Spells
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School: necromancy
Subschool
Class
- Add column
- Arcanist [24]
- Wizard [24]
- Sorcerer [24]
- Witch [25]
- Magus [3]
- Bard [5]
- Skald [4]
- Summoner [3]
- Unsummoner [1]
- Bloodrager [3]
- Shaman [7]
- Druid [4]
- Hunter [4]
- Ranger [1]
- Cleric [10]
- Oracle [10]
- Warpriest [10]
- Inquisitor [5]
- Antipaladin [6]
- Paladin [1]
- Alchemist [7]
- Investigator [7]
- Psychic [15]
- Mesmerist [8]
- Occultist [10]
- Spiritualist [11]
- Medium [8]
Descriptor
Duration: Hours
Verbal
Somatic
Material
Focus
Divine Focus
33 spells
| Name ▲ | Subschool | Description |
|---|---|---|
| Akashic Form | You create a perfect record of your physical body in the Akashic Record (see page 244) at the... | |
| Bed of Iron | This spell makes even the clunkiest armor feel soft as silk to the wearer. The subjects of this... | |
| Catatonia | You touch the target and place it into a deathlike state that persists for the duration. The... | |
| Daywalker | You reshape the substance of a willing undead creature to resemble a living, breathing creature... | |
| Deathwine | This spell allows you to turn a potion into a temporary pool of necromantic energy. Only a... | |
| Decollate | A thin red line circles the target's neck. The target's head becomes detachable so long as she... | |
| Defending Bone | You animate a bone with necromantic energy, giving it the power to float near your body and... | |
| Entrap Spirit | You trap the target in the mirror used as the spell's focus. The target cannot be affected by... | |
| False Life | You harness the power of unlife to grant yourself a limited ability to avoid death. While this... | |
| False Life, Greater | This spell functions as false life, except you gain temporary hit points equal to 2d10 + 1... | |
| Familiar Melding | You project your soul into your familiar, taking over its body while leaving its consciousness... | |
| Frigid Souls | haunted | You harness the Irriseni people's palpable fear of their frozen environment and cruel Jadwiga... |
| Garrulous Grin | This Nidalese spell plants a seed of supernatural fear deep in a subject's mind, causing... | |
| Itching Curse | You curse the target with a distracting, unbearable itch. Unless the target scratches as a move... | |
| Magic Jar | By casting magic jar, you place your soul in a gem or large crystal (known as the magic jar),... | |
| Nap Stack | You reduce the amount of uninterrupted sleep or rest creatures within the spell's area need in... | |
| Necromantic Burden | You make an undead creature more difficult for necromancers and clerics to control via effects... | |
| Phantom Limb | This spell creates a semi-visible psychic manifestation that allows a creature to replace a... | |
| Plague Carrier | The target's natural attacks carry filth fever (DC 10 + 1/2 of the creature's Hit Dice +... | |
| Possession | You attempt to possess a creature by projecting your soul into its body. The target creature... | |
| Possession, Greater | This spell functions as possession, but when you possess a host, you enter the host's body and... | |
| Possess Object | This spell functions as magic jar, except you transfer your mind to a single object, animating... | |
| Restful Sleep | You cast this spell immediately prior to resting. While under the effects of this spell, you and... | |
| Riding Possession | You stealthily project your soul into the host's body as an observer, with limited ability to... | |
| Shadow Projection | With this spell, you infuse your life force and psyche into your shadow, giving it independent... | |
| Share Skin | Duration 1 minute/level or until you return to your body You can possess an animal's body in a... | |
| Share Skin, Greater | This spell functions like share skin, except as noted here. | |
| Skinsend | You cause your own skin to peel off your body and animate as a magical creature you control. You... | |
| Temporary Resurrection | You restore temporary life to a body that has been dead for less than 48 hours. The spell lasts... | |
| Undine's Curse | The target loses its body's natural ability to breathe automatically. As long as it remains... | |
| Unsettling Presence | haunted | Those in this spell's area who fail their Will saving throws harbor a faint sense of paranoia... |
| Urgathoa's Beacon | haunted | You shroud an area in Urgathoa's unclean influence, rendering those who pass through it and fail... |
| Vampiric Touch | You must succeed on a melee touch attack. Your touch deals 1d6 points of damage/2 caster levels... |
