Ancient Sky Dragon
CR: 18 XP: 153,600
LG Gargantuan dragon (air)
Init: +3 Senses: dragon senses Perception: +39
Defense
AC: 38, touch 5, flat-footed 38 (–1 Dex, +33 natural, –4 size)
hp: 333 (23d12+184)
Fort: +20 Ref: +14 Will: +22
DR: 15/magic
Immune: electricity, paralysis, sleep
SR: 29
Offense
Speed: 40 ft., fly 250 ft. (perfect)
Melee: bite +32 (4d6+18/19–20), 2 claws +31 (2d8+12), gore +31 (2d8+18), tail slap +29 (2d8+18)
Space: 20 ft. Reach: 15 ft. (20 ft. with bite and gore)
Special Attacks: breath weapon (60-ft. cone, 20d8 electricity,, DC 28) crush (DC 28; 2d6+18), grounding breath, primal lightning, tail sweep (DC 28; 2d6+18)
Spell-Like Abilities: (CL 23th; concentration +30) At will—call lightning storm (DC 22), control winds (DC 22), detect evil, feather fall, gust of wind (DC 19)
Spells Known: (caster level 15th; concentration +22) 7th (5/day)—forcecage (DC 24), mass hold person (DC 24) 6th (7/day)—acid fog, chain lightning (DC 23), legend lore 5th (7/day)—break enchantment, cloudkill (DC 22), teleport 4th (7/day)—dimension door, greater invisibility, ice storm, rainbow pattern (DC 21) 3rd (8/day)—blink, lightning bolt (DC 20), sleet storm (DC 20), wind wall 2nd (8/day)—daze monster (DC 19), fog cloud, glitterdust (DC 19), invisibility, resist energy 1st (8/day)—endure elements, expeditious retreat, magic missile, obscuring mist, shocking grasp 0 (at will)—dancing lights, daze (DC 17), detect magic, disrupt undead, mage hand, mending, message, ray of frost, read magic
Statistics
Str: 35 Dex: 8 Con: 25 Int: 24 Wis: 25 Cha: 24
Base Atk: +23 CMB: +39 CMD: 48 (52 vs. trip)
Feats: Flyby Attack, Hover, Improved Critical (bite), Improved Initiative, Iron Will, Lightning Reflexes, Lunge, Multiattack, Skill Focus (Perception), Toughness, Vital Strike, Weapon Focus (bite)
Skills: Acrobatics +22 (+26 when jumping), Appraise +33, Diplomacy +33, Fly +27, Heal +33, Knowledge (arcana) +33, Knowledge (geography) +33, Knowledge (planes) +33, Knowledge (religion) +33, Perception +39, Perform (sing) +30, Sense Motive +33, Spellcraft +33
SQ: borne aloft, change shape Benevolent and noble, sky dragons, or tienlungs, are fearsome champions of good and protectors of those in need. They are often sought out for their wise council, which they grant only to the deserving and true. Dragon (Imperial), Sky Dragon (Imperial), Sky Imperial Dragon, Sovereign This magnificent dragon is covered in splendid gold scales, and horns jut from its head like a crown. SOVEREIGN DRAGON N dragon BASE STATISTICS CR 7, Size Small, Hit Dice 8d12 Speed 50 ft. Natural Armor +7, Breath Weapon cone, 2d6 sonic
Languages: Auran, Celestial, Common, Draconic, Elven, Gnome, Infernal, Sylvan
Ecology
Environment: any mountains
Organization: solitary
Treasure: triple
Description
Change Shape (Su) A young or older sovereign dragon can assume any humanoid form three times per day as polymorph.
Dogmatic Discordance (Su) Good or evil creatures take a –2 penalty when making saving throws against a sovereign dragon’s spells, spell-like abilities, breath weapon, and aura.
Golden Armor (Su) Once per day as a standard action, an old or older sovereign dragon can cover its form in golden armor, granting it a +4 armor bonus to AC and energy resistance 15 to one energy type, chosen at the time the armor is summoned. This armor lasts for a number of rounds equal to the dragon’s age category. The sovereign dragon can dismiss the armor as a free action.
Master Counterspelling (Su) A great wyrm sovereign dragon can counterspell once per round as an immediate action. It need not know the spell it is countering, but can instead expend any spell that is one level higher to automatically counter the spell.
Violent Retort (Ex) When a young or older sovereign dragon takes damage from a melee attack critical hit, it can, as an immediate action, make a claw or tail slap attack against the creature that made the critical hit.
Age Special Caster Category Abilities Level Wyrmling Dogmatic discordance — Very young Detect evil/good — Young Change shape, violent retort 1st Juvenile Calm emotions, frightful presence 3rd Young adult DR 5/magic, spell resistance 5th Adult Tongues 7th Mature adult DR 10/magic 9th Old Golden armor, sympathetic vibration 11th Very old DR 15/magic 13th Ancient Prismatic spray 15th Wyrm DR 20/magic 17th Great wyrm Master counterspelling, 19th moment of prescience
