Characters

Chaos Arrow

CR: 19 XP: 204,800


CE Small humanoid (gnome)


Init: +11 Senses: low-light vision, see invisibility Perception: +26


Defense

AC: 31, touch 21, flat-footed 24 (+7 armor, +3 deflection, +6 Dex, +1 dodge, +3 natural, +1 size)


HP: 140 (6d8+4d6+10d10+40)


Fort: +13 Ref: +21 Will: +13, +2 vs. illusions


Defensive Abilities: defensive training (+4 dodge bonus to AC vs. giants), evasion, trap sense +2, uncanny dodge


Offense

Speed: 20 ft.


Melee: dagger +17/+12/+7/+2 (1d3/19–20)


Ranged: +2 frost shock shortbow +27/+22/+17/+12 (1d4+2/×3 plus 1d6 cold and 1d6 electricity)


Special Attacks: +1 on attack rolls against goblinoid and reptilian humanoids, arrow of death, enhance arrows (aligned, distance, elemental, elemental burst, magic), imbue arrow, phase arrow (3/day), seeker arrow (4/day), sneak attack +3d6


Spell-Like Abilities: (CL 20th; concentration +24) 1/day—dancing lights, ghost sound, prestidigitation, speak with animals (CL 11th; concentration +15) 7/day—laughing touch


Spells Known: (CL 11th; concentration +15; arcane spell failure 10%) 5th (4/day)—cloudkill (DC 19), teleport 4th (7/day)—confusion (DC 20), greater invisibility, shout (DC 18) 3rd (7/day)—explosive runes, haste, heroism, stinking cloud (DC 17) 2nd (7/day)—darkvision, glitterdust (DC 16), rope trick, see invisibility, web (DC 16) 1st (7/day)—color spray (DC 16), entangle (DC 15), expeditious retreat, magic missile, reduce person (DC 15), true strike 0 (at will)—bleed (DC 14), detect magic, flare (DC 14), light, mage hand, message, prestidigitation, ray of frost, read magic Bloodline fey


Statistics

Str: 10 Dex: 24 Con: 14 Int: 10 Wis: 13 Cha: 18


Base Atk: +16 CMB: +15 CMD: 36


Feats: Deadly Aim, Dodge, Eschew Materials, Improved Initiative, Mobility, Pinpoint Targeting, Point-Blank Shot, Precise Shot, Rapid Shot, Shot on the Run, Vital Strike, Weapon Focus (shortbow)


Skills: Bluff +27, Craft (bows) +8, Disguise +13, Knowledge (local, nature) +8, Perception +26, Spellcraft +8, Stealth +34, Swim +8, Use Magic Device +12


SQ: bloodline arcana (+2 DC for compulsion spells), rogue talents (bleeding attack +3, combat trick, surprise attack), trapfinding +3, woodland stride


Languages: Common, Gnome


Combat Gear: +1 dwarf-bane arrows (10), +1 elf-bane arrows (10), +1 human-bane arrows (10), +1 holy arrows (5), +1 unholy arrows (5), dust of illusion, potions of cure serious wounds (3)


Other Gear: +3 mithral chain shirt, +2 frost shock shortbow with 20 arrows, daggers (3), amulet of natural armor +3, belt of physical might +4 (Dex, Con), cloak of resistance +3, deck of illusions, efficient quiver, hat of disguise, headband of alluring charisma +2, ring of protection +3, rope of climbing, 621 gp


Description

Gnome rogue 6/sorcerer 4/arcane archer 10

Before Combat: The arcane archer casts see invisibility and haste. She prepares flaming burst arrows as her enhance arrows ability.

During Combat: A arcane archer uses imbue arrows to fire off cloudkill, stinking cloud, and entangle from a distance.

Base Statistics: Without see invisibility, the arcane archer’s statistics are Senses low-light vision; Perception +26.

Often whimsical in their destruction, chaos arrows roam the world playing the cruelest pranks for their own twisted amusement.

Tris Darkjester: It’s said that even a few demons that have crossed Tris’s path found her a little too malicious for their taste. The gnome’s odd looks hide the heart of a capricious and sadistic killer. She enjoys watching other creatures die, burning in arcane fire or crackling and freezing from the energy of her dangerous bow.

Combat Encounters: Tris often strikes without any clear reason or purpose. She does it just to feed her morbid sense of fun, or to see if she can find a new way to murder.

Roleplaying Suggestions: Though she doesn’t like to be, Tris can be patient. She sometimes joins a group of adventurers on some quest or another just to see how she can subtly bring about the demise of a few members before they find her out and she can slay them with impunity.

Source: NPC Codex, p. 203