Characters

Midnight Dancer

CR: 12 XP: 19,200


NE Medium humanoid (human, orc)


Init: +2 Senses: darkvision 90 ft., see invisibility Perception: +15


Defense

AC: 20, touch 14, flat-footed 17 (+5 armor, +1 deflection, +2 Dex, +1 dodge, +1 natural)


HP: 71 (9d8+4d8+9)


Fort: +4 Ref: +12 Will: +8, +4 vs. bardic performance, language-dependent, and sonic


Defensive Abilities: evasion, orc ferocity, uncanny dodge


Offense

Speed: 30 ft.


Melee: +1 dagger +12/+7 (1d4+3/19–20)


Ranged: +1 light crossbow +12 (1d8+1/19–20)


Special Attacks: bardic performance 24 rounds/day (move action; countersong, dirge of doom, distraction, fascinate, inspire competence +3, inspire courage +2, inspire greatness, suggestion)


Spell-Like Abilities: (CL 4th; concentration +8) 2/day—shadow illusion (DC 15) 1/day—shadow call (DC 18)


Spells Known: (CL 9th; concentration +13) 3rd (4/day)—cure serious wounds, deep slumber (DC 18), gaseous form, see invisibility 2nd (5/day)—darkness, invisibility, silence (DC 16), suggestion (DC 17) 1st (6/day)—cure light wounds, lesser confusion (DC 16), remove fear, silent image (DC 15), sleep (DC 16) 0 (at will)—daze (DC 15), ghost sound (DC 14), lullaby (DC 15), mage hand, message, open/close


Statistics

Str: 14 Dex: 14 Con: 10 Int: 15 Wis: 8 Cha: 18


Base Atk: +9 CMB: +11 CMD: 25


Feats: Combat Casting, Combat Reflexes, Dodge, Iron Will, Lightning Reflexes, Mobility, Spell Focus (enchantment)


Skills: Acrobatics +15, Climb +10, Disable Device +12, Disguise +10, Intimidate +6, Knowledge (dungeoneering) +19, Knowledge (local) +14, Perception +15, Perform (act) +15, Perform (dance) +14, Sleight of Hand +10, Stealth +23, Swim +7, Use Magic Device +17


SQ: bardic knowledge +4, hide in plain sight, lore master 1/day, orc blood, rogue talent (fast stealth), shadow jump (40 feet/day), summon shadow, versatile performance (act, dance), weapon familiarity


Languages: Common, Goblin, Orc


Combat Gear: +1 human-bane bolts (5), +1 undead-bane bolts (5)


Other Gear: +3 leather armor, +1 dagger, +1 light crossbow with 20 bolts, dagger, amulet of natural armor +1, cloak of elvenkind, headband of alluring charisma +2, ring of protection +1, 1, 038 gp


Description

Half-orc bard 9/shadowdancer 4

Before Combat: The shadowdancer casts see invisibility.

During Combat: Keeping to the shadows at the edge of battle, the shadowdancer supports allies and uses crossbow shots and debilitating spells against enemies.

Base Statistics: Without see invisibility, the shadowdancer’s statistics are Senses darkvision 90 ft.

These bards grant support though a subtle dance of shadows.

Mellak the Raven: Mellak sees life as a dance and death as its finale. A performer at heart, he makes each death he deals an act in his play of mortality, often using a dancing flourish to make it as artistic as possible. He expounds upon his philosophy of a beautiful death to his victims, explaining that they are lucky to receive an elegant death rather than the ugly end of sickness and infirmity.

Source: NPC Codex, p. 237