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School: conjuration
Class
- Add column
- Arcanist [16]
- Wizard [16]
- Sorcerer [16]
- Witch [31]
- Magus [5]
- Bard [8]
- Skald [8]
- Summoner [5]
- Unsummoner [6]
- Bloodrager [4]
- Shaman [14]
- Druid [23]
- Hunter [19]
- Ranger [8]
- Cleric [20]
- Oracle [20]
- Warpriest [18]
- Inquisitor [8]
- Antipaladin [1]
- Paladin [7]
- Alchemist [9]
- Investigator [9]
- Psychic [4]
- Mesmerist [5]
- Occultist [2]
- Spiritualist [4]
Descriptor
Range
Save: Fortitude
Verbal
Somatic
Material
Focus
Divine Focus
38 spells
| Name ▲ | Subschool | Description |
|---|---|---|
| Accept Affliction | healing | The caster can transfer the effects of afflictions such as curses, diseases, and poisons from... |
| Alleviate Addiction | healing | The subject ignores the effects of addictions. The subject can naturally recover from damage... |
| Alluring Spores | creation | This spell creates a burst of spores that weaken the mind. Creatures within the area must... |
| Blood Mist | creation | This spell summons forth a misty cloud of rust-red toxic algae. Any creature within the mist is... |
| Callback | teleportation | If the target takes hit point damage while within range of this spell, it immediately teleports... |
| Callback, Greater | teleportation | This spell functions as callback, except as noted above. |
| Cloudkill | creation | This spell generates a bank of fog, similar to a fog cloud, except that its vapors are yellowish... |
| Cloud of Seasickness | creation | This spell functions like stinking cloud, except as noted above and that the vapors make... |
| Creeping Doom | summoning | This spell summons four massive swarms of biting and stinging insects. These swarms appear... |
| Delay Disease | healing | The target becomes temporarily immune to disease. Any disease to which it is exposed during the... |
| Delay Poison | healing | The subject becomes temporarily immune to poison. Any poison in its system or any poison to... |
| Delay Poison, Communal | healing | This spell functions like delay poison, except you divide the duration in 1-hour intervals among... |
| Drunkard's Breath | creation | This spell emanates from your mouth and functions like stinking cloud, except as noted above.... |
| Duplicate Familiar | creation | You create a duplicate of a familiar. The familiar's master can use the duplicate as if it were... |
| Dust of Twilight | A shower of iridescent black particles clings to and extinguishes torches, lanterns, sunrods,... | |
| Euphoric Cloud | creation | You create a bank of fog similar to that created by fog cloud except its vapors are... |
| Expel Blood | You animate a portion of the target’s blood, causing it to force itself out of the victim’s body... | |
| Fleshworm Infestation | summoning | With a touch, you cause an infestation of ravenous worms to manifest in the target's flesh. The... |
| Garden of Peril | creation | Vividly colored poisonous mushrooms instantly spring into existence in squares you select. The... |
| Hallucinogenic Smoke | Dark gray smoke seeps from your eyes, ears, and mouth for the spell's duration, though the smoke... | |
| Iron Stake | creation | This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged... |
| Irradiate | creation | The spell's area of effect floods with dangerous radiation. The strength of the radiation you... |
| Ki Arrow | You imbue an arrow with your power and throw it at a target up to 100 feet away. Make a ranged... | |
| Nauseating Dart | creation | You spit a poisonous stinger around the size of a quill at a creature within range, as though... |
| Pick Your Poison | healing | This spell temporarily converts even the deadliest poison affecting a creature into an... |
| Pocketful of Vipers | summoning | You set a magical ward upon the object touched, which must be a container such as a pouch, bag,... |
| Poisonous Cloud | creation | Poisonous cloud creates a bank of fog like that created by fog cloud, except that the vapors are... |
| Regenerate | healing | The subject's severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads... |
| Remove Blindness/Deafness | healing | Remove blindness/deafness cures blindness or deafness (your choice), whether the effect is... |
| Remove Disease | healing | Remove disease can cure all diseases from which the subject is suffering. You must make a caster... |
| Remove Radioactivity | healing | You remove all ongoing radiation effects, both primary and secondary, on a single target if you... |
| Remove Radioactivity, Greater | healing | This spell functions like remove radioactivity, save that it cures all ability damage and drain... |
| Remove Sickness | healing | You quell feelings of illness and nausea in the target, giving it a +4 morale bonus on saving... |
| Slowing Mud | creation | You coat the targets in thick, sticky mud. The mud acts as a slow spell and also blinds the... |
| Stinking Cloud | creation | Stinking cloud creates a bank of fog like that created by fog cloud, except that the vapors are... |
| Teratoid Caress | calling | With a gentle caress, you infuse the creature touched with a blight of energy from the Abyss... |
| Touch of Slime | creation | You create a coating of slime on your hand. When you make a successful melee touch attack with... |
| Waters of Lamashtu | creation | This spell generates what appears to be clear, pure water, but it is in fact a foul secretion... |
