you their weaknesses. |
| Nightmare Fist | Improved Unarmed Strike, Intimidate 1 rank, ability to create magical darkness. | You are even more deadly in magical darkness. |
| Net Trickery | Exotic Weapon Proficiency (net), Net Adept, Net Maneuvering, base attack bonus +6. | You have become very proficient at using your net to hinder your enemies. |
| Net Maneuvering | Exotic Weapon Proficiency (net), Net Adept, base attack bonus +3. | With sweeping movements and brute force, you can use your net to put foes at a disadvantage. |
| Net and Trident | Dex 15, Exotic Weapon Proficiency (net), Net Adept, Two-Weapon Fighting. | Your skill with lighter weapons allows you to wield one alongside your net. |
| Net Adept | Exotic Weapon Proficiency (net), base attack bonus +1. | You have trained to use the net as a melee weapon. |
| Neckbreaker | Bonebreaker, Greater Grapple, Improved Grapple, Improved Unarmed Strike,... | With a quick jerk, you snap an enemy’s neck. |
| My Blade Is Yours | Int 13, Combat Expertise, Sense Motive 3 ranks. | You fight with seamless grace alongside your allies, complementing the inherent strengths of... |
| Murderer’s Circle | Dodge, Acrobatics 4 ranks. | After savaging your foe, you circle like a hunter ready for the kill. |
| Mounted Skirmisher | Ride rank 14, Mounted Combat, Trick Riding. | You are adept at attacking from upon a swift moving steed. |
| Mounted Shield | Mounted Combat, Shield Focus. | Your defensive tactics defend both you and your mount. |
| Mounted Combat | Ride 1 rank. | You are adept at guiding your mount through combat. |
| Mounted Archery | Ride 1 rank, Mounted Combat. | You are skilled at making ranged attacks while mounted. |
| Mountain-Splitting Strike | Wis 13, Improved Unarmed Strike. | You have learned techniques to focus the force of an unarmed strike into the most vulnerable... |
| Moonlight Stalker Feint | Int 13, Blind-Fight, Combat Expertise, Moonlight Stalker, Bluff 6 ranks,... | You strike through the shadows so quickly that your opponent can barely react to your attacks. |
| Moonlight Stalker | Int 13, Blind-Fight, Combat Expertise, Bluff 3 ranks, darkvision or... | You are adept at using shadows to conceal your attacks. |
| Monkey Style | Wis 13, Improved Unarmed Strike, Acrobatics 5 ranks, Climb 5 ranks. | Your unarmed fighting style is nimble and unpredictable, full of ground rolls and short leaps. |
| Monkey Shine | Wis 13, Improved Unarmed Strike, Monkey Moves, Monkey Style, Stunning Fist,... | You combine acrobatics and opportunity to devastating effect against your opponent. |
| Monkey Moves | Wis 13, Improved Unarmed Strike, Monkey Style, Acrobatics 8 ranks, Climb 8 ranks. | You scramble around your foes, moving and striking in an erratic fashion. |
| Monkey Lunge | Lunge, Acrobatics 1 rank. | You can quickly recover from your lunges, helping you to avoid counterattacks. |
| Monastic Legacy | Still mind class feature, Improved Unarmed Strike. | Your formal unarmed training continues to bolster your training in other areas. |
| Mocking Dance | Acrobatics 4 ranks or Perform (dance) 4 ranks. | You do a little dance that mocks your foe and entertains the crowd. |
| Mobility | Dex 13, Dodge. | You can easily move through a dangerous melee. |
| Missile Shield | Dex 13, Shield Focus. | You are skilled at deflecting ranged attacks with your shield. |
| Misdirection Tactics | Int 13, Combat Expertise, Deceitful, Bluff 4 ranks. | You have learned to use deception and trickery to misdirect your opponent’s weapon attack. |
| Misdirection Redirection | Int 13, Combat Expertise, Misdirection Tactics†, Deceitful, Bluff 10 ranks. | After misdirecting your opponent’s weapon attack, you trick it into striking someone else. |
| Misdirection Attack | Int 13, Combat Expertise, Deceitful, Misdirection Redirection†, Misdirection... | After misdirecting your opponent’s weapon attack, you leave your opponent open to further violence. |
| Merciless Butchery | Dastardly Finish, sneak attack +5d6, studied target† class feature. | Your talent for slaughter lets you dispatch helpless opponents before they can recover. |
| Merciless Beating | Int 13, Combat Expertise, Gang Up. | When you have the numbers on your side, you can lend your strength to the group to give your... |
| Medusa’s Wrath | Improved Unarmed Strike, Gorgon’s Fist, Scorpion Style, base attack bonus +11. | You can take advantage of your opponent’s confusion, delivering multiple blows. |
| Measure Foe | Street Smarts†, base attack bonus +1. | You can read a foe’s martial skill from its body language. |
| Master Siege Engineer | Siege Weapon Engineer, Knowledge (engineering) 10 ranks. | You are significantly faster at loading a siege engine, as well as a better shot. |
| Masterful Display | Dazzling Display, any two performance feats. | You craft a special victory performance that causes the crowd to go wild. |
| Master Combat Performer | Performing Combatant or at least three performance feats, base attack bonus +6. | You are a master of the techniques and weapons of the arena and the stage. |
| Martial Weapon Proficiency | Choose a type of martial weapon. You understand how to use that type of martial weapon in combat. | |
| Martial Versatility | Fighter level 4th, human. | You further broaden your study of weapons to encompass multiple similar weapons. |
| Martial Mastery | Martial Versatility, fighter level 16th, human. | You broaden your study of weapons to encompass multiple similar weapons. |
| Martial Dominance | Base attack bonus +5, Intimidate 1 rank. | Your skill at arms intimidates your foes. |
| Marid Style | Con 13, Wis 15, Elemental Fist**, Improved Unarmed Strike, base attack bonus... | You conjure tendrils of icy water to strike your enemies from a distance. |
| Marid Spirit | Con 15, Wis 15, Elemental Fist**, Marid Style, Improved Unarmed Strike, base... | You can manipulate cold energy to protect yourself and freeze your foes. |
| Marid Coldsnap | Con 15, Wis 17, Elemental Fist**, Marid Spirit, Marid Style, Improved... | You can summon a torrent of water to blast your enemies, chilling them to the bone. |
| Manyshot | Dex 17, Point-Blank Shot, Rapid Shot, base attack bonus +6. | You can fire multiple arrows at a single target. |
| Mantis Wisdom | Improved Unarmed Strike, Mantis Style, Stunning Fist, Heal 6 ranks. | Your knowledge of vital areas allows you to land debilitating strikes with precision. |
| Mantis Torment | Heal 9 ranks, Improved Unarmed Strike, Mantis Style, Mantis Wisdom, Stunning Fist. | Your knowledge of the mysteries of anatomy allows you to cause debilitating pain with a simple touch. |
| Mantis Style | Improved Unarmed Strike, Stunning Fist, Heal 3 ranks. | You have learned to target vital areas with crippling accuracy. |
| Mad Magic | Bloodrage class feature or perfect clarity rage power. | Magic is in your blood, allowing you to cast spells no matter how furious you become. |
| Lunge | Base attack bonus +6. | You can strike foes that would normally be out of reach. |
| Lucky Strike | Base attack bonus +5, adaptive luck racial trait, halfling. | Your luck increases the potency of your weapon attacks. |
| Low Profile | Dex 13, Small size or smaller. | Yours small stature helps you avoid ranged attacks. |
| Lookout | Your allies help you avoid being surprised. | |
| Lightning Stance | Dex 17, Dodge, Wind Stance, base attack bonus +11. | The speed at which you move makes it nearly impossible for opponents to strike you. |
| Lightning Draw | Quick Draw, swashbuckler initiative deed, swashbuckler level 7th. | You can draw your weapon with startling speed. |
| Landing Roll | Dex 13, Dodge, Mobility. | You have learned the technique of rolling safely away when an enemy trips you. |
| Kobold Sniper | Stealth 1 rank, kobold. | You snipe quickly, making it harder for others to find the location of your attack. |
| Kobold Ambusher | Stealth 4 ranks, kobold. | You are adept at moving fast and staying hidden. |
| Know Weakness | Bardic knowledge class feature. | You are well versed in the susceptibilities of your foes. |
| Ki Throw | Improved Trip, Improved Unarmed Strike. | Your physical control and mastery of momentum allows you to throw enemies. |
| Kirin Style | Improved Unarmed Strike, Knowledge (arcana) 6 ranks, Knowledge... | Your study and your grace allows you to exploit your enemies’ weaknesses. |
| Kirin Strike | Int 13, Kirin Style, Improved Unarmed Strike, Knowledge (arcana) 9 ranks,... | You have read the texts of the perfect way, and know how identify to your enemies’ weak spot. |
| Kirin Path | Int 13, Kirin Strike, Kirin Style, Improved Unarmed Strike, Knowledge... | You turn knowledge of your enemy into a flawless defense. |
| Killing Flourish | Intimidating Prowess, Intimidate 4 ranks, slayer† level 4th. | You inspire dread in other foes when you slay an enemy. |
| Kick Up | Dex 12, Acrobatic, Acrobatics 1 rank; slayer† level 1st or swashbuckler† level 1st. | You have learned how to kick items on the ground up to a ready hand. |
| Jawbreaker | Improved Unarmed Strike, Stunning Fist, Heal 6 ranks. | You deliver a powerful strike to the mouth, breaking teeth and bone. |
| Janni Tempest | Improved Unarmed Strike, Janni Style, Acrobatics 5 ranks, Perform (dance) 5 ranks. | Your gale of attacks easily throws your opponents off balance. |
| Janni Style | Improved Unarmed Strike, Acrobatics 3 ranks, Perform (dance) 3 ranks. | Your whirling fighting technique makes you difficult to hit. |
| Janni Rush | Improved Unarmed Strike, Janni Style, Janni Tempest, Acrobatics 8 ranks,... | When you leap to the attack, your blows are like bolts from on high. |
| Jaguar Pounce | Base attack bonus +4. | Your ambushes are especially lethal. |
| Jabbing Style | Improved Unarmed Strike; base attack bonus +6, brawler’s flurry† class... | A cluster of quick strikes deals more damage than a single roundhouse swing. |
| Jabbing Master | Dodge, Improved Unarmed Strike, Jabbing Dancer†, Jabbing Style†, Mobility,... | Your quick punches become even more lethal. |
| Jabbing Dancer | Dodge, Improved Unarmed Strike, Jabbing Style†, Mobility; base attack bonus... | You’ve learned to bend and shift your body to avoid attacks and reposition yourself advantageously. |
| Intimidating Prowess | Your physical might is intimidating to others. | |
| Intercept Charge | You can get in the way of an opponent charging your ally. | |
| Inspiring Bravery | Cha 13, bravery class feature. | Your bravery inspires bravery in others. |
| Inner Flame | Scorching Weapons, character level 7th, ifrit. | Your body generates so much heat that your mere touch scorches your enemies. |
| In Harm’s Way | Bodyguard. | You put yourself in danger’s path to save your allies. |
| Incite Paranoia | Int 13, Combat Expertise, Deceitful, Greater Feint, Improved Feint, base... | You can convince anyone of her allies’ ill intent. |
| Improvised Weapon Mastery | Catch Off-Guard or Throw Anything, base attack bonus +8. | You can turn nearly any object into a deadly weapon, from a razor-sharp chair leg to a sack of flour. |
| Improved Whip Mastery | Weapon Focus (whip), Whip Mastery, base attack bonus +5. | You are able to entangle opponents with the coils of your whip. |
| Improved Weapon of the Chosen | Weapon Focus with your deity’s favored weapon, Weapon of the Chosen†. | You gain even greater favor when you use your deity’s favored weapon. |
| Improved Vital Strike | Vital Strike, base attack bonus +11. | You can make a single attack that deals a large amount of damage. |
| Improved Unarmed Strike | You are skilled at fighting while unarmed. | |
| Improved Two-Weapon Fighting | Dex 17, Two-Weapon Fighting, base attack bonus +6. | You are skilled at fighting with two weapons. |
| Improved Two-Weapon Feint | Dex 17, Int 13, Combat Expertise, Improved Two-Weapon Fighting, Two-Weapon... | Your primary weapon keeps a foe off balance, allowing you to slip your off-hand weapon past his defenses. |
| Improved Trip | Int 13, Combat Expertise. | You are skilled at sending your opponents to the ground. |
| Improved Swap Places | Swap Places. | When you switch places with your comrade, your sizes don’t matter. |
| Improved Surprise Follow-Through | Str 13, Cleave, Great Cleave, Power Attack, Surprise Follow Through, base... | You follow up an attack with a surprising series of sweeping blows. |
| Improved Sunder | Str 13, Power Attack, base attack bonus +1. | You are skilled at damaging your foes’ weapons and armor. |
| Improved Steal | Int 13, Combat Expertise. | You have a knack for snatching items from your opponents. |
| Improved Snap Shot | Dex 15, Point-Blank Shot, Rapid Shot, Snap Shot, Weapon Focus, base attack bonus +9. | You can take advantage of your opponent’s vulnerabilities from a greater distance, and without... |
| Improved Sidestep | Dex 15, Dodge, Mobility, Sidestep. | You are adept at sidestepping your opponent’s melee attacks without compromising your mobility. |
| Improved Shield Bash | Shield Proficiency. | You can protect yourself with your shield, even if you use it to attack. |
| Improved Second Chance | Int 13, Combat Expertise, Second Chance, base attack bonus +11. | You can turn a missed strike into a second chance without sacrificing later attacks. |
| Improved Sabotaging Sunder | Str 13, Improved Sunder, Power Attack, Sabotaging Sunder†, Disable Device 9 ranks. | You become further adept at sabotaging your foes’ items. |
| Improved Reposition | Int 13, Combat Expertise. | You have learned how to force your enemies to move around the battlefield. |
| Improved Rending Fury | Rending Fury, base attack bonus +9, rend special attack. | Honing the deadliness of your claws, you are a living hurricane of rending fury. |
| Improved Precise Shot | Dex 19, Point-Blank Shot, Precise Shot, base attack bonus +11. | Your ranged attacks ignore anything but total concealment and cover. |
| Improved Overrun | Str 13, Power Attack, base attack bonus +1. | You are skilled at running down your foes. |
| Improved Low Blow | Base attack bonus +4, halfling, low-blow racial trait. | You are adept at hitting larger opponents where it hurts. |
| Improved Ki Throw | Improved Bull Rush, Ki Throw. | Your enemies are living weapons in your hands. |
| Improved Initiative | Your quick reflexes allow you to react rapidly to danger. | |
| Improved Impaling Critical | Impaling Critical, Critical Focus, Weapon Specialization with selected... | When you impale a target, you hinder its movement and can cause severe bleeding. |
| Improved Grapple | Dex 13, Improved Unarmed Strike. | You are skilled at grappling opponents. |
| Improved Feint Partner | Bluff 1 rank, Combat Reflexes, Feint Partner, base attack bonus +6. | Knowledge of your companions’ tricks and techniques allow you to take even greater advantage of... |
| Improved Feinting Flurry | Dex 17, flurry of blows class feature, Combat Expertise, Feinting Flurry,... | Your first melee attack throws your opponent completely off guard. |
| Improved Feint | Int 13, Combat Expertise. | You are skilled at fooling your opponents in combat. |
| Improved Drag | Str 13, Power Attack, base attack bonus +1. | You are skilled at dragging foes around the battlefield. |
| Improved Disarm | Int 13, Combat Expertise. | You are skilled at knocking weapons from a foe’s grasp. |
| Improved Dirty Trick | Int 13, Combat Expertise. | You are skilled at pulling dirty tricks on your foes. |
| Improved Devastating Strike | Devastating Strike, Vital Strike, base attack bonus +13. | The fury and power channeled through your attack is enough to kill a lesser being outright. |
| Improved Critical | Proficient with weapon, base attack bonus +8. | Attacks made with your chosen weapon are quite deadly. |
| Improved Cleaving Finish | Str 13, Cleave, Cleaving Finish, Great Cleave, Power Attack, base attack bonus +6. | You can cut down many opponents in a single strike. |
| Improved Charging Hurler | Charging Hurler, Point-Blank Shot. | Every muscle in your body adds its force to your thrown weapons. |
| Improved Bull Rush | Str 13, Power Attack, base attack bonus +1. | You are skilled at pushing your foes around. |
| Improved Bravery | Cha 13, bravery class feature. | Your bravery protects you from more than just fear. |
| Improved Blind-Fight | Perception 10 ranks, Blind-Fight. | Your keen senses guide your hand against hidden foes. |
| Improved Awesome Blow | Str 13; Awesome Blow or awesome blow† class feature; Power Attack | You are skilled at sending your opponents flying. |
| Impaling Critical | Critical Focus, Weapon Specialization with selected piercing melee weapon,... | Your critical hits can skewer your foes. |
| Impact Critical Shot | Dex 13, Point-Blank Shot, base attack bonus +9. | With a series of ranged attacks, you bring your foes to their knees or force them to move. |
| Iconoclast | Divine Defiance, Improved Sunder, Power Attack, Intimidate 3 ranks. | You know how to turn a holy symbol into a weapon against her followers. |
| Horse Master | Expert trainer class feature (Advanced Player’s Guide 33), Ride 6 ranks. | You blend horsemanship skills from disparate traditions into a seamless mounted combat technique. |
| Hold the Blade | Improved Disarm, base attack bonus +10. | You can take your opponent’s weapon after being stabbed in the back. |
| Hex Strike | Hex class feature, Improved Unarmed Strike. | Chanting and cursing, you put a hex on your enemy as part of your unarmed strike. |
| Hero’s Display | Dazzling Display, Weapon Focus, and proficiency with the selected weapon. | With a dramatic flourish you display your weapons to the crowd. Onlookers are elated, and your... |
| Hellcat Pounce | Hellcat Stealth, Skill Focus (Stealth), sneak attack +2d6. | You attack unsuspecting foes twice. |
| Haunted Gnome Shroud | Cha 13, gnome magic racial trait, Haunted Gnome, Haunted Gnome Assault,... | Your disturbing glamer expands to make your exact location hard to pinpoint. |
| Haunted Gnome Assault | Cha 13, gnome magic racial trait, Haunted Gnome, Knowledge (arcana) 3 ranks. | Discharging your disturbing glamer as you strike a telling blow, you haunt a foe with lingering fear. |
| Haunted Gnome | Cha 13, gnome magic racial trait, Knowledge (arcana) 1 rank. | You use your gnome magic to take on an eerie illusory appearance. |
| Hard-Headed | Base attack bonus +1, dwarf. | Your thick skull is almost a weapon unto itself. |
| Harder They Fall | Str i3, Int i3, Combat Expertise, Power Attack. | You can work with an ally to move or knock over a foe that's too large for either of you to... |
| Hammer the Gap | Base attack bonus +6. | You repeatedly strike the same location, causing increasing amounts of damage. |
| Hamatula Strike | Improved Grapple, Strength 13, Base Attack Bonus +7. | You can catch your opponents on your weapon and hold them in place. |
| Hamatula Grasp | Hamatula Strike, Improved Grapple, Strength 13, base attack bonus +9. | You deal terrible damage to impaled foes. |
| Gruesome Slaughter | Intimidating Prowess, Killing Flourish†, Intimidate 11 ranks, slayer† level 11th. | You can inspire extreme revulsion when you slaughter your enemies. |
| Grudge Fighter | Orc. | You feel great anger at anyone who dares to attack you, and this fury makes your own attacks... |
| Ground-Grabber | Con 13. | When pressed by big opponents, you hunker down to more easily keep your feet. |
| Great Hatred | Gnome, hatred racial trait. | Your rage burns with vast intensity. |
| Greater Whip Mastery | Improved Whip Mastery, Weapon Focus (whip), Whip Mastery, base attack bonus +8. | You can use a whip to make combat maneuvers with ease. |
| Greater Weapon Specialization | Proficiency with selected weapon, Greater Weapon Focus with selected weapon,... | Choose one type of weapon (including unarmed strike or grapple) for which you possess the... |
| Greater Weapon of the Chosen | Improved Weapon of the Chosen†, Weapon Focus with deity’s favored weapon,... | Your deity guides your hand when you fight with her favored weapon. |
| Greater Weapon Focus | Proficiency with selected weapon, Weapon Focus with selected weapon,... | Choose one type of weapon (including unarmed strike or grapple) for which you have already... |
| Greater Vital Strike | Improved Vital Strike, Vital Strike, base attack bonus +16. | You can make a single attack that deals incredible damage. |
| Greater Two-Weapon Fighting | Dex 19, Improved Two-Weapon Fighting, Two-Weapon Fighting, base attack bonus +11. | You are incredibly skilled at fighting with two weapons at the same time. |
| Greater Trip | Combat Expertise, Improved Trip, base attack bonus +6, Int 13. | You can make free attacks on foes that you knock down. |
| Greater Sunder | Improved Sunder, Power Attack, base attack bonus +6, Str 13. | Your devastating strikes cleave through weapons and armor and into their wielders, damaging both... |
| Greater Steal | Int 13, Combat Expertise, Improved Steal, base attack bonus +6. | You have a knack for snatching items from your opponents in combat. |
| Greater Snap Shot | Dex 17, Improved Snap Shot, Point-Blank Shot, Rapid Shot, Snap Shot, base... | You can prey on any gap in your foe’s guard with impunity, and with even greater range. |
| Greater Shield Specialization | Proficiency with selected shield, Greater Shield Focus, Shield Focus, Shield... | Your masterful shieldwork provides even greater protection to your vital areas. |
| Greater Shield Focus | Shield Focus, Shield Proficiency, 8th- level fighter. | You are skilled at deflecting blows with your shield. |
| Greater Reposition | Int 13, Combat Expertise, Improved Reposition, base attack bonus +6. | When you reposition foes, they are left vulnerable to the attacks of your allies. |
| Greater Rending Fury | Improved Rending Fury, Rending Fury, base attack bonus +12, rend special attack. | When your claws latch on to an opponent, the effect is bloody and horrific. |
| Greater Penetrating Strike | Penetrating Strike, Weapon Focus, 16th- level fighter. | Your attacks penetrate the defenses of most foes. |
| Greater Overrun | Improved Overrun, Power Attack, base attack bonus +6, Str 13. | Enemies must dive to avoid your dangerous move. |
| Greater Grapple | Improved Grapple, Improved Unarmed Strike, base attack bonus +6, Dex 13. | Maintaining a grapple is second nature to you. |
| Greater Feint | Combat Expertise, Improved Feint, base attack bonus +6, Int 13. | You are skilled at making foes overreact to your attacks. |
| Greater Drag | Str 13, Improved Drag, Power Attack, base attack bonus +6. | Foes that you drag are thrown out of balance. |
| Greater Disarm | Combat Expertise, Improved Disarm, base attack bonus +6, Int 13. | You can knock weapons far from an enemy’s grasp. |
| Greater Dirty Trick | Int 13, Combat Expertise, Improved Dirty Trick, base attack bonus +6. | When you pull a dirty trick, your foe is truly hindered. |
| Greater Bull Rush | Improved Bull Rush, Power Attack, base attack bonus +6, Str 13. | Your bull rush attacks throw enemies off balance. |
| Greater Blind-Fight | Perception 15 ranks, Improved Blind- Fight. | Your enemies cannot hide from you. |
| Great Cleave | Str 13, Cleave, Power Attack, base attack bonus +4. | You can strike many adjacent foes with a single blow. |
| Grasping Strike | Nature Magic or the ability to cast druid or ranger spells; Vital Strike,... | The surrounding foliage lurches forth at your enemies in concert with your strikes. |
| Graceful Steal | Dex 13, Agile Maneuvers, Improved Steal, Sleight of Hand 3 ranks. | You can steal with surprising subtlety. |
| Grabbing Style | Improved Grapple; base attack bonus +6, brawler’s flurry† class feature, or... | You are adept at the one-handed grab. |
| Grabbing Master | Grabbing Drag†, Grabbing Style†, Improved Grapple; base attack bonus +12,... | You can grapple two foes as easily as one. |
| Grabbing Drag | Grabbing Style†, Improved Grapple; base attack bonus +8, brawler† level 4th,... | You can move easily with a grappled enemy in tow. |
| Gory Finish | Dazzling Display, Weapon Focus. | By drawing upon wells of savagery, you can slay your foe in creative and horrifyingly gruesome... |
| Gorgon’s Fist | Improved Unarmed Strike, Scorpion Style, base attack bonus +6. | With one well-placed blow, you leave your target reeling. |
| Goblin Gunslinger | Goblin. | You have learned how to fire the big guns. |
| Goblin Cleaver | Str 13, Cleave, Power Attack, dwarf. | You are ferocious at hewing smaller opponents. |
| Gnome Weapon Focus | Base attack bonus +1, gnome, proficient with all martial weapons. | Your extensive training with traditional gnome weapons gives you an advantage. |
| Gloom Strike | Blind-Fight, fetchling. 111111 | Few creatures are as accustomed to fighting in the shadows as you. |
| Giant-Killer Stance | Power Attack. | You can prepare a crippling strike against larger foes that rush into your weapon's reach. |
| Giant Killer | Str 13, Cleave, Goblin Cleaver, Orc Hewer, Power Attack, Strike Back, base... | Your cleaving strokes menace giants and larger foes. |
| Garen’s Discipline | Alertness, Exotic Weapon Proficiency (Aldori dueling sword†), Weapon Focus... | You’ve learned to defend yourself against spell and storm with dazzling flourishes of your weapon. |
| Gang Up | Int 13, Combat Expertise. | You are adept at using greater numbers against foes. |
| Fury’s Snare | Fury’s Fall, Improved Trip. | You entangle your foe in your weapon. |
| Fury’s Fall | Improved Trip. | You can use strength and agility to send foes crashing to the ground. |
| Fury of the Tainted | Cha 13, rage class feature, tiefling. | The unstoppable anger you feel toward do-gooders and self- proclaimed saints makes you a force... |
| Furious Focus | Str 13, Power Attack, base attack bonus +1. | Even in the midst of fierce and furious blows, you can find focus in the carnage and your... |
| Fox Trickery | Int 13, Combat Expertise, Fox Insight†, Fox Style†, Improved Dirty Trick. | Whenever a foes drops his guard, you can make him suffer with a dirty trick. |
| Fox Style | Int 13. | Your martial training helps you manipulate foes. |
| Fox Insight | Int 13, Fox Style†. | Your foxlike movements protect you from your opponents’ attempts to manipulate you. |
| Fortified Armor Training | Proficient with armor or shield. | You have learned to let your armor bear the brunt of the worst attacks. |
| Following Step | Dex 13, Step Up. | You can repeatedly close the distance when foes try to move away, without impeding your normal movement. |
| Focused Shot | Int 13, Point Blank Shot, Precise Shot. | Your anatomical insight adds deadliness to your shots. |
| Flanking Foil | Fighting multiple foes is easy for you. | |
| Fire Hand | Goblin. | Born with a torch in your hand, you have a gift with anything that burns. |
| Firebrand | Worshiper of Asmodeus | You can make use of a torch as a deadly, macelike weapon. |
| Final Embrace Master | Str 17, Int 3; naga, serpentfolk, or creature that has the constrict special... | Few creatures can survive the crushing horror of your Final Embrace. |
| Final Embrace Horror | Str 15, Int 3; naga, serpentfolk, or creature that has the constrict special... | Your constricting attack has become stronger and more lethal. |
| Final Embrace | Str 13, Int 3; naga, serpentfolk, or creature that has the constrict special... | Your coils are particularly deadly, allowing you to constrict opponents of your size or smaller. |
| Fighting Frenzy | Cha 13, rage class feature. | You feed off the rage of your allies. |
| Ferocious Tenacity | Ferocity racial trait, half-orc or orc, rage class feature. | You spit in the face of death. |
| Feral Combat Training | Improved Unarmed Strike, Weapon Focus with selected natural weapon. | You were taught a style of martial arts that relies on the natural weapons from your racial... |
| Fencing Grace | Dex 13, Weapon Finesse, Weapon Focus (rapier). | Your dashing style and fluid rapier forms allow you to use agility rather than brute force to... |
| Felling Smash | Int 13, Str 13, Combat Expertise, Improved Trip, Power Attack, base attack bonus +6. | You commit all your focus to a devastating blow, trying to crush your opponent to the ground. |
| Felling Escape | Int 13, Combat Expertise, Improved Trip. | Through the use of fluid contortions and manipulations of leverage, you can throw your opponent... |
| Feint Partner | Bluff 1 rank. | A little diversion is all you need to slip through your foe’s defenses. |
| Feinting Flurry | Dex 15, flurry of blows class feature, Combat Expertise. | Your subtle flourishes mislead your enemy, tricking it into changing its footing. |
| Far Shot | Point-Blank Shot. | You are more accurate at longer ranges. |
| False Opening | Dex 13, Dodge, Close Quarters Thrower or Point-Blank Master, Weapon Focus... | When you make a ranged attack while threatened, you can fool your opponent into thinking he has... |
| Falling Water Gambit | Aldori Dueling Disciple†, Duelist of the Roaring Falls†, Duelist of the... | You have integrated both the Roaring Falls and Shrouded Lake techniques of Aldori swordplay into... |
| Faerie’s Strike | Nature Magic or the ability to cast druid or ranger spells; Vital Strike,... | Ephemeral wisps of nature spirits dance about those you strike. |
| Extreme Prejudice | Seething Hatred†, sneak attack +3d6, studied target† class feature. | Your hatred of a particular type of creature has honed your killer instinct. |
| Extra Stamina | Combat Stamina, base attack bonus +5. | You can push yourself to higher limits. |
| Exotic Weapon Proficiency | Base attack bonus +1. | Choose one type of exotic weapon, such as the spiked chain or whip. You understand how to use... |
| Exhausting Critical | Critical Focus, Tiring Critical, base attack bonus +15. | Your critical hits cause opponents to become exhausted. |
| Equipment Trick | Base attack bonus +1. | Choose one piece of equipment, such as boots, cloak, rope, shield, or even Kaava musk. You... |
| Entreating Critical | Cha 15, Call Truce†, Critical Focus, Persuasive, base attack bonus +11,... | Your critical hit allows you a chance to make your foes briefly see reason. |
| Enrage Opponent | Cha 13, Amateur Swashbuckler or panache class feature, Persuasive. | With a quip or a suggestive gesture, you send your enemy into a tizzy. |
| Enhanced Ki Throw | Ki pool class feature, Ki Throw (see the Pathfinder RPG Advanced Player’s Guide). | You enhance the force of your ki throws, enabling you to devastate your opponents as you slam... |
| Enforcer | Intimidate 1 rank. | You are skilled at causing fear in those you brutalize. |
| Enfilading Fire | Point-Blank Shot, Precise Shot, one other teamwork feat. | Your ranged attacks take advantage of the flanking maneuvers of allies. |
| Elven Battle Training | Base attack bonus +1, elf. | You have been specially trained to wield a variety of traditional elven weapons. |
| Elven Accuracy | Elf. | Your sharp eyesight makes difficult shots easier. |
| Elephant Stomp | Str 13, Power Attack, Improved Overrun, base attack bonus +1. | You deliver a crushing blow to downed enemies. |
| Elemental Fist | Con 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. | You empower your strike with elemental energy |
| Eldritch Claws | Str 15, natural weapons, base attack bonus +6. | Who needs magic weapons? Eldritch tricks are no match for your bestial ferocity. |
| Efreeti Touch | Con 15, Wis 17, Efreeti Style, Efreeti Stance, Elemental Fist**, Improved... | Your knowledge of the secrets of the burning wind and blazing sun allows you to collect flames... |
| Efreeti Style | Con 13, Wis 15, Elemental Fist**, Improved Unarmed Strike, base attack bonus... | Your mastery of the unpredictable power of flames allows you to unleash scorching strikes that... |
| Efreeti Stance | Con 15, Wis 15, Efreeti Style, Elemental Fist**, Improved Unarmed Strike,... | Calling upon the burning spirits of incarnate flame, you can manipulate fire to protect yourself... |
| Earth Child Style | Wis 13, dwarf or gnome, defensive training racial trait, Improved Unarmed... | Your martial training makes you a dangerous and elusive target for giants. |
| Earth Child Binder | Wis 13, dwarf or gnome, defensive training racial trait, Earth Child Style,... | Even the greatest giants fear your technique. |
| Duelist of the Shrouded Lake | Aldori Dueling Disciple†, Exotic Weapon Proficiency (Aldori dueling sword†),... | You have embraced the Shrouded Lake style of Aldori swordplay, known for its circuitous footwork. |
| Duelist of the Roaring Falls | Aldori Dueling Disciple†, Exotic Weapon Proficiency (Aldori dueling sword†),... | You have embraced the Roaring Falls method of Aldori swordplay, known for its elegant, sweeping strikes. |
| Dueling Cape Deed | Dodge, Sleight of Hand 1 rank. | You can use a simple cape to guard yourself and confound your foes. |
| Dreadful Carnage | Str 15, Power Attack, Furious Focus, base attack bonus +11. | Slaying an enemy demoralizes your other nearby foes. |
| Dramatic Display | Dazzling Display. | Your skill with your weapon is obvious to enemies and onlookers alike. |
| Draining Strike | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. | With a well-aimed strike, you cause your target to become fatigued or exhausted. |
| Dragon Style | Str 15, Improved Unarmed Strike, Acrobatics 3 ranks. | You call upon the spirit of dragonkind, gaining greater resilience, mobility, and fierceness... |
| Dragon Roar | Str 15, Improved Unarmed Strike, Dragon Style, Stunning Fist, Acrobatics 8 ranks. | The spirit of the dragon wells up inside you and bursts forth in a mighty roar. |
| Dragon Ferocity | Str 15, Improved Unarmed Strike, Dragon Style, Stunning Fist, Acrobatics 5 ranks. | You attack with the strength of a dragon, your telling blows striking fear into your enemies. |
| Drag Down | Int 13, Combat Expertise, Improved Trip. | When you are knocked prone, you are skilled at bringing your opponent down with you. |
| Double Slice | Dex 15, Two-Weapon Fighting. | Your off-hand weapon while dual-wielding strikes with greater power. |
| Dorn-Dergar Master | Two-Weapon Fighting, base attack bonus +4, proficiency with the dwarven dorn-dergar. | You can use a dorn-dergar with only one hand. |
| Domain Strike | Domain class feature, Improved Unarmed Strike. | You unleash a domain power upon your enemy as part of your unarmed strike. |
| Dodge | Dex 13. | Your training and reflexes allow you to react swiftly to avoid an opponents’ attacks. |
| Djinni Style | Con 13, Wis 15, Elemental Fist**, Improved Unarmed Strike, base attack bonus... | Your hands sheathed in an auras of lightning, you move like the wind. |
| Djinni Spirit | Con 15, Wis 15, Djinni Style, Elemental Fist**, Improved Unarmed Strike,... | By calling upon the spirits of storms, you can manipulate lightning to protect yourself and... |
| Djinni Spin | Con 15, Wis 17, Djinni Style, Djinni Spirit, Elemental Fist**, Improved... | You can surround yourself with the power of the storm, spinning like a hurricane to unleash a... |
| Diva Style | Cha 13; base attack bonus +1 or bard level 1st. | You employ song, dance, or some other method of performance to distract your enemies from the... |
| Diva Strike | Cha 15; Combat Expertise; Diva Style†; Improved Feint; base attack bonus +7... | Those distracted by your performance leave themselves open to vicious attacks. |
| Diva Advance | Cha 17, Combat Expertise Diva Strike†, Diva Style†, Improved Feint, base... | You stride forward with confidence, trusting your performance to protect you as much as your... |
| Distracting Charge | Your ally’s charge exposes an opening you can exploit. | |
| Distance Thrower | Str 13. | You are accurate with thrown weapons at longer ranges than normal. |
| Disruptive | 6th-level fighter. | Your training makes it difficult for enemy spellcasters to safely cast spells near you. |
| Disrupting Shot | Dex 13, Point-Blank Shot, fighter level 6th. | With a well-placed shot, you make it harder for a nearby opponent to cast spells. |
| Disorienting Blow | Stunning Fist, base attack bonus +11. | When you successfully strike your opponent with your Stunning Fist, you leave it in a state of confusion. |
| Disheartening Display | Dazzling Display, Weapon Focus, base attack bonus +6, proficiency with chosen weapon. | Your show of prowess further demoralizes others. |
| Disengaging Shot | Int 13, Combat Expertise, Disengaging Feint, Dodge, Improved Feint, Mobility. | You make one last attack before beating a hasty retreat. |
| Disengaging Flourish | Int 13, Combat Expertise, Disengaging Feint, Improved Feint. | Distracting your opponents gives you the opportunity to make a swift retreat. |
| Disengaging Feint | Int 13, Combat Expertise, Improved Feint. | You can feint to disengage from combat. |
| Disarming Strike | Int 13, Combat Expertise, Improved Disarm, base attack bonus +9. | Your critical hits can disarm your foes. |
| Devastating Strike | Vital Strike, base attack bonus +9. | Pitting all of your strength and resolve against your enemy, you deliver a strike that is... |
| Destroyer’s Blessing | Half-orc or orc, rage class feature. 5656 | Breaking things adds to your power. |
| Desperate Swing | Cautious Fighter, base attack bonus +1, halfling. | You land your most telling blows in desperate situations. |
| Dervish Dance | Dexterity 13, Weapon Finesse, Perform (dance) 2 ranks, proficient with scimitar. | You have learned to turn your speed into power, even with a heavier blade. |
| Dented Helm | Hard-Headed, base attack bonus +6, dwarf. | Your helm protects you from hard hits. |
| Demoralizing Lash | Base attack bonus +1, Intimidate 1 rank, hobgoblin. | You cow your enemies with the lash of a whip. |
| Deflect Arrows | Dex 13, Improved Unarmed Strike. | You can knock arrows and other projectiles off course, preventing them from hitting you. |
| Defensive Weapon Training | Int 13, base attack bonus +5. | You know how to defend yourself against a certain class of weaponry. |
| Defensive Combat Training | You excel at defending yourself from all manner of combat maneuvers. | |
| Death or Glory | Str 13, Power Attack, base attack bonus +6. | Even when facing a larger foe, you aren’t afraid to take great risks in order to finish the fight. |
| Deathless Zealot | Str 13, Con 17, orc or half-orc, Deathless Initiate, Deathless Master,... | Only the most serious wounds can stop you. |
| Deathless Master | Str 13, Con 15, orc or half-orc, Deathless Initiate, Diehard, Endurance,... | Even if you suffer a grievous wound, you can shrug off the damage and continue your relentless assault. |
| Deathless Initiate | Str 13, Con 13, orc or half-orc, Diehard, Endurance, base attack bonus +6. | For you, impending death is a call to wrath. |
| Death from Above | You allow gravity to add extra force to your charges. | |
| Deafening Critical | Critical Focus, base attack bonus +13. | Your critical hits cause enemies to lose their hearing. |
| Deadly Stroke | Dazzling Display, Greater Weapon Focus, Shatter Defenses, Weapon Focus,... | With a well-placed strike, you can bring a swift and painful end to most foes. |
| Deadly Finish | Base attack bonus +11. | Your attacks don’t just fell your opponents—they kill them outright. |
| Deadly Aim | Dex 13, base attack bonus +1. | You can make exceptionally deadly ranged attacks by pinpointing a foe’s weak spot, at the... |
| Dazzling Display | Weapon Focus, proficiency with the selected weapon. | Your skill with your favored weapon can frighten enemies. |
| Dazing Fist | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +4. | You know just where to strike to daze your foe. |
| Dazing Assault | Str 13, Power Attack, base attack bonus +11. | You can daze foes with wild attacks. |
| Dastardly Finish | Sneak attack +5d6. | You can take advantage of an enemy’s debilitated state to attempt a coup de grace. |
| Darting Viper | Base attack bonus +4, proficiency with the dwarven dorn-dergar. | When using a dorn-dergar, you can quickly attack both near and distant foes. |
| Darting Retrieval | Int i3, Combat Expertise, Improved Disarm. | As your ally disarms a foe, you knock the disarmed item out of the way. |
| Cunning Intuition | Alertness, Improved Initiative, Lightning Reflexes, Quick Draw, Ready for... | You can read your foe’s body language to gauge your foe and gain an edge in combat. |
| Crushing Blow | Improved Unarmed Strike, Stunning Fist. | Your focus allows you to smash your enemy’s defenses. |
| Crusader’s Fist | Lay on hands class feature or touch of corruption class feature, Improved... | You pour divine energy into the enemy you strike. |
| Crossbow Mastery | Dex 15, Point-Blank Shot, Rapid Reload, Rapid Shot. | You can load crossbows with blinding speed and even fire them in melee with little fear of reprisal. |
| Critical Versatility | Fighter level 11th, human. | An open mind and combat training grant versatility to your critical hits. |
| Critical Mastery | Critical Focus, any two critical feats, 14th- level fighter. | Your critical hits cause two additional effects. |
| Critical Focus | Base attack bonus +9. | You are trained in the art of causing pain. |
| Crippling Critical | Critical Focus, base attack bonus +13. | You are able to maim a target and hinder its movement. |
| Crane Wing | Crane Style, Dodge, Improved Unarmed Strike, base attack bonus +5 or monk level 5th. | You move with the speed and finesse of an avian hunter, your sweeping blocks and graceful... |
| Crane Style | Dodge, Improved Unarmed Strike, base attack bonus +2 or monk level 1st. | Your unarmed fighting techniques blend poise with graceful defense. |
| Crane Riposte | Crane Style, Crane Wing, Dodge, Improved Unarmed Strike, base attack bonus... | You use your defensive abilities to make overpowering counterattacks. |
| Covering Defense | Shield Focus, base attack bonus +6. | You are skilled at protecting yourself and your allies with your shield. |
| Counter Reflexes | Anticipate Dodge†, Dodge, Mobility; base attack bonus +9, brawler† level... | Your opponent’s advanced training in moving around you is surpassed only by your readiness for it. |
| Counterpunch | Dex 18, Combat Reflexes, Improved Unarmed Strike, Weapon Focus (unarmed... | With deft reflexes, you capitalize on opponents’ mistakes. |
| Cornugon Trip | Dex 15, Improved Trip, Weapon Focus (spiked chain). | You can throw your spiked chain to make trip attacks. |
| Cornugon Stun | Stunning Fist. | You are able to make stunning attacks with special monk weapons. |
| Cornugon Smash | Power Attack, Intimidate 6 ranks. | Your terrible attacks strike fear into your enemies. |
| Cornugon Shield | Dex 15, Weapon Focus (spiked chain). | You can use your spiked chain as both armor and weapon. |
| Coordinated Shot | Point-Blank Shot. | Your ranged attacks against an opponent take advantage of your ally’s positioning. |
| Coordinated Maneuvers | You are skilled at working with your allies to perform dangerous combat maneuvers. | |
| Coordinated Defense | You are adept at working with allies to avoid being tripped, grappled, and subjected to other maneuvers. | |
| Coordinated Charge | You have at least two other teamwork feats, base attack bonus +10. | You are an expert at leading your allies into the fray. |
| Combat Style Master | Improved Unarmed Strike, two or more style feats, base attack bonus +6 or... | You shift between combat styles, combining them to increased effect. |
| Combat Stamina | Base attack bonus +1. | You stop at nothing to drive your attack home. |
| Combat Reflexes | You can make additional attacks of opportunity. | |
| Combat Patrol | Combat Reflexes, Mobility, base attack bonus +5. | You range across the battlefield, dealing with threats wherever they arise. |
| Combat Meditation | Wis 13, Meditation Master, character level 5th. | Quick momentary meditation allows you to gain insight in combat. |
| Combat Expertise | Int 13. | You can increase your defense at the expense of your accuracy. |
| Cockatrice Strike | Improved Unarmed Strike, Gorgon’s Fist, Medusa’s Wrath, base attack bonus +16. | With a single strike, you transmute flesh to stone. |
| Clustered Shots | Point-Blank Shot, Precise Shot, base attack bonus +6. | You take a moment to carefully aim your shots, causing them all to strike nearly the same spot. |
| Cloven Helm | Dented Helm, Hard-Headed, base attack bonus +11, dwarf. | Your helm turns aside lethal blows. |
| Close-Quarters Thrower | Dex 13, Dodge, Weapon Focus with selected thrown weapon. | You are agile enough to avoid melee attacks while throwing weapons or bombs. |
| Cleaving Finish | Str 13, Cleave, Power Attack. | When you strike down an opponent, you can continue your swing into another target. |
| Cleave Through | Str 13, Cleave, Power Attack, base attack bonus +11, dwarf. | You are ferocious at hewing smaller opponents. |
| Cleave | Str 13, Power Attack, base attack bonus +1. | You can strike two adjacent foes with a single swing. |
| Claw Pounce | Str 13, Dex 15, Nimble Striker, base attack bonus +10, catfolk, cat’s claws... | You can charge and make an attack with your paws. |
| Clambering Escape | Int 13, Combat Expertise, Improved Reposition, evasion class feature. | You can escape an area effect by throwing an enemy in its path to shield yourself. |
| Circuitous Shot | Dex 19, Blind-Fight, Improved Precise Shot, Point-Blank Shot, Precise Shot,... | You can bounce ranged attacks off objects to obscure their point of origin and surprise foes. |
| Chokehold | Improved Grapple, Improved Unarmed Strike, base attack bonus +6 or monk level 5th. | While grappling, you can cut off an opponent’s air and blood supply. |
| Charging Hurler | Point-Blank Shot. | You know how to use your momentum to enhance your thrown weapon attacks. |
| Charge Through | Str 13, Improved Overrun, Power Attack, base attack bonus +1. | You can overrun enemies when charging. |
| Channel Smite | Channel energy class feature. | You can channel your divine energy through a melee weapon you wield. |
| Channeling Force | Ability to cast at least one force spell, channel energy class feature. | You distill your channeled energy into a sheen of force that surrounds your weapon for a limited time. |
| Cavalry Formation | Mounted Combat. | You are skilled at riding in close formation with your mounted allies without impeding your... |
| Cautious Fighter | Halfling. | You care more about survival than victory. |
| Catch Off-Guard | Foes are surprised by your skilled use of unorthodox and improvised weapons. | |
| Cat and Mouse | Bluff 5 ranks, Sense Motive 5 ranks, opportune parry and riposte deed. | You can forgo an obvious counterstrike against an opponent to better spot breaches in its defenses. |
| Canny Tumble | Dodge, Mobility, Acrobatics 5 ranks. | Your acrobatic prowess distracts your foes. |
| But a Scratch | Cha 13, Bluff 4 ranks. | Your bravado convinces your enemies that their deadliest attacks are mere trifles, making you... |
| Bullying Blow | Intimidate 1 rank, orc. | With a simple hit, you more easily intimidate an opponent. |
| Bull Rush Strike | Str 13, Improved Bull Rush, Power Attack, base attack bonus +9. | Your critical hits can push back your foes. |
| Broken Wing Gambit | Bluff 5 ranks. | You feign weakness, making yourself a tempting and distracting target. |
| Break Guard | Dex 15, Int 13, Combat Expertise, Improved Disarm, Two-Weapon Fighting. | You can use one of your two weapons to occupy your opponent’s defenses while attacking with the other. |
| Bounding Hammer | Proficiency with hammer, base attack bonus +6. | You can throw a hammer so it rebounds near you. |
| Bonebreaker | Dex 13, Improved Grapple, Improved Unarmed Strike, Jawbreaker, Stunning... | When your opponent is unable to adequately defend against them, your precise unarmed strikes... |
| Body Shield | Dex 13, Improved Grapple, Improved Unarmed Strike, base attack bonus +6. | With a sly maneuver, you force a grappled opponent into the path of an incoming attack. |
| Bodyguard | Combat Reflexes. | Your swift strikes ward off enemies attacking nearby allies. |
| Boar Style | Improved Unarmed Strike, Intimidate 3 ranks. | Your sharp teeth and nails rip your foes open. |
| Boar Shred | Improved Unarmed Strike, Boar Ferocity, Boar Style, Intimidate 9 ranks. | The wounds you inflict with your unarmed strikes bleed, giving you renewed vigor. |
| Boar Ferocity | Improved Unarmed Strike, Boar Style, Intimidate 6 ranks. | Your flesh-ripping unarmed strikes terrify your victims. |
| Blundering Defense | Cautious Fighter, halfling. | Your feverish and sometimes comical defensive techniques offer enough distraction to aid allies. |
| Bludgeoner | You can knock foes out cold with just about any blunt instrument. | |
| Bloody Assault | Str 13, Power Attack, base attack bonus +6. | Sacrificing accuracy, you can inflict bloody wounds that are slow to heal. |
| Blooded Arcane Strike | Arcane Strike, ability to cast arcane spells, bloodrage† class feature. | Arcane energy guides your devastating attack. |
| Blood Beak | Base attack bonus +5, natural weapon racial trait, tengu. | Your bleed attack is bloody and dangerous. |
| Blistering Feint | Combat Expertise, Improved Feint, ifrit. | Your foes flinch from the heat of your weapon, giving you an opportunity to slip past their defenses. |
| Blinding Sneak Attack | Base attack bonus +5, darkness spell-like ability, sneak attack class... | When you strike from the cover of darkness, you inject foes with a fraction of your foul magic. |
| Blinding Flash | Dex 13, Combat Expertise. | You can temporarily blind your opponent by using your weapon or shield to flash sunlight into its eyes. |
| Blinding Critical | Critical Focus, base attack bonus +15. | Your critical hits blind your opponents. |
| Blind-Fight | You are skilled at attacking opponents that you cannot clearly perceive. | |
| Bleeding Critical | Critical Focus, base attack bonus +11. | Your critical hits cause opponents to bleed profusely. |
| Blazing Aura | Inner Flame, Scorching Weapons, character level 13th, ifrit. | An inferno rages inside you, causing your body to radiate intense heat. |
| Binding Throw | Improved Grapple, Improved Trip, Improved Unarmed Strike, Ki Throw. | You can strike your enemy and use the blow as an opportunity to grab and hold him. |
| Betrayal Sense | Wis 13, rogue level 3rd, trap sense class feature. | You can sense betrayal and intrigue as well as physical traps. |
| Belier’s Bite | Improved Unarmed Strike. | Your unarmed strikes cause your opponent to bleed. |
| Befuddling Strike | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. | You know just where to strike to temporarily send your enemy into a confused stupor. |
| Bear's Balance | Iron Will, rage class feature. | Your anger is always available below the surface, but can be carefully directed. Those who would... |
| Battle Cry | Cha 13; base attack bonus +5 or Perform (act, oratory, or sing) 5 ranks. | Your shout heartens your allies and encourages them in the fight. |
| Bashing Finish | Improved Shield Bash, Shield Master, Two-Weapon Fighting, base attack bonus +11. | You follow a powerful blow from your weapon with an opportunistic bash from your shield. |
| Barroom Brawler | Base attack bonus +4. | You have learned how to mimic the combat tricks and forms of others. |
| Banner of Doom | Base attack bonus +8, banner class feature, tiefling. | The mere sight of your fiendish banner is enough to send ripples of fear through your enemies. |
| Banishing Critical | Critical Focus, ability to cast dismissal or banishment, caster level 9th. | With your combination of combat and spellcasting prowess, you send otherworldly monsters back to... |
| Armor Proficiency, Medium | Light Armor Proficiency. | You are skilled at wearing medium armor. |
| Armor Proficiency, Light | You are skilled at wearing light armor. | |
| Armor Proficiency, Heavy | Light Armor Proficiency, Medium Armor Proficiency. | You are skilled at wearing heavy armor. |
| Arc Slinger | Point-Blank Shot, proficient with sling or halfling sling staff. | You can twirl your sling in a way that maximizes its effectiveness. |
| Archon Style | Combat Expertise, Improved Unarmed Strike, base attack bonus +2 or monk level 2nd. | You have trained thoroughly to protect your allies from harm, even if it means temporarily... |
| Archon Justice | Archon Diversion, Archon Style, Combat Expertise, Improved Unarmed Strike,... | Your righteous indignation knows no bounds, and foes that attack your companions soon learn the... |
| Archon Diversion | Archon Style, Combat Expertise, Improved Unarmed Strike, base attack bonus... | You are able to throw yourself in front of danger to protect your friends. |
| Arcane Strike | Ability to cast arcane spells. | You draw upon your arcane power to enhance your weapons with magical energy. |
| Arcane Armor Training | Light Armor Proficiency, caster level 3rd. | You have learned how to cast spells while wearing armor. |
| Arcane Armor Mastery | Arcane Armor Training, Medium Armor Proficiency, caster level 7th. | You have mastered the ability to cast spells while wearing armor. |
| Anticipate Dodge | Dodge, Mobility; base attack bonus +7, brawler† level 4th, or monk level 4th. | Your knowledge of mobility and your attack prowess allow you to thwart elusive opponents. |
| Ambush Sense | Int 13, trap sense class feature. | You live in dangerous times, and are alert for betrayal or unexpected attack. |
| Amateur Swashbuckler | No levels in a class that has the panache† class feature. | Although you’re not a swashbuckler, you have and can use panache. |
| Amateur Gunslinger | You have no levels in a class that has the grit class feature. | Although you are not a gunslinger, you have and can use grit. |
| All-Consuming Swing | Str 13 , Power Attack, Cleave, Vital Strike, base attack bonus +8. | You deliver unchecked destruction when you stand against multiple foes, sometimes to your own detriment. |
| Aldori Style Conquest | Aldori Style†, Aldori Style Aegis†, Alertness, Combat Reflexes, Exotic... | Defense is now second nature to you, and your blade punishes those who try to attack and fail. |
| Aldori Style Aegis | Aldori Style†, Alertness, Combat Reflexes, Exotic Weapon Proficiency (Aldori... | Baron Aldori’s dueling style is at its strongest when employed in one-on-one duels. Adjusting to... |
| Aldori Style | Alertness, Exotic Weapon Proficiency (Aldori dueling sword†), Weapon... | You have learned the classic Aldori dueling stance. |
| Aldori Dueling Mastery | Exotic Weapon Proficiency (Aldori dueling sword†), Quick Draw, Weapon... | You have mastered the impenetrable Aldori fighting style. |
| Aldori Dueling Disciple | Exotic Weapon Proficiency (Aldori dueling sword†), Weapon Finesse, Weapon... | Your prowess in Aldori swordplay grants you bravado. |
| Aldori Artistry | Exotic Weapon Proficiency (Aldori dueling sword†), Weapon Finesse, base... | You can do more with your blade than slash and stab. |
| Agile Maneuvers | You’ve learned to use your quickness in place of brute force when performing combat maneuvers. | |
| Agile Maiden | Str 13; Dex 13; Endurance or armor training class feature; proficiency with... | The Gray Maidens’ signature armor hinders you less than others. |
| Adder Strike | Poison use class feature, Craft (alchemy) 1 rank, Improved Unarmed Strike. | You can quickly apply poison to gloved hands, protected feet, or other protected body parts,... |
| Acrobatic Spellcaster | Combat Casting, Skill Focus (Acrobatics). | Your skillful movements prevent foes from disrupting your spells. |
