Heresy Devil (Ayngavhaul)

CR: 12 XP: 19,200


LE Huge outsider (devil, evil, extraplanar, lawful)


Init: +3 Senses: darkvision 60 ft., see in darkness Perception: +21


Defense

AC: 29, touch 7, flat-footed 29 (+4 armor, –1 Dex, +18 natural, –2 size)


hp: 175 (13d10+104), fast healing 5


Fort: +17 Ref: +3 Will: +13


DR: 5/good


Resist: acid 10, cold 10


Immune: fire, poison


SR: 22


Offense

Speed: 10 ft., fly 40 ft. (perfect)


Melee: 2 slams +18 (2d8+7), bite +18 (2d6+7)


Ranged: 3 searing words +10 (4d6 fire and divine)


Space: 15 ft. Reach: 5 ft.


Special Attacks: blasphemous bile Spell-like Abilities (CL 13th; concentration +18) At will—deathwatch, greater teleport (self plus 50 lbs. of objects only), illusory script (DC 18), mage hand, major image (DC 18), message 3/day—contagion (DC 19), deeper darkness, dispel good, dispel magic, invisibility purge, magic circle against good, speak with dead (DC 18), telekinesis (DC 20), stinking cloud (DC 18), unholy blight (DC 19), zone of silence 1/day—blasphemy (DC 22), legend lore, mislead, summon (level 6, 2 bone devils 100% or 1 contract devil 70%), unhallow


Statistics

Str: 24 Dex: 8 Con: 24 Int: 22 Wis: 21 Cha: 20


Base Atk: +13 CMB: +22 CMD: 41


Feats: Diehard, Endurance, Great Fortitude, Improved Initiative, Persuasive, Toughness


Skills: Bluff +21, Diplomacy +25, Fly +12, Intimidate +25, Knowledge (arcana, planes, religion) +22, Knowledge (history) +19, Perception +21, Perform (oratory) +18, Profession (librarian) +12, Sense Motive +21, Spellcraft +22


SQ: corpulence


Languages: Abyssal, Celestial, Draconic, Infernal


Ecology

Environment: any (Hell)


Organization: solitary, pair, or lecture (3–8)


Treasure: standard


Description

Corpulence (Ex) Ayngavhauls are so greasy and grossly obese that they gain a +10 bonus to CMD.

Blasphemous Bile (Su) Once per hour, an ayngavhaul can expel a 30-foot line of putrid bile. The bile deals 4d6 acid damage (Reflex DC 23 half). Even on a successful save, those struck by this bile are drenched in liquid corruption. Any non-evil divine spellcaster who casts a spell targeting a creature soaked in this bile must make a DC 23 caster level check to affect the creature or the spell fails. This bile can be washed off by a creature or ally that spends a round and uses at least a gallon of fluid; otherwise the effect last for 10 minutes per HD of the ayngavhaul. The save DC is Constitution-based.

Searing Words (Su) An ayngavhaul can speak words of torment, giving them shape and sending them streaking toward their enemies as ranged touch attacks. Any good-aligned creature struck by one of these infernal words takes 4d6 points of hellfire damage (half fire, half profane); non-good creatures take half damage. This is a sonic effect. Bloated scholars of despair, ayngavhauls collect, create, and spread heresies and apocrypha, sowing disbelief and corruption among all who would seek their foul wisdom. Ayngavhauls are roughly ovular in form, about 10 feet tall with their rolls of wet gristle spreading 13 feet wide. Devil, Warmonger Armored like an infernal knight upon some monstrous steed, this fiend of iron and nails scuttles upon six bladed, beetle-like legs.

Source: Pathfinder Roleplaying Game Bestiary 5